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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. | 
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without | 
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are | 
| 4 // met: | 4 // met: | 
| 5 // | 5 // | 
| 6 //     * Redistributions of source code must retain the above copyright | 6 //     * Redistributions of source code must retain the above copyright | 
| 7 //       notice, this list of conditions and the following disclaimer. | 7 //       notice, this list of conditions and the following disclaimer. | 
| 8 //     * Redistributions in binary form must reproduce the above | 8 //     * Redistributions in binary form must reproduce the above | 
| 9 //       copyright notice, this list of conditions and the following | 9 //       copyright notice, this list of conditions and the following | 
| 10 //       disclaimer in the documentation and/or other materials provided | 10 //       disclaimer in the documentation and/or other materials provided | 
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| 52 // | 52 // | 
| 53 // The full format is: | 53 // The full format is: | 
| 54 // [0] Undefined or back pointer map | 54 // [0] Undefined or back pointer map | 
| 55 // [1] Smi(0) or elements transition map | 55 // [1] Smi(0) or elements transition map | 
| 56 // [2] Smi(0) or fixed array of prototype transitions | 56 // [2] Smi(0) or fixed array of prototype transitions | 
| 57 // [3] First transition | 57 // [3] First transition | 
| 58 // [length() - kTransitionSize] Last transition | 58 // [length() - kTransitionSize] Last transition | 
| 59 class TransitionArray: public FixedArray { | 59 class TransitionArray: public FixedArray { | 
| 60  public: | 60  public: | 
| 61   // Accessors for fetching instance transition at transition number. | 61   // Accessors for fetching instance transition at transition number. | 
| 62   inline String* GetKey(int transition_number); | 62   inline Name* GetKey(int transition_number); | 
| 63   inline void SetKey(int transition_number, String* value); | 63   inline void SetKey(int transition_number, Name* value); | 
| 64   inline Object** GetKeySlot(int transition_number); | 64   inline Object** GetKeySlot(int transition_number); | 
| 65   int GetSortedKeyIndex(int transition_number) { return transition_number; } | 65   int GetSortedKeyIndex(int transition_number) { return transition_number; } | 
| 66 | 66 | 
| 67   String* GetSortedKey(int transition_number) { | 67   Name* GetSortedKey(int transition_number) { | 
| 68     return GetKey(transition_number); | 68     return GetKey(transition_number); | 
| 69   } | 69   } | 
| 70 | 70 | 
| 71   inline Map* GetTarget(int transition_number); | 71   inline Map* GetTarget(int transition_number); | 
| 72   inline void SetTarget(int transition_number, Map* target); | 72   inline void SetTarget(int transition_number, Map* target); | 
| 73 | 73 | 
| 74   inline PropertyDetails GetTargetDetails(int transition_number); | 74   inline PropertyDetails GetTargetDetails(int transition_number); | 
| 75 | 75 | 
| 76   inline Map* elements_transition(); | 76   inline Map* elements_transition(); | 
| 77   inline void set_elements_transition( | 77   inline void set_elements_transition( | 
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| 98     if (IsSimpleTransition()) return 1; | 98     if (IsSimpleTransition()) return 1; | 
| 99     int len = length(); | 99     int len = length(); | 
| 100     return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize; | 100     return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize; | 
| 101   } | 101   } | 
| 102 | 102 | 
| 103   inline int number_of_entries() { return number_of_transitions(); } | 103   inline int number_of_entries() { return number_of_transitions(); } | 
| 104 | 104 | 
| 105   // Allocate a new transition array with a single entry. | 105   // Allocate a new transition array with a single entry. | 
| 106   static MUST_USE_RESULT MaybeObject* NewWith( | 106   static MUST_USE_RESULT MaybeObject* NewWith( | 
| 107       SimpleTransitionFlag flag, | 107       SimpleTransitionFlag flag, | 
| 108       String* key, | 108       Name* key, | 
| 109       Map* target, | 109       Map* target, | 
| 110       Object* back_pointer); | 110       Object* back_pointer); | 
| 111 | 111 | 
| 112   MUST_USE_RESULT MaybeObject* ExtendToFullTransitionArray(); | 112   MUST_USE_RESULT MaybeObject* ExtendToFullTransitionArray(); | 
| 113 | 113 | 
| 114   // Copy the transition array, inserting a new transition. | 114   // Copy the transition array, inserting a new transition. | 
| 115   // TODO(verwaest): This should not cause an existing transition to be | 115   // TODO(verwaest): This should not cause an existing transition to be | 
| 116   // overwritten. | 116   // overwritten. | 
| 117   MUST_USE_RESULT MaybeObject* CopyInsert(String* name, Map* target); | 117   MUST_USE_RESULT MaybeObject* CopyInsert(Name* name, Map* target); | 
| 118 | 118 | 
| 119   // Copy a single transition from the origin array. | 119   // Copy a single transition from the origin array. | 
| 120   inline void NoIncrementalWriteBarrierCopyFrom(TransitionArray* origin, | 120   inline void NoIncrementalWriteBarrierCopyFrom(TransitionArray* origin, | 
| 121                                                 int origin_transition, | 121                                                 int origin_transition, | 
| 122                                                 int target_transition); | 122                                                 int target_transition); | 
| 123 | 123 | 
| 124   // Search a transition for a given property name. | 124   // Search a transition for a given property name. | 
| 125   inline int Search(String* name); | 125   inline int Search(Name* name); | 
| 126 | 126 | 
| 127   // Allocates a TransitionArray. | 127   // Allocates a TransitionArray. | 
| 128   MUST_USE_RESULT static MaybeObject* Allocate(int number_of_transitions); | 128   MUST_USE_RESULT static MaybeObject* Allocate(int number_of_transitions); | 
| 129 | 129 | 
| 130   bool IsSimpleTransition() { return length() == kSimpleTransitionSize; } | 130   bool IsSimpleTransition() { return length() == kSimpleTransitionSize; } | 
| 131   bool IsFullTransitionArray() { return length() >= kFirstIndex; } | 131   bool IsFullTransitionArray() { return length() >= kFirstIndex; } | 
| 132 | 132 | 
| 133   // Casting. | 133   // Casting. | 
| 134   static inline TransitionArray* cast(Object* obj); | 134   static inline TransitionArray* cast(Object* obj); | 
| 135 | 135 | 
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| 188            kTransitionKey; | 188            kTransitionKey; | 
| 189   } | 189   } | 
| 190 | 190 | 
| 191   static int ToTargetIndex(int transition_number) { | 191   static int ToTargetIndex(int transition_number) { | 
| 192     return kFirstIndex + | 192     return kFirstIndex + | 
| 193            (transition_number * kTransitionSize) + | 193            (transition_number * kTransitionSize) + | 
| 194            kTransitionTarget; | 194            kTransitionTarget; | 
| 195   } | 195   } | 
| 196 | 196 | 
| 197   inline void NoIncrementalWriteBarrierSet(int transition_number, | 197   inline void NoIncrementalWriteBarrierSet(int transition_number, | 
| 198                                            String* key, | 198                                            Name* key, | 
| 199                                            Map* target); | 199                                            Map* target); | 
| 200 | 200 | 
| 201   DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); | 201   DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); | 
| 202 }; | 202 }; | 
| 203 | 203 | 
| 204 | 204 | 
| 205 } }  // namespace v8::internal | 205 } }  // namespace v8::internal | 
| 206 | 206 | 
| 207 #endif  // V8_TRANSITIONS_H_ | 207 #endif  // V8_TRANSITIONS_H_ | 
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