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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_DELEGATED_RENDERER_LAYER_IMPL_H_ | 5 #ifndef CC_DELEGATED_RENDERER_LAYER_IMPL_H_ |
| 6 #define CC_DELEGATED_RENDERER_LAYER_IMPL_H_ | 6 #define CC_DELEGATED_RENDERER_LAYER_IMPL_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "cc/cc_export.h" | 9 #include "cc/cc_export.h" |
| 10 #include "cc/layer_impl.h" | 10 #include "cc/layer_impl.h" |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 virtual bool hasDelegatedContent() const OVERRIDE; | 26 virtual bool hasDelegatedContent() const OVERRIDE; |
| 27 virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE; | 27 virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE; |
| 28 virtual RenderPass::Id firstContributingRenderPassId() const OVERRIDE; | 28 virtual RenderPass::Id firstContributingRenderPassId() const OVERRIDE; |
| 29 virtual RenderPass::Id nextContributingRenderPassId( | 29 virtual RenderPass::Id nextContributingRenderPassId( |
| 30 RenderPass::Id previous) const OVERRIDE; | 30 RenderPass::Id previous) const OVERRIDE; |
| 31 virtual void didLoseOutputSurface() OVERRIDE; | 31 virtual void didLoseOutputSurface() OVERRIDE; |
| 32 virtual void appendQuads( | 32 virtual void appendQuads( |
| 33 QuadSink& quad_sink, AppendQuadsData& append_quads_data) OVERRIDE; | 33 QuadSink& quad_sink, AppendQuadsData& append_quads_data) OVERRIDE; |
| 34 | 34 |
| 35 // TODO(danakj): Make private | 35 // TODO(danakj): Make private |
| 36 // This gives ownership of the RenderPasses to the layer. | |
| 37 void SetRenderPasses(ScopedPtrVector<RenderPass>&); | 36 void SetRenderPasses(ScopedPtrVector<RenderPass>&); |
| 38 void ClearRenderPasses(); | 37 void ClearRenderPasses(); |
| 39 | 38 |
| 40 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); | 39 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); |
| 41 | 40 |
| 42 void SetFrameData(scoped_ptr<DelegatedFrameData> frame_data, | 41 virtual void SetFrameData(scoped_ptr<DelegatedFrameData> frame_data, |
| 43 gfx::RectF damage_in_frame); | 42 gfx::RectF damage_in_frame, |
| 43 TransferableResourceArray* resources_for_ack); |
| 44 | 44 |
| 45 void SetDisplaySize(gfx::Size size); | 45 void SetDisplaySize(gfx::Size size); |
| 46 | 46 |
| 47 int child_id() const { return child_id_; } | 47 protected: |
| 48 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); |
| 49 |
| 50 int ChildIdForTesting() const { return child_id_; } |
| 51 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const { |
| 52 return render_passes_in_draw_order_; |
| 53 } |
| 54 const ResourceProvider::ResourceIdSet& ResourcesForTesting() const { |
| 55 return resources_; |
| 56 } |
| 48 | 57 |
| 49 private: | 58 private: |
| 50 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); | |
| 51 | |
| 52 // Creates an ID with the resource provider for the child renderer | 59 // Creates an ID with the resource provider for the child renderer |
| 53 // that will be sending quads to the layer. | 60 // that will be sending quads to the layer. |
| 54 void CreateChildIdIfNeeded(); | 61 void CreateChildIdIfNeeded(); |
| 55 void ClearChildId(); | 62 void ClearChildId(); |
| 56 | 63 |
| 57 RenderPass::Id ConvertDelegatedRenderPassId( | 64 RenderPass::Id ConvertDelegatedRenderPassId( |
| 58 RenderPass::Id delegated_render_pass_id) const; | 65 RenderPass::Id delegated_render_pass_id) const; |
| 59 | 66 |
| 60 gfx::Transform DelegatedFrameToLayerSpaceTransform(gfx::Size frame_size) | 67 gfx::Transform DelegatedFrameToLayerSpaceTransform(gfx::Size frame_size) |
| 61 const; | 68 const; |
| 62 | 69 |
| 63 void AppendRenderPassQuads( | 70 void AppendRenderPassQuads( |
| 64 QuadSink* quad_sink, | 71 QuadSink* quad_sink, |
| 65 AppendQuadsData* append_quads_data, | 72 AppendQuadsData* append_quads_data, |
| 66 const RenderPass* delegated_render_pass, | 73 const RenderPass* delegated_render_pass, |
| 67 gfx::Size frame_size) const; | 74 gfx::Size frame_size) const; |
| 68 | 75 |
| 69 // LayerImpl overrides. | 76 // LayerImpl overrides. |
| 70 virtual const char* layerTypeAsString() const OVERRIDE; | 77 virtual const char* layerTypeAsString() const OVERRIDE; |
| 71 | 78 |
| 72 ScopedPtrVector<RenderPass> render_passes_in_draw_order_; | 79 ScopedPtrVector<RenderPass> render_passes_in_draw_order_; |
| 73 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_; | 80 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_; |
| 81 ResourceProvider::ResourceIdSet resources_; |
| 74 | 82 |
| 75 gfx::Size display_size_; | 83 gfx::Size display_size_; |
| 76 int child_id_; | 84 int child_id_; |
| 77 }; | 85 }; |
| 78 | 86 |
| 79 } | 87 } |
| 80 | 88 |
| 81 #endif // CC_DELEGATED_RENDERER_LAYER_IMPL_H_ | 89 #endif // CC_DELEGATED_RENDERER_LAYER_IMPL_H_ |
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