Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/delegated_renderer_layer_impl.h" | 5 #include "cc/delegated_renderer_layer_impl.h" |
| 6 | 6 |
| 7 #include "cc/append_quads_data.h" | 7 #include "cc/append_quads_data.h" |
| 8 #include "cc/delegated_frame_data.h" | |
| 8 #include "cc/layer_tree_impl.h" | 9 #include "cc/layer_tree_impl.h" |
| 9 #include "cc/math_util.h" | 10 #include "cc/math_util.h" |
| 10 #include "cc/quad_sink.h" | 11 #include "cc/quad_sink.h" |
| 11 #include "cc/render_pass_draw_quad.h" | 12 #include "cc/render_pass_draw_quad.h" |
| 12 #include "cc/render_pass_sink.h" | 13 #include "cc/render_pass_sink.h" |
| 13 | 14 |
| 14 namespace cc { | 15 namespace cc { |
| 15 | 16 |
| 16 DelegatedRendererLayerImpl::DelegatedRendererLayerImpl( | 17 DelegatedRendererLayerImpl::DelegatedRendererLayerImpl( |
| 17 LayerTreeImpl* tree_impl, int id) | 18 LayerTreeImpl* tree_impl, int id) |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 28 return !render_passes_in_draw_order_.empty(); | 29 return !render_passes_in_draw_order_.empty(); |
| 29 } | 30 } |
| 30 | 31 |
| 31 bool DelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const { | 32 bool DelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const { |
| 32 // The root RenderPass for the layer is merged with its target | 33 // The root RenderPass for the layer is merged with its target |
| 33 // RenderPass in each frame. So we only have extra RenderPasses | 34 // RenderPass in each frame. So we only have extra RenderPasses |
| 34 // to merge when we have a non-root RenderPass present. | 35 // to merge when we have a non-root RenderPass present. |
| 35 return render_passes_in_draw_order_.size() > 1; | 36 return render_passes_in_draw_order_.size() > 1; |
| 36 } | 37 } |
| 37 | 38 |
| 39 void DelegatedRendererLayerImpl::SetFrameData( | |
| 40 scoped_ptr<DelegatedFrameData> frame_data, | |
| 41 gfx::RectF damage_in_frame) { | |
| 42 CreateChildIdIfNeeded(); | |
| 43 DCHECK(child_id_); | |
| 44 | |
| 45 // Display size is already set so we can compute what the damage rect | |
| 46 // will be in layer space. | |
| 47 RenderPass* new_root_pass = frame_data->render_pass_list.empty() ? | |
| 48 NULL : frame_data->render_pass_list.back(); | |
| 49 bool new_frame_is_empty = !new_root_pass; | |
| 50 | |
| 51 RenderPass* old_root_pass = render_passes_in_draw_order_.empty() ? | |
| 52 NULL : render_passes_in_draw_order_.back(); | |
| 53 bool old_frame_is_empty = !old_root_pass; | |
| 54 | |
| 55 gfx::RectF damage_in_layer; | |
| 56 if (new_frame_is_empty) { | |
|
piman
2013/02/27 02:27:43
Should we make the layer with an empty frame !draw
danakj
2013/02/27 20:05:02
Ya that sounds nice. I'll do it in a follow up, th
| |
| 57 if (!old_frame_is_empty) | |
| 58 damage_in_layer = gfx::Rect(bounds()); | |
| 59 } else { | |
| 60 DCHECK(!new_root_pass->output_rect.IsEmpty()); | |
|
piman
2013/02/27 02:27:43
What if it is empty? Given that this comes from an
danakj
2013/02/27 20:05:02
I think we should drop it at the ipc level and/or
| |
| 61 damage_in_layer = MathUtil::mapClippedRect( | |
| 62 DelegatedFrameToLayerSpaceTransform(new_root_pass->output_rect.size()), | |
| 63 damage_in_frame); | |
| 64 } | |
| 65 setUpdateRect(gfx::UnionRects(updateRect(), damage_in_layer)); | |
| 66 | |
| 67 // TODO(danakj): Convert the resource ids the render passes and return data | |
| 68 // for a frame ack. | |
| 69 SetRenderPasses(frame_data->render_pass_list); | |
| 70 } | |
| 71 | |
| 72 void DelegatedRendererLayerImpl::SetDisplaySize(gfx::Size size) { | |
| 73 if (display_size_ == size) | |
| 74 return; | |
| 75 display_size_ = size; | |
| 76 noteLayerPropertyChanged(); | |
| 77 } | |
| 78 | |
| 38 void DelegatedRendererLayerImpl::SetRenderPasses( | 79 void DelegatedRendererLayerImpl::SetRenderPasses( |
| 39 ScopedPtrVector<RenderPass>& render_passes_in_draw_order) { | 80 ScopedPtrVector<RenderPass>& render_passes_in_draw_order) { |
| 40 gfx::RectF old_root_damage; | 81 gfx::RectF old_root_damage; |
| 41 if (!render_passes_in_draw_order_.empty()) | 82 if (!render_passes_in_draw_order_.empty()) |
| 42 old_root_damage = render_passes_in_draw_order_.back()->damage_rect; | 83 old_root_damage = render_passes_in_draw_order_.back()->damage_rect; |
| 43 | 84 |
| 44 ClearRenderPasses(); | 85 ClearRenderPasses(); |
| 45 | 86 |
| 46 for (size_t i = 0; i < render_passes_in_draw_order.size(); ++i) { | 87 for (size_t i = 0; i < render_passes_in_draw_order.size(); ++i) { |
| 47 render_passes_index_by_id_.insert( | 88 render_passes_index_by_id_.insert( |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 66 scoped_ptr<LayerImpl> DelegatedRendererLayerImpl::createLayerImpl( | 107 scoped_ptr<LayerImpl> DelegatedRendererLayerImpl::createLayerImpl( |
| 67 LayerTreeImpl* treeImpl) { | 108 LayerTreeImpl* treeImpl) { |
| 68 return DelegatedRendererLayerImpl::create(treeImpl, id()).PassAs<LayerImpl>(); | 109 return DelegatedRendererLayerImpl::create(treeImpl, id()).PassAs<LayerImpl>(); |
| 69 } | 110 } |
| 70 | 111 |
| 71 void DelegatedRendererLayerImpl::didLoseOutputSurface() { | 112 void DelegatedRendererLayerImpl::didLoseOutputSurface() { |
| 72 ClearRenderPasses(); | 113 ClearRenderPasses(); |
| 73 ClearChildId(); | 114 ClearChildId(); |
| 74 } | 115 } |
| 75 | 116 |
| 117 gfx::Transform DelegatedRendererLayerImpl::DelegatedFrameToLayerSpaceTransform( | |
| 118 gfx::Size frame_size) const { | |
| 119 gfx::Size display_size = display_size_.IsEmpty() ? bounds() : display_size_; | |
| 120 | |
| 121 gfx::Transform delegated_frame_to_layer_space_transform; | |
| 122 delegated_frame_to_layer_space_transform.Scale( | |
| 123 static_cast<double>(display_size.width()) / frame_size.width(), | |
| 124 static_cast<double>(display_size.height()) / frame_size.height()); | |
| 125 return delegated_frame_to_layer_space_transform; | |
| 126 } | |
| 127 | |
| 76 static inline int IndexToId(int index) { return index + 1; } | 128 static inline int IndexToId(int index) { return index + 1; } |
| 77 static inline int IdToIndex(int id) { return id - 1; } | 129 static inline int IdToIndex(int id) { return id - 1; } |
| 78 | 130 |
| 79 RenderPass::Id DelegatedRendererLayerImpl::firstContributingRenderPassId() | 131 RenderPass::Id DelegatedRendererLayerImpl::firstContributingRenderPassId() |
| 80 const { | 132 const { |
| 81 return RenderPass::Id(id(), IndexToId(0)); | 133 return RenderPass::Id(id(), IndexToId(0)); |
| 82 } | 134 } |
| 83 | 135 |
| 84 RenderPass::Id DelegatedRendererLayerImpl::nextContributingRenderPassId( | 136 RenderPass::Id DelegatedRendererLayerImpl::nextContributingRenderPassId( |
| 85 RenderPass::Id previous) const { | 137 RenderPass::Id previous) const { |
| (...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 164 delegated_shared_quad_state = delegated_quad->shared_quad_state; | 216 delegated_shared_quad_state = delegated_quad->shared_quad_state; |
| 165 output_shared_quad_state = quad_sink->useSharedQuadState( | 217 output_shared_quad_state = quad_sink->useSharedQuadState( |
| 166 delegated_shared_quad_state->Copy()); | 218 delegated_shared_quad_state->Copy()); |
| 167 | 219 |
| 168 bool is_root_delegated_render_pass = | 220 bool is_root_delegated_render_pass = |
| 169 delegated_render_pass == render_passes_in_draw_order_.back(); | 221 delegated_render_pass == render_passes_in_draw_order_.back(); |
| 170 if (is_root_delegated_render_pass) { | 222 if (is_root_delegated_render_pass) { |
| 171 // Don't allow areas inside the bounds that are empty. | 223 // Don't allow areas inside the bounds that are empty. |
| 172 DCHECK(display_size_.IsEmpty() || | 224 DCHECK(display_size_.IsEmpty() || |
| 173 gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); | 225 gfx::Rect(display_size_).Contains(gfx::Rect(bounds()))); |
| 174 gfx::Size display_size = | |
| 175 display_size_.IsEmpty() ? bounds() : display_size_; | |
| 176 | |
| 177 gfx::Transform delegated_frame_to_layer_space_transform; | |
| 178 delegated_frame_to_layer_space_transform.Scale( | |
| 179 static_cast<double>(display_size.width()) / frame_size.width(), | |
| 180 static_cast<double>(display_size.height()) / frame_size.height()); | |
| 181 | |
| 182 gfx::Transform delegated_frame_to_target_transform = | 226 gfx::Transform delegated_frame_to_target_transform = |
| 183 drawTransform() * delegated_frame_to_layer_space_transform; | 227 drawTransform() * DelegatedFrameToLayerSpaceTransform(frame_size); |
| 184 | 228 |
| 185 output_shared_quad_state->content_to_target_transform.ConcatTransform( | 229 output_shared_quad_state->content_to_target_transform.ConcatTransform( |
| 186 delegated_frame_to_target_transform); | 230 delegated_frame_to_target_transform); |
| 187 | 231 |
| 188 if (renderTarget() == this) { | 232 if (renderTarget() == this) { |
| 189 DCHECK(!isClipped()); | 233 DCHECK(!isClipped()); |
| 190 DCHECK(renderSurface()); | 234 DCHECK(renderSurface()); |
| 191 output_shared_quad_state->clip_rect = MathUtil::mapClippedRect( | 235 output_shared_quad_state->clip_rect = MathUtil::mapClippedRect( |
| 192 delegated_frame_to_target_transform, | 236 delegated_frame_to_target_transform, |
| 193 output_shared_quad_state->clip_rect); | 237 output_shared_quad_state->clip_rect); |
| (...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 243 void DelegatedRendererLayerImpl::ClearChildId() { | 287 void DelegatedRendererLayerImpl::ClearChildId() { |
| 244 if (!child_id_) | 288 if (!child_id_) |
| 245 return; | 289 return; |
| 246 | 290 |
| 247 ResourceProvider* resource_provider = layerTreeImpl()->resource_provider(); | 291 ResourceProvider* resource_provider = layerTreeImpl()->resource_provider(); |
| 248 resource_provider->destroyChild(child_id_); | 292 resource_provider->destroyChild(child_id_); |
| 249 child_id_ = 0; | 293 child_id_ = 0; |
| 250 } | 294 } |
| 251 | 295 |
| 252 } // namespace cc | 296 } // namespace cc |
| OLD | NEW |