| Index: cc/render_pass_draw_quad.cc
|
| diff --git a/cc/render_pass_draw_quad.cc b/cc/render_pass_draw_quad.cc
|
| index fec3ce04331f44d8b2b07c4ec80f1ecf94770586..8978edb1fa8b6910d829e9451cf063d2b1e5710b 100644
|
| --- a/cc/render_pass_draw_quad.cc
|
| +++ b/cc/render_pass_draw_quad.cc
|
| @@ -86,6 +86,11 @@ void RenderPassDrawQuad::AppendResources(
|
| resources->push_back(mask_resource_id);
|
| }
|
|
|
| +void RenderPassDrawQuad::RemapResources(
|
| + const ResourceRemapCallback& remap_callback) {
|
| + mask_resource_id = remap_callback.Run(mask_resource_id);
|
| +}
|
| +
|
| const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast(
|
| const DrawQuad* quad) {
|
| DCHECK(quad->material == DrawQuad::RENDER_PASS);
|
|
|