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Side by Side Diff: Source/WebCore/html/canvas/WebGLRenderingContext.cpp

Issue 12334083: Merge 142545 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1410/
Patch Set: Created 7 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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2398 } 2398 }
2399 if (equalIgnoringCase(name, "WEBGL_lose_context") 2399 if (equalIgnoringCase(name, "WEBGL_lose_context")
2400 // FIXME: remove this after a certain grace period. 2400 // FIXME: remove this after a certain grace period.
2401 || equalIgnoringCase(name, "WEBKIT_WEBGL_lose_context") 2401 || equalIgnoringCase(name, "WEBKIT_WEBGL_lose_context")
2402 // FIXME: Is it safe to remove WEBKIT_lose_context now? 2402 // FIXME: Is it safe to remove WEBKIT_lose_context now?
2403 || equalIgnoringCase(name, "WEBKIT_lose_context")) { 2403 || equalIgnoringCase(name, "WEBKIT_lose_context")) {
2404 if (!m_webglLoseContext) 2404 if (!m_webglLoseContext)
2405 m_webglLoseContext = WebGLLoseContext::create(this); 2405 m_webglLoseContext = WebGLLoseContext::create(this);
2406 return m_webglLoseContext.get(); 2406 return m_webglLoseContext.get();
2407 } 2407 }
2408 if (equalIgnoringCase(name, "WEBGL_compressed_texture_s3tc") 2408 if ((equalIgnoringCase(name, "WEBGL_compressed_texture_s3tc")
2409 // FIXME: remove this after a certain grace period. 2409 // FIXME: remove this after a certain grace period.
2410 || equalIgnoringCase(name, "WEBKIT_WEBGL_compressed_texture_s3tc")) { 2410 || equalIgnoringCase(name, "WEBKIT_WEBGL_compressed_texture_s3tc"))
2411 && WebGLCompressedTextureS3TC::supported(this)) {
2411 if (!m_webglCompressedTextureS3TC) 2412 if (!m_webglCompressedTextureS3TC)
2412 m_webglCompressedTextureS3TC = WebGLCompressedTextureS3TC::create(th is); 2413 m_webglCompressedTextureS3TC = WebGLCompressedTextureS3TC::create(th is);
2413 return m_webglCompressedTextureS3TC.get(); 2414 return m_webglCompressedTextureS3TC.get();
2414 } 2415 }
2415 if ((equalIgnoringCase(name, "WEBGL_depth_texture") 2416 if ((equalIgnoringCase(name, "WEBGL_depth_texture")
2416 // FIXME: remove this after a certain grace period. 2417 // FIXME: remove this after a certain grace period.
2417 || equalIgnoringCase(name, "WEBKIT_WEBGL_depth_texture")) 2418 || equalIgnoringCase(name, "WEBKIT_WEBGL_depth_texture"))
2418 && WebGLDepthTexture::supported(graphicsContext3D())) { 2419 && WebGLDepthTexture::supported(graphicsContext3D())) {
2419 if (!m_webglDepthTexture) { 2420 if (!m_webglDepthTexture) {
2420 m_context->getExtensions()->ensureEnabled("GL_CHROMIUM_depth_texture "); 2421 m_context->getExtensions()->ensureEnabled("GL_CHROMIUM_depth_texture ");
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5834 5835
5835 IntSize WebGLRenderingContext::clampedCanvasSize() 5836 IntSize WebGLRenderingContext::clampedCanvasSize()
5836 { 5837 {
5837 return IntSize(clamp(canvas()->width(), 1, m_maxViewportDims[0]), 5838 return IntSize(clamp(canvas()->width(), 1, m_maxViewportDims[0]),
5838 clamp(canvas()->height(), 1, m_maxViewportDims[1])); 5839 clamp(canvas()->height(), 1, m_maxViewportDims[1]));
5839 } 5840 }
5840 5841
5841 } // namespace WebCore 5842 } // namespace WebCore
5842 5843
5843 #endif // ENABLE(WEBGL) 5844 #endif // ENABLE(WEBGL)
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