| Index: cc/delegated_renderer_layer_impl.cc
|
| diff --git a/cc/delegated_renderer_layer_impl.cc b/cc/delegated_renderer_layer_impl.cc
|
| index db32adbad188358dea051d037b989e5c1216bc56..f161fcf8357cdef261e64f077d25df7071ea176c 100644
|
| --- a/cc/delegated_renderer_layer_impl.cc
|
| +++ b/cc/delegated_renderer_layer_impl.cc
|
| @@ -4,6 +4,7 @@
|
|
|
| #include "cc/delegated_renderer_layer_impl.h"
|
|
|
| +#include "base/bind.h"
|
| #include "cc/append_quads_data.h"
|
| #include "cc/delegated_frame_data.h"
|
| #include "cc/layer_tree_impl.h"
|
| @@ -36,9 +37,29 @@ bool DelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const {
|
| return render_passes_in_draw_order_.size() > 1;
|
| }
|
|
|
| +static ResourceProvider::ResourceId ResourceRemapHelper(
|
| + const ResourceProvider::ResourceIdMap& child_to_parent_map,
|
| + ResourceProvider::ResourceIdSet *remapped_resources,
|
| + ResourceProvider::ResourceId id) {
|
| +
|
| + ResourceProvider::ResourceIdMap::const_iterator it =
|
| + child_to_parent_map.find(id);
|
| + DCHECK(it != child_to_parent_map.end());
|
| + DCHECK(it->first == id);
|
| +
|
| + ResourceProvider::ResourceId remapped_id = it->second;
|
| + remapped_resources->insert(remapped_id);
|
| + return remapped_id;
|
| +}
|
| +
|
| void DelegatedRendererLayerImpl::SetFrameData(
|
| scoped_ptr<DelegatedFrameData> frame_data,
|
| - gfx::RectF damage_in_frame) {
|
| + gfx::RectF damage_in_frame,
|
| + TransferableResourceArray* resources_for_ack) {
|
| + // A frame with an empty root render pass is invalid.
|
| + DCHECK(frame_data->render_pass_list.empty() ||
|
| + !frame_data->render_pass_list.back()->output_rect.IsEmpty());
|
| +
|
| CreateChildIdIfNeeded();
|
| DCHECK(child_id_);
|
|
|
| @@ -46,16 +67,50 @@ void DelegatedRendererLayerImpl::SetFrameData(
|
| // will be in layer space.
|
| if (!frame_data->render_pass_list.empty()) {
|
| RenderPass* new_root_pass = frame_data->render_pass_list.back();
|
| - DCHECK(!new_root_pass->output_rect.IsEmpty());
|
| gfx::RectF damage_in_layer = MathUtil::mapClippedRect(
|
| DelegatedFrameToLayerSpaceTransform(new_root_pass->output_rect.size()),
|
| damage_in_frame);
|
| setUpdateRect(gfx::UnionRects(updateRect(), damage_in_layer));
|
| }
|
|
|
| - // TODO(danakj): Convert the resource ids the render passes and return data
|
| - // for a frame ack.
|
| + // Save the resources from the last frame.
|
| + ResourceProvider::ResourceIdSet previous_frame_resources;
|
| + previous_frame_resources.swap(resources_);
|
| +
|
| + // Receive the current frame's resources from the child compositor.
|
| + ResourceProvider* resource_provider = layerTreeImpl()->resource_provider();
|
| + resource_provider->receiveFromChild(child_id_, frame_data->resource_list);
|
| +
|
| + // Remap resource ids in the current frame's quads to the parent's namespace.
|
| + DrawQuad::ResourceIteratorCallback remap_callback = base::Bind(
|
| + &ResourceRemapHelper,
|
| + resource_provider->getChildToParentMap(child_id_),
|
| + &resources_);
|
| + for (size_t i = 0; i < frame_data->render_pass_list.size(); ++i) {
|
| + RenderPass* pass = frame_data->render_pass_list[i];
|
| + for (size_t j = 0; j < pass->quad_list.size(); ++j) {
|
| + DrawQuad* quad = pass->quad_list[j];
|
| + quad->IterateResources(remap_callback);
|
| + }
|
| + }
|
| + // Save the remapped quads on the layer. This steals the quads and render
|
| + // passes from the frame_data.
|
| SetRenderPasses(frame_data->render_pass_list);
|
| +
|
| + // Release the resources from the previous frame to prepare them for transport
|
| + // back to the child compositor.
|
| + ResourceProvider::ResourceIdArray unused_resources;
|
| + for (ResourceProvider::ResourceIdSet::iterator it =
|
| + previous_frame_resources.begin();
|
| + it != previous_frame_resources.end();
|
| + ++it) {
|
| + bool resource_is_not_in_current_frame =
|
| + resources_.find(*it) == resources_.end();
|
| + if (resource_is_not_in_current_frame)
|
| + unused_resources.push_back(*it);
|
| + }
|
| + resource_provider->prepareSendToChild(
|
| + child_id_, unused_resources, resources_for_ack);
|
| }
|
|
|
| void DelegatedRendererLayerImpl::SetDisplaySize(gfx::Size size) {
|
|
|