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Issue 12340036: Android improvements: (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 10 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 #include "embedders/openglui/common/canvas_context.h" 5 #include "embedders/openglui/common/canvas_context.h"
6 6
7 #include <ctype.h> 7 #include <ctype.h>
8 #include <string.h> 8 #include <string.h>
9 9 #include "core/SkStream.h"
10 #include "embedders/openglui/common/support.h" 10 #include "embedders/openglui/common/support.h"
11 11
12 // TODO(gram): this should be dynamic. 12 // TODO(gram): this should be dynamic.
13 #define MAX_CONTEXTS 16 13 #define MAX_CONTEXTS 16
14 CanvasContext* contexts[MAX_CONTEXTS] = { 0 }; 14 CanvasContext* contexts[MAX_CONTEXTS] = { 0 };
15 15
16 CanvasContext* Context2D(int handle) { 16 CanvasContext* Context2D(int handle) {
17 if (handle < 0 || handle >= MAX_CONTEXTS) { 17 if (handle < 0 || handle >= MAX_CONTEXTS) {
18 LOGE("Request for out-of-range handle %d", handle);
18 return NULL; 19 return NULL;
19 } 20 }
21 if (contexts[handle] == NULL) {
22 LOGE("Warning: request for context with handle %d returns NULL", handle);
23 }
20 return contexts[handle]; 24 return contexts[handle];
21 } 25 }
22 26
27 void FreeContexts() {
28 extern CanvasContext* display_context;
29 for (int i = 0; i < MAX_CONTEXTS; i++) {
30 delete contexts[i];
31 contexts[i] = NULL;
32 }
33 display_context = NULL;
34 }
35
36
23 CanvasContext::CanvasContext(int handle, int16_t widthp, int16_t heightp) 37 CanvasContext::CanvasContext(int handle, int16_t widthp, int16_t heightp)
24 : canvas_(NULL), 38 : canvas_(NULL),
25 width_(widthp), 39 width_(widthp),
26 height_(heightp), 40 height_(heightp),
27 imageSmoothingEnabled_(true), 41 imageSmoothingEnabled_(true),
28 state_(NULL) { 42 state_(NULL) {
29 if (handle == 0) { 43 if (handle == 0) {
30 canvas_ = graphics->CreateDisplayCanvas(); 44 canvas_ = graphics->CreateDisplayCanvas();
31 } else { 45 } else {
32 canvas_ = graphics->CreateBitmapCanvas(widthp, heightp); 46 canvas_ = graphics->CreateBitmapCanvas(widthp, heightp);
33 } 47 }
34 state_ = new CanvasState(canvas_); 48 state_ = new CanvasState(canvas_);
35 contexts[handle] = this; 49 contexts[handle] = this;
50 LOGI("Created context with handle %d", handle);
36 } 51 }
37 52
38 CanvasContext::~CanvasContext() { 53 CanvasContext::~CanvasContext() {
39 delete state_; 54 delete state_;
40 delete canvas_; 55 delete canvas_;
41 } 56 }
42 57
43 void CanvasContext::DrawImage(const char* src_url, 58 void CanvasContext::DrawImage(const char* src_url,
44 int sx, int sy, 59 int sx, int sy,
45 bool has_src_dimensions, int sw, int sh, 60 bool has_src_dimensions, int sw, int sh,
46 int dx, int dy, 61 int dx, int dy,
47 bool has_dst_dimensions, int dw, int dh) { 62 bool has_dst_dimensions, int dw, int dh) {
48 SkBitmap bm; 63 SkBitmap bm;
49 if (strncmp(src_url, "context2d://", 12) == 0) { 64 if (strncmp(src_url, "context2d://", 12) == 0) {
50 int handle = atoi(src_url + 12); 65 int handle = atoi(src_url + 12);
51 CanvasContext* otherContext = Context2D(handle); 66 CanvasContext* otherContext = Context2D(handle);
52 SkDevice* device = otherContext->canvas_->getDevice(); 67 SkDevice* device = otherContext->canvas_->getDevice();
53 bm = device->accessBitmap(false); 68 bm = device->accessBitmap(false);
54 } else { 69 } else {
55 // TODO(gram): We need a way to remap URLs to local file names. 70 const char* filepath;
56 // For now I am just using the characters after the last '/'. 71 if (strncmp(src_url, "file://", 7) == 0) {
57 // Note also that if we want to support URLs and network fetches, 72 filepath = src_url + 7;
58 // then we introduce more complexity; this can't just be an URL.
59 int pos = strlen(src_url);
60 while (--pos >= 0 && src_url[pos] != '/');
61 const char *path = src_url + pos + 1;
62 if (!SkImageDecoder::DecodeFile(path, &bm)) {
63 LOGI("Image decode of %s failed", path);
64 return;
65 } else { 73 } else {
66 LOGI("Decode image: width=%d,height=%d", bm.width(), bm.height()); 74 // TODO(gram): We need a way to remap URLs to local file names.
75 // For now I am just using the characters after the last '/'.
76 // Note also that if we want to support URLs and network fetches,
77 // then we introduce more complexity; this can't just be an URL.
78 int pos = strlen(src_url);
79 while (--pos >= 0 && src_url[pos] != '/');
80 filepath = src_url + pos + 1;
81 }
82 char* path;
83 if (filepath[0] == '/') {
84 path = const_cast<char*>(filepath);
85 } else {
86 size_t len1 = strlen(graphics->resource_path());
87 size_t len2 = strlen(filepath);
88 path = new char[len1 + 1 + len2 + 1];
89 strncpy(path, graphics->resource_path(), len1+1);
90 strncat(path, "/", 1);
91 strncat(path, filepath, len2);
92 }
93 SkFILEStream stream(path);
94 if (stream.isValid()) {
95 // We could use DecodeFile and pass the path, but by creating the
96 // SkStream here we can produce better error log messages.
97 if (!SkImageDecoder::DecodeStream(&stream, &bm)) {
98 LOGI("Image decode of %s failed", path);
99 return;
100 } else {
101 LOGI("Decode image %s: width=%d,height=%d",
102 path, bm.width(), bm.height());
103 }
104 } else {
105 LOGI("Path %s is invalid", path);
106 }
107 if (path != filepath) {
108 delete[] path;
67 } 109 }
68 } 110 }
69 if (!has_src_dimensions) { 111 if (!has_src_dimensions) {
70 sw = bm.width(); 112 sw = bm.width();
71 sh = bm.height(); 113 sh = bm.height();
72 } 114 }
73 if (!has_dst_dimensions) { 115 if (!has_dst_dimensions) {
74 dw = bm.width(); 116 dw = bm.width();
75 dh = bm.height(); 117 dh = bm.height();
76 } 118 }
77 state_->DrawImage(bm, sx, sy, sw, sh, dx, dy, dw, dh); 119 state_->DrawImage(bm, sx, sy, sw, sh, dx, dy, dw, dh);
120 isDirty_ = true;
78 } 121 }
79 122
80 void CanvasContext::ClearRect(float left, float top, 123 void CanvasContext::ClearRect(float left, float top,
81 float width, float height) { 124 float width, float height) {
82 SkPaint paint; 125 SkPaint paint;
83 paint.setStyle(SkPaint::kFill_Style); 126 paint.setStyle(SkPaint::kFill_Style);
84 paint.setColor(0xFFFFFFFF); 127 paint.setColor(0xFFFFFFFF);
85 canvas_->drawRectCoords(left, top, left + width, top + height, paint); 128 canvas_->drawRectCoords(left, top, left + width, top + height, paint);
129 isDirty_ = true;
86 } 130 }
87 131
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