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Side by Side Diff: ui/aura/window_delegate.h

Issue 12342028: make menus, bubbles, etc. top level windows on aura (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: review fixes Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_
6 #define UI_AURA_WINDOW_DELEGATE_H_ 6 #define UI_AURA_WINDOW_DELEGATE_H_
7 7
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "ui/aura/aura_export.h" 10 #include "ui/aura/aura_export.h"
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32 32
33 // Delegate interface for aura::Window. 33 // Delegate interface for aura::Window.
34 class AURA_EXPORT WindowDelegate : public ui::EventHandler { 34 class AURA_EXPORT WindowDelegate : public ui::EventHandler {
35 public: 35 public:
36 // Returns the window's minimum size, or size 0,0 if there is no limit. 36 // Returns the window's minimum size, or size 0,0 if there is no limit.
37 virtual gfx::Size GetMinimumSize() const = 0; 37 virtual gfx::Size GetMinimumSize() const = 0;
38 38
39 // Returns the window's maximum size, or size 0,0 if there is no limit. 39 // Returns the window's maximum size, or size 0,0 if there is no limit.
40 virtual gfx::Size GetMaximumSize() const = 0; 40 virtual gfx::Size GetMaximumSize() const = 0;
41 41
42 // Ensure the host window is at least this large so that transitions have
43 // sufficient space.
44 virtual void SetHostTransitionBounds(const gfx::Rect& bounds) = 0;
sky 2013/03/15 03:15:05 This and OnWindowHidingAnimationCompleted seem so
scottmg 2013/03/15 22:23:46 Done, seems much better.
45
42 // Called when the Window's position and/or size changes. 46 // Called when the Window's position and/or size changes.
43 virtual void OnBoundsChanged(const gfx::Rect& old_bounds, 47 virtual void OnBoundsChanged(const gfx::Rect& old_bounds,
44 const gfx::Rect& new_bounds) = 0; 48 const gfx::Rect& new_bounds) = 0;
45 49
46 // Returns the native cursor for the specified point, in window coordinates, 50 // Returns the native cursor for the specified point, in window coordinates,
47 // or NULL for the default cursor. 51 // or NULL for the default cursor.
48 virtual gfx::NativeCursor GetCursor(const gfx::Point& point) = 0; 52 virtual gfx::NativeCursor GetCursor(const gfx::Point& point) = 0;
49 53
50 // Returns the non-client component (see hit_test.h) containing |point|, in 54 // Returns the non-client component (see hit_test.h) containing |point|, in
51 // window coordinates. 55 // window coordinates.
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62 66
63 // Invoked when mouse capture is lost on the window. 67 // Invoked when mouse capture is lost on the window.
64 virtual void OnCaptureLost() = 0; 68 virtual void OnCaptureLost() = 0;
65 69
66 // Asks the delegate to paint window contents into the supplied canvas. 70 // Asks the delegate to paint window contents into the supplied canvas.
67 virtual void OnPaint(gfx::Canvas* canvas) = 0; 71 virtual void OnPaint(gfx::Canvas* canvas) = 0;
68 72
69 // Called when the window's device scale factor has changed. 73 // Called when the window's device scale factor has changed.
70 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) = 0; 74 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) = 0;
71 75
76 // Called after the window has faded out on a hide.
77 virtual void OnWindowHidingAnimationCompleted() = 0;
78
72 // Called from Window's destructor before OnWindowDestroyed and before the 79 // Called from Window's destructor before OnWindowDestroyed and before the
73 // children have been destroyed and the window has been removed from its 80 // children have been destroyed and the window has been removed from its
74 // parent. 81 // parent.
75 virtual void OnWindowDestroying() = 0; 82 virtual void OnWindowDestroying() = 0;
76 83
77 // Called when the Window has been destroyed (i.e. from its destructor). This 84 // Called when the Window has been destroyed (i.e. from its destructor). This
78 // is called after OnWindowDestroying and after the children have been 85 // is called after OnWindowDestroying and after the children have been
79 // deleted and the window has been removed from its parent. 86 // deleted and the window has been removed from its parent.
80 // The delegate can use this as an opportunity to delete itself if necessary. 87 // The delegate can use this as an opportunity to delete itself if necessary.
81 virtual void OnWindowDestroyed() = 0; 88 virtual void OnWindowDestroyed() = 0;
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99 // an external texture. 106 // an external texture.
100 virtual scoped_refptr<ui::Texture> CopyTexture() = 0; 107 virtual scoped_refptr<ui::Texture> CopyTexture() = 0;
101 108
102 protected: 109 protected:
103 virtual ~WindowDelegate() {} 110 virtual ~WindowDelegate() {}
104 }; 111 };
105 112
106 } // namespace aura 113 } // namespace aura
107 114
108 #endif // UI_AURA_WINDOW_DELEGATE_H_ 115 #endif // UI_AURA_WINDOW_DELEGATE_H_
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