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Issue 12330012: ES6 symbols: Allow symbols as property names (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Platform ports Created 7 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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339 339
340 340
341 341
342 /* ----------------------------- 342 /* -----------------------------
343 - - - H e l p e r s - - - 343 - - - H e l p e r s - - -
344 ----------------------------- 344 -----------------------------
345 */ 345 */
346 346
347 // ECMA-262, section 11.4.1, page 46. 347 // ECMA-262, section 11.4.1, page 46.
348 function DELETE(key, strict) { 348 function DELETE(key, strict) {
349 return %DeleteProperty(%ToObject(this), %ToString(key), strict); 349 return %DeleteProperty(%ToObject(this), %ToName(key), strict);
350 } 350 }
351 351
352 352
353 // ECMA-262, section 11.8.7, page 54. 353 // ECMA-262, section 11.8.7, page 54.
354 function IN(x) { 354 function IN(x) {
355 if (!IS_SPEC_OBJECT(x)) { 355 if (!IS_SPEC_OBJECT(x)) {
356 throw %MakeTypeError('invalid_in_operator_use', [this, x]); 356 throw %MakeTypeError('invalid_in_operator_use', [this, x]);
357 } 357 }
358 return %_IsNonNegativeSmi(this) ? 358 return %_IsNonNegativeSmi(this) ?
359 %HasElement(x, this) : %HasProperty(x, %ToString(this)); 359 %HasElement(x, this) : %HasProperty(x, %ToName(this));
360 } 360 }
361 361
362 362
363 // ECMA-262, section 11.8.6, page 54. To make the implementation more 363 // ECMA-262, section 11.8.6, page 54. To make the implementation more
364 // efficient, the return value should be zero if the 'this' is an 364 // efficient, the return value should be zero if the 'this' is an
365 // instance of F, and non-zero if not. This makes it possible to avoid 365 // instance of F, and non-zero if not. This makes it possible to avoid
366 // an expensive ToBoolean conversion in the generated code. 366 // an expensive ToBoolean conversion in the generated code.
367 function INSTANCE_OF(F) { 367 function INSTANCE_OF(F) {
368 var V = this; 368 var V = this;
369 if (!IS_SPEC_FUNCTION(F)) { 369 if (!IS_SPEC_FUNCTION(F)) {
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389 389
390 // Return whether or not O is in the prototype chain of V. 390 // Return whether or not O is in the prototype chain of V.
391 return %IsInPrototypeChain(O, V) ? 0 : 1; 391 return %IsInPrototypeChain(O, V) ? 0 : 1;
392 } 392 }
393 393
394 394
395 // Filter a given key against an object by checking if the object 395 // Filter a given key against an object by checking if the object
396 // has a property with the given key; return the key as a string if 396 // has a property with the given key; return the key as a string if
397 // it has. Otherwise returns 0 (smi). Used in for-in statements. 397 // it has. Otherwise returns 0 (smi). Used in for-in statements.
398 function FILTER_KEY(key) { 398 function FILTER_KEY(key) {
399 var string = %ToString(key); 399 var string = %ToName(key);
400 if (%HasProperty(this, string)) return string; 400 if (%HasProperty(this, string)) return string;
401 return 0; 401 return 0;
402 } 402 }
403 403
404 404
405 function CALL_NON_FUNCTION() { 405 function CALL_NON_FUNCTION() {
406 var delegate = %GetFunctionDelegate(this); 406 var delegate = %GetFunctionDelegate(this);
407 if (!IS_FUNCTION(delegate)) { 407 if (!IS_FUNCTION(delegate)) {
408 throw %MakeTypeError('called_non_callable', [typeof this]); 408 throw %MakeTypeError('called_non_callable', [typeof this]);
409 } 409 }
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556 } 556 }
557 557
558 function NonStringToString(x) { 558 function NonStringToString(x) {
559 if (IS_NUMBER(x)) return %_NumberToString(x); 559 if (IS_NUMBER(x)) return %_NumberToString(x);
560 if (IS_BOOLEAN(x)) return x ? 'true' : 'false'; 560 if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
561 if (IS_UNDEFINED(x)) return 'undefined'; 561 if (IS_UNDEFINED(x)) return 'undefined';
562 return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x)); 562 return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
563 } 563 }
564 564
565 565
566 // ES6 symbols
567 function ToName(x) {
568 return IS_SYMBOL(x) ? x : %ToString(x);
569 }
570
571
566 // ECMA-262, section 9.9, page 36. 572 // ECMA-262, section 9.9, page 36.
567 function ToObject(x) { 573 function ToObject(x) {
568 if (IS_STRING(x)) return new $String(x); 574 if (IS_STRING(x)) return new $String(x);
569 if (IS_NUMBER(x)) return new $Number(x); 575 if (IS_NUMBER(x)) return new $Number(x);
570 if (IS_BOOLEAN(x)) return new $Boolean(x); 576 if (IS_BOOLEAN(x)) return new $Boolean(x);
571 if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) { 577 if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) {
572 throw %MakeTypeError('null_to_object', []); 578 throw %MakeTypeError('null_to_object', []);
573 } 579 }
574 return x; 580 return x;
575 } 581 }
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658 throw %MakeTypeError('cannot_convert_to_primitive', []); 664 throw %MakeTypeError('cannot_convert_to_primitive', []);
659 } 665 }
660 666
661 667
662 // NOTE: Setting the prototype for Array must take place as early as 668 // NOTE: Setting the prototype for Array must take place as early as
663 // possible due to code generation for array literals. When 669 // possible due to code generation for array literals. When
664 // generating code for a array literal a boilerplate array is created 670 // generating code for a array literal a boilerplate array is created
665 // that is cloned when running the code. It is essential that the 671 // that is cloned when running the code. It is essential that the
666 // boilerplate gets the right prototype. 672 // boilerplate gets the right prototype.
667 %FunctionSetPrototype($Array, new $Array(0)); 673 %FunctionSetPrototype($Array, new $Array(0));
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