OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
52 // | 52 // |
53 // The full format is: | 53 // The full format is: |
54 // [0] Undefined or back pointer map | 54 // [0] Undefined or back pointer map |
55 // [1] Smi(0) or elements transition map | 55 // [1] Smi(0) or elements transition map |
56 // [2] Smi(0) or fixed array of prototype transitions | 56 // [2] Smi(0) or fixed array of prototype transitions |
57 // [3] First transition | 57 // [3] First transition |
58 // [length() - kTransitionSize] Last transition | 58 // [length() - kTransitionSize] Last transition |
59 class TransitionArray: public FixedArray { | 59 class TransitionArray: public FixedArray { |
60 public: | 60 public: |
61 // Accessors for fetching instance transition at transition number. | 61 // Accessors for fetching instance transition at transition number. |
62 inline String* GetKey(int transition_number); | 62 inline Name* GetKey(int transition_number); |
63 inline void SetKey(int transition_number, String* value); | 63 inline void SetKey(int transition_number, Name* value); |
64 inline Object** GetKeySlot(int transition_number); | 64 inline Object** GetKeySlot(int transition_number); |
65 int GetSortedKeyIndex(int transition_number) { return transition_number; } | 65 int GetSortedKeyIndex(int transition_number) { return transition_number; } |
66 | 66 |
67 String* GetSortedKey(int transition_number) { | 67 Name* GetSortedKey(int transition_number) { |
68 return GetKey(transition_number); | 68 return GetKey(transition_number); |
69 } | 69 } |
70 | 70 |
71 inline Map* GetTarget(int transition_number); | 71 inline Map* GetTarget(int transition_number); |
72 inline void SetTarget(int transition_number, Map* target); | 72 inline void SetTarget(int transition_number, Map* target); |
73 | 73 |
74 inline PropertyDetails GetTargetDetails(int transition_number); | 74 inline PropertyDetails GetTargetDetails(int transition_number); |
75 | 75 |
76 inline Map* elements_transition(); | 76 inline Map* elements_transition(); |
77 inline void set_elements_transition( | 77 inline void set_elements_transition( |
(...skipping 20 matching lines...) Expand all Loading... |
98 if (IsSimpleTransition()) return 1; | 98 if (IsSimpleTransition()) return 1; |
99 int len = length(); | 99 int len = length(); |
100 return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize; | 100 return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize; |
101 } | 101 } |
102 | 102 |
103 inline int number_of_entries() { return number_of_transitions(); } | 103 inline int number_of_entries() { return number_of_transitions(); } |
104 | 104 |
105 // Allocate a new transition array with a single entry. | 105 // Allocate a new transition array with a single entry. |
106 static MUST_USE_RESULT MaybeObject* NewWith( | 106 static MUST_USE_RESULT MaybeObject* NewWith( |
107 SimpleTransitionFlag flag, | 107 SimpleTransitionFlag flag, |
108 String* key, | 108 Name* key, |
109 Map* target, | 109 Map* target, |
110 Object* back_pointer); | 110 Object* back_pointer); |
111 | 111 |
112 MUST_USE_RESULT MaybeObject* ExtendToFullTransitionArray(); | 112 MUST_USE_RESULT MaybeObject* ExtendToFullTransitionArray(); |
113 | 113 |
114 // Copy the transition array, inserting a new transition. | 114 // Copy the transition array, inserting a new transition. |
115 // TODO(verwaest): This should not cause an existing transition to be | 115 // TODO(verwaest): This should not cause an existing transition to be |
116 // overwritten. | 116 // overwritten. |
117 MUST_USE_RESULT MaybeObject* CopyInsert(String* name, Map* target); | 117 MUST_USE_RESULT MaybeObject* CopyInsert(Name* name, Map* target); |
118 | 118 |
119 // Copy a single transition from the origin array. | 119 // Copy a single transition from the origin array. |
120 inline void NoIncrementalWriteBarrierCopyFrom(TransitionArray* origin, | 120 inline void NoIncrementalWriteBarrierCopyFrom(TransitionArray* origin, |
121 int origin_transition, | 121 int origin_transition, |
122 int target_transition); | 122 int target_transition); |
123 | 123 |
124 // Search a transition for a given property name. | 124 // Search a transition for a given property name. |
125 inline int Search(String* name); | 125 inline int Search(Name* name); |
126 | 126 |
127 // Allocates a TransitionArray. | 127 // Allocates a TransitionArray. |
128 MUST_USE_RESULT static MaybeObject* Allocate(int number_of_transitions); | 128 MUST_USE_RESULT static MaybeObject* Allocate(int number_of_transitions); |
129 | 129 |
130 bool IsSimpleTransition() { return length() == kSimpleTransitionSize; } | 130 bool IsSimpleTransition() { return length() == kSimpleTransitionSize; } |
131 bool IsFullTransitionArray() { return length() >= kFirstIndex; } | 131 bool IsFullTransitionArray() { return length() >= kFirstIndex; } |
132 | 132 |
133 // Casting. | 133 // Casting. |
134 static inline TransitionArray* cast(Object* obj); | 134 static inline TransitionArray* cast(Object* obj); |
135 | 135 |
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
188 kTransitionKey; | 188 kTransitionKey; |
189 } | 189 } |
190 | 190 |
191 static int ToTargetIndex(int transition_number) { | 191 static int ToTargetIndex(int transition_number) { |
192 return kFirstIndex + | 192 return kFirstIndex + |
193 (transition_number * kTransitionSize) + | 193 (transition_number * kTransitionSize) + |
194 kTransitionTarget; | 194 kTransitionTarget; |
195 } | 195 } |
196 | 196 |
197 inline void NoIncrementalWriteBarrierSet(int transition_number, | 197 inline void NoIncrementalWriteBarrierSet(int transition_number, |
198 String* key, | 198 Name* key, |
199 Map* target); | 199 Map* target); |
200 | 200 |
201 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); | 201 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); |
202 }; | 202 }; |
203 | 203 |
204 | 204 |
205 } } // namespace v8::internal | 205 } } // namespace v8::internal |
206 | 206 |
207 #endif // V8_TRANSITIONS_H_ | 207 #endif // V8_TRANSITIONS_H_ |
OLD | NEW |