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Side by Side Diff: src/gpu/effects/GrTextureStripAtlas.h

Issue 1233933002: Get rid of GrMurmur3Hash (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tidy Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrTextureStripAtlas_DEFINED 8 #ifndef GrTextureStripAtlas_DEFINED
9 #define GrTextureStripAtlas_DEFINED 9 #define GrTextureStripAtlas_DEFINED
10 10
11 #include "GrMurmur3HashKey.h"
12 #include "SkBitmap.h" 11 #include "SkBitmap.h"
12 #include "SkChecksum.h"
13 #include "SkGr.h" 13 #include "SkGr.h"
14 #include "SkTDArray.h" 14 #include "SkTDArray.h"
15 #include "SkTDynamicHash.h" 15 #include "SkTDynamicHash.h"
16 #include "SkTypes.h" 16 #include "SkTypes.h"
17 17
18 /** 18 /**
19 * Maintains a single large texture whose rows store many textures of a small fi xed height, 19 * Maintains a single large texture whose rows store many textures of a small fi xed height,
20 * stored in rows across the x-axis such that we can safely wrap/repeat them hor izontally. 20 * stored in rows across the x-axis such that we can safely wrap/repeat them hor izontally.
21 */ 21 */
22 class GrTextureStripAtlas { 22 class GrTextureStripAtlas {
23 public: 23 public:
24 /** 24 /**
25 * Descriptor struct which we'll use as a hash table key 25 * Descriptor struct which we'll use as a hash table key
26 **/ 26 **/
27 struct Desc { 27 struct Desc {
28 Desc() { memset(this, 0, sizeof(*this)); } 28 Desc() { sk_bzero(this, sizeof(*this)); }
29 GrContext* fContext;
30 GrPixelConfig fConfig;
29 uint16_t fWidth, fHeight, fRowHeight; 31 uint16_t fWidth, fHeight, fRowHeight;
30 GrPixelConfig fConfig; 32 uint16_t fUnusedPadding;
31 GrContext* fContext; 33 bool operator==(const Desc& other) const {
32 const uint32_t* asKey() const { return reinterpret_cast<const uint32_t*> (this); } 34 return 0 == memcmp(this, &other, sizeof(Desc));
35 }
33 }; 36 };
34 37
35 /** 38 /**
36 * Try to find an atlas with the required parameters, creates a new one if n ecessary 39 * Try to find an atlas with the required parameters, creates a new one if n ecessary
37 */ 40 */
38 static GrTextureStripAtlas* GetAtlas(const Desc& desc); 41 static GrTextureStripAtlas* GetAtlas(const Desc& desc);
39 42
40 ~GrTextureStripAtlas(); 43 ~GrTextureStripAtlas();
41 44
42 /** 45 /**
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
131 /** 134 /**
132 * Clean up callback registered with GrContext. Allows this class to 135 * Clean up callback registered with GrContext. Allows this class to
133 * free up any allocated AtlasEntry and GrTextureStripAtlas objects 136 * free up any allocated AtlasEntry and GrTextureStripAtlas objects
134 */ 137 */
135 static void CleanUp(const GrContext* context, void* info); 138 static void CleanUp(const GrContext* context, void* info);
136 139
137 // Hash table entry for atlases 140 // Hash table entry for atlases
138 class AtlasEntry : public ::SkNoncopyable { 141 class AtlasEntry : public ::SkNoncopyable {
139 public: 142 public:
140 // for SkTDynamicHash 143 // for SkTDynamicHash
141 class Key : public GrMurmur3HashKey<sizeof(GrTextureStripAtlas::Desc)> { }; 144 static const Desc& GetKey(const AtlasEntry& entry) { return entry.fDesc; }
142 static const Key& GetKey(const AtlasEntry& entry) { return entry.fKey; } 145 static uint32_t Hash(const Desc& desc) { return SkChecksum::Murmur3(&des c, sizeof(Desc)); }
143 static uint32_t Hash(const Key& key) { return key.getHash(); }
144 146
145 // AtlasEntry proper 147 // AtlasEntry proper
146 AtlasEntry() : fAtlas(NULL) {} 148 AtlasEntry() : fAtlas(NULL) {}
147 ~AtlasEntry() { SkDELETE(fAtlas); } 149 ~AtlasEntry() { SkDELETE(fAtlas); }
148 Key fKey; 150 Desc fDesc;
149 GrTextureStripAtlas* fAtlas; 151 GrTextureStripAtlas* fAtlas;
150 }; 152 };
151 153
152 class Hash; 154 class Hash;
153 static Hash* gAtlasCache; 155 static Hash* gAtlasCache;
154 156
155 static Hash* GetCache(); 157 static Hash* GetCache();
156 158
157 // We increment gCacheCount for each atlas 159 // We increment gCacheCount for each atlas
158 static int32_t gCacheCount; 160 static int32_t gCacheCount;
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178 // Head and tail for linked list of least-recently-used rows (front = least recently used). 180 // Head and tail for linked list of least-recently-used rows (front = least recently used).
179 // Note that when a texture is locked, it gets removed from this list until it is unlocked. 181 // Note that when a texture is locked, it gets removed from this list until it is unlocked.
180 AtlasRow* fLRUFront; 182 AtlasRow* fLRUFront;
181 AtlasRow* fLRUBack; 183 AtlasRow* fLRUBack;
182 184
183 // A list of pointers to AtlasRows that currently contain cached images, sor ted by key 185 // A list of pointers to AtlasRows that currently contain cached images, sor ted by key
184 SkTDArray<AtlasRow*> fKeyTable; 186 SkTDArray<AtlasRow*> fKeyTable;
185 }; 187 };
186 188
187 #endif 189 #endif
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