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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "bindings/core/v8/ScriptPromiseResolver.h" | 6 #include "bindings/core/v8/ScriptPromiseResolver.h" |
| 7 | 7 |
| 8 namespace blink { | 8 namespace blink { |
| 9 | 9 |
| 10 ScriptPromiseResolver::ScriptPromiseResolver(ScriptState* scriptState) | 10 ScriptPromiseResolver::ScriptPromiseResolver(ScriptState* scriptState) |
| 11 : ActiveDOMObject(scriptState->executionContext()) | 11 : ActiveDOMObject(scriptState->executionContext()) |
| 12 , m_state(Pending) | 12 , m_state(Pending) |
| 13 , m_scriptState(scriptState) | 13 , m_scriptState(scriptState) |
| 14 , m_mode(Default) | |
| 15 , m_timer(this, &ScriptPromiseResolver::onTimerFired) | 14 , m_timer(this, &ScriptPromiseResolver::onTimerFired) |
| 16 , m_resolver(scriptState) | 15 , m_resolver(scriptState) |
| 17 #if ENABLE(ASSERT) | 16 #if ENABLE(ASSERT) |
| 18 , m_isPromiseCalled(false) | 17 , m_isPromiseCalled(false) |
| 19 #endif | 18 #endif |
| 20 { | 19 { |
| 21 if (executionContext()->activeDOMObjectsAreStopped()) { | 20 if (executionContext()->activeDOMObjectsAreStopped()) { |
| 22 m_state = ResolvedOrRejected; | 21 m_state = ResolvedOrRejected; |
| 23 m_resolver.clear(); | 22 m_resolver.clear(); |
| 24 } | 23 } |
| (...skipping 11 matching lines...) Expand all Loading... |
| 36 } | 35 } |
| 37 | 36 |
| 38 void ScriptPromiseResolver::stop() | 37 void ScriptPromiseResolver::stop() |
| 39 { | 38 { |
| 40 m_timer.stop(); | 39 m_timer.stop(); |
| 41 clear(); | 40 clear(); |
| 42 } | 41 } |
| 43 | 42 |
| 44 void ScriptPromiseResolver::keepAliveWhilePending() | 43 void ScriptPromiseResolver::keepAliveWhilePending() |
| 45 { | 44 { |
| 46 if (m_state == ResolvedOrRejected || m_mode == KeepAliveWhilePending) | 45 // keepAliveWhilePending() will be called twice if the resolver |
| 46 // is created in a suspended execution context and the resolver |
| 47 // is then resolved/rejected while in that suspended state. |
| 48 if (m_state == ResolvedOrRejected || m_keepAlive) |
| 47 return; | 49 return; |
| 48 | 50 |
| 49 // Keep |this| while the promise is Pending. | 51 // Keep |this| around while the promise is Pending; |
| 50 // deref() will be called in clear(). | 52 // see clear() for the dual operation. |
| 51 m_mode = KeepAliveWhilePending; | 53 m_keepAlive = this; |
| 52 ref(); | |
| 53 } | 54 } |
| 54 | 55 |
| 55 void ScriptPromiseResolver::onTimerFired(Timer<ScriptPromiseResolver>*) | 56 void ScriptPromiseResolver::onTimerFired(Timer<ScriptPromiseResolver>*) |
| 56 { | 57 { |
| 57 ASSERT(m_state == Resolving || m_state == Rejecting); | 58 ASSERT(m_state == Resolving || m_state == Rejecting); |
| 58 if (!scriptState()->contextIsValid()) { | 59 if (!scriptState()->contextIsValid()) { |
| 59 clear(); | 60 clear(); |
| 60 return; | 61 return; |
| 61 } | 62 } |
| 62 | 63 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 76 m_resolver.reject(m_value.newLocal(m_scriptState->isolate())); | 77 m_resolver.reject(m_value.newLocal(m_scriptState->isolate())); |
| 77 } | 78 } |
| 78 } | 79 } |
| 79 clear(); | 80 clear(); |
| 80 } | 81 } |
| 81 | 82 |
| 82 void ScriptPromiseResolver::clear() | 83 void ScriptPromiseResolver::clear() |
| 83 { | 84 { |
| 84 if (m_state == ResolvedOrRejected) | 85 if (m_state == ResolvedOrRejected) |
| 85 return; | 86 return; |
| 86 ResolutionState state = m_state; | |
| 87 m_state = ResolvedOrRejected; | 87 m_state = ResolvedOrRejected; |
| 88 m_resolver.clear(); | 88 m_resolver.clear(); |
| 89 m_value.clear(); | 89 m_value.clear(); |
| 90 if (m_mode == KeepAliveWhilePending) { | 90 m_keepAlive.clear(); |
| 91 // |ref| was called in |keepAliveWhilePending|. | |
| 92 deref(); | |
| 93 } | |
| 94 // |this| may be deleted here, but it is safe to check |state| because | |
| 95 // it doesn't depend on |this|. When |this| is deleted, |state| can't be | |
| 96 // |Resolving| nor |Rejecting| and hence |this->deref()| can't be executed. | |
| 97 if (state == Resolving || state == Rejecting) { | |
| 98 // |ref| was called in |resolveOrReject|. | |
| 99 deref(); | |
| 100 } | |
| 101 } | 91 } |
| 102 | 92 |
| 103 DEFINE_TRACE(ScriptPromiseResolver) | 93 DEFINE_TRACE(ScriptPromiseResolver) |
| 104 { | 94 { |
| 105 ActiveDOMObject::trace(visitor); | 95 ActiveDOMObject::trace(visitor); |
| 106 } | 96 } |
| 107 | 97 |
| 108 } // namespace blink | 98 } // namespace blink |
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