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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "bindings/core/v8/ScriptPromiseResolver.h" | 6 #include "bindings/core/v8/ScriptPromiseResolver.h" |
| 7 | 7 |
| 8 #include "bindings/core/v8/V8RecursionScope.h" | 8 #include "bindings/core/v8/V8RecursionScope.h" |
| 9 #include "platform/LifecycleObserver.h" | 9 #include "platform/LifecycleObserver.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 | 12 |
| 13 ScriptPromiseResolver::ScriptPromiseResolver(ScriptState* scriptState) | 13 ScriptPromiseResolver::ScriptPromiseResolver(ScriptState* scriptState) |
| 14 : ActiveDOMObject(scriptState->executionContext()) | 14 : ActiveDOMObject(scriptState->executionContext()) |
| 15 , m_state(Pending) | 15 , m_state(Pending) |
| 16 , m_scriptState(scriptState) | 16 , m_scriptState(scriptState) |
| 17 , m_mode(Default) | |
| 18 , m_timer(this, &ScriptPromiseResolver::onTimerFired) | 17 , m_timer(this, &ScriptPromiseResolver::onTimerFired) |
| 19 , m_resolver(scriptState) | 18 , m_resolver(scriptState) |
| 20 #if ENABLE(ASSERT) | 19 #if ENABLE(ASSERT) |
| 21 , m_isPromiseCalled(false) | 20 , m_isPromiseCalled(false) |
| 22 #endif | 21 #endif |
| 23 { | 22 { |
| 24 if (executionContext()->activeDOMObjectsAreStopped()) { | 23 if (executionContext()->activeDOMObjectsAreStopped()) { |
| 25 m_state = ResolvedOrRejected; | 24 m_state = ResolvedOrRejected; |
| 26 m_resolver.clear(); | 25 m_resolver.clear(); |
| 27 } | 26 } |
| (...skipping 11 matching lines...) Expand all Loading... |
| 39 } | 38 } |
| 40 | 39 |
| 41 void ScriptPromiseResolver::stop() | 40 void ScriptPromiseResolver::stop() |
| 42 { | 41 { |
| 43 m_timer.stop(); | 42 m_timer.stop(); |
| 44 clear(); | 43 clear(); |
| 45 } | 44 } |
| 46 | 45 |
| 47 void ScriptPromiseResolver::keepAliveWhilePending() | 46 void ScriptPromiseResolver::keepAliveWhilePending() |
| 48 { | 47 { |
| 49 if (m_state == ResolvedOrRejected || m_mode == KeepAliveWhilePending) | 48 // keepAliveWhilePending() will be called twice if the resolver |
| 49 // is created in a suspended execution context and the resolver |
| 50 // is then resolved/rejected while in that suspended state. |
| 51 if (m_state == ResolvedOrRejected || m_keepAlive) |
| 50 return; | 52 return; |
| 51 | 53 |
| 52 // Keep |this| while the promise is Pending. | 54 // Keep |this| around while the promise is Pending; |
| 53 // deref() will be called in clear(). | 55 // see clear() for the dual operation. |
| 54 m_mode = KeepAliveWhilePending; | 56 m_keepAlive = this; |
| 55 ref(); | |
| 56 } | 57 } |
| 57 | 58 |
| 58 void ScriptPromiseResolver::onTimerFired(Timer<ScriptPromiseResolver>*) | 59 void ScriptPromiseResolver::onTimerFired(Timer<ScriptPromiseResolver>*) |
| 59 { | 60 { |
| 60 ASSERT(m_state == Resolving || m_state == Rejecting); | 61 ASSERT(m_state == Resolving || m_state == Rejecting); |
| 61 ScriptState::Scope scope(m_scriptState.get()); | 62 ScriptState::Scope scope(m_scriptState.get()); |
| 62 resolveOrRejectImmediately(); | 63 resolveOrRejectImmediately(); |
| 63 } | 64 } |
| 64 | 65 |
| 65 void ScriptPromiseResolver::resolveOrRejectImmediately() | 66 void ScriptPromiseResolver::resolveOrRejectImmediately() |
| 66 { | 67 { |
| 67 ASSERT(!executionContext()->activeDOMObjectsAreStopped()); | 68 ASSERT(!executionContext()->activeDOMObjectsAreStopped()); |
| 68 ASSERT(!executionContext()->activeDOMObjectsAreSuspended()); | 69 ASSERT(!executionContext()->activeDOMObjectsAreSuspended()); |
| 69 { | 70 { |
| 70 if (m_state == Resolving) { | 71 if (m_state == Resolving) { |
| 71 m_resolver.resolve(m_value.newLocal(m_scriptState->isolate())); | 72 m_resolver.resolve(m_value.newLocal(m_scriptState->isolate())); |
| 72 } else { | 73 } else { |
| 73 ASSERT(m_state == Rejecting); | 74 ASSERT(m_state == Rejecting); |
| 74 m_resolver.reject(m_value.newLocal(m_scriptState->isolate())); | 75 m_resolver.reject(m_value.newLocal(m_scriptState->isolate())); |
| 75 } | 76 } |
| 76 } | 77 } |
| 77 clear(); | 78 clear(); |
| 78 } | 79 } |
| 79 | 80 |
| 80 void ScriptPromiseResolver::clear() | 81 void ScriptPromiseResolver::clear() |
| 81 { | 82 { |
| 82 if (m_state == ResolvedOrRejected) | 83 if (m_state == ResolvedOrRejected) |
| 83 return; | 84 return; |
| 84 ResolutionState state = m_state; | |
| 85 m_state = ResolvedOrRejected; | 85 m_state = ResolvedOrRejected; |
| 86 m_resolver.clear(); | 86 m_resolver.clear(); |
| 87 m_value.clear(); | 87 m_value.clear(); |
| 88 if (m_mode == KeepAliveWhilePending) { | 88 m_keepAlive.clear(); |
| 89 // |ref| was called in |keepAliveWhilePending|. | |
| 90 deref(); | |
| 91 } | |
| 92 // |this| may be deleted here, but it is safe to check |state| because | |
| 93 // it doesn't depend on |this|. When |this| is deleted, |state| can't be | |
| 94 // |Resolving| nor |Rejecting| and hence |this->deref()| can't be executed. | |
| 95 if (state == Resolving || state == Rejecting) { | |
| 96 // |ref| was called in |resolveOrReject|. | |
| 97 deref(); | |
| 98 } | |
| 99 } | 89 } |
| 100 | 90 |
| 101 DEFINE_TRACE(ScriptPromiseResolver) | 91 DEFINE_TRACE(ScriptPromiseResolver) |
| 102 { | 92 { |
| 103 ActiveDOMObject::trace(visitor); | 93 ActiveDOMObject::trace(visitor); |
| 104 } | 94 } |
| 105 | 95 |
| 106 } // namespace blink | 96 } // namespace blink |
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