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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TEST_GEOMETRY_TEST_UTILS_H_ | 5 #ifndef CC_TEST_GEOMETRY_TEST_UTILS_H_ |
6 #define CC_TEST_GEOMETRY_TEST_UTILS_H_ | 6 #define CC_TEST_GEOMETRY_TEST_UTILS_H_ |
7 | 7 |
8 namespace gfx { | 8 namespace gfx { |
9 class Transform; | 9 class Transform; |
10 } | 10 } |
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33 EXPECT_EQ((expected).width(), (actual).width()); \ | 33 EXPECT_EQ((expected).width(), (actual).width()); \ |
34 EXPECT_EQ((expected).height(), (actual).height()); \ | 34 EXPECT_EQ((expected).height(), (actual).height()); \ |
35 } while (false) | 35 } while (false) |
36 | 36 |
37 #define EXPECT_POINT_EQ(expected, actual) \ | 37 #define EXPECT_POINT_EQ(expected, actual) \ |
38 do { \ | 38 do { \ |
39 EXPECT_EQ((expected).x(), (actual).x()); \ | 39 EXPECT_EQ((expected).x(), (actual).x()); \ |
40 EXPECT_EQ((expected).y(), (actual).y()); \ | 40 EXPECT_EQ((expected).y(), (actual).y()); \ |
41 } while (false) | 41 } while (false) |
42 | 42 |
| 43 #define EXPECT_POINT3F_EQ(expected, actual) \ |
| 44 do { \ |
| 45 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \ |
| 46 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \ |
| 47 EXPECT_FLOAT_EQ((expected).z(), (actual).z()); \ |
| 48 } while (false) |
| 49 |
43 #define EXPECT_VECTOR_EQ(expected, actual) \ | 50 #define EXPECT_VECTOR_EQ(expected, actual) \ |
44 do { \ | 51 do { \ |
45 EXPECT_EQ((expected).x(), (actual).x()); \ | 52 EXPECT_EQ((expected).x(), (actual).x()); \ |
46 EXPECT_EQ((expected).y(), (actual).y()); \ | 53 EXPECT_EQ((expected).y(), (actual).y()); \ |
47 } while (false) | 54 } while (false) |
48 | 55 |
49 #define EXPECT_FLOAT_ARRAY_EQ(expected, actual, count) \ | 56 #define EXPECT_FLOAT_ARRAY_EQ(expected, actual, count) \ |
50 do { \ | 57 do { \ |
51 for (int i = 0; i < count; i++) {\ | 58 for (int i = 0; i < count; i++) {\ |
52 EXPECT_FLOAT_EQ((expected)[i], (actual)[i]); \ | 59 EXPECT_FLOAT_EQ((expected)[i], (actual)[i]); \ |
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66 cc::ExpectTransformationMatrixEq(expected, actual); \ | 73 cc::ExpectTransformationMatrixEq(expected, actual); \ |
67 } | 74 } |
68 | 75 |
69 // Should be used in test code only, for convenience. Production code should use | 76 // Should be used in test code only, for convenience. Production code should use |
70 // the gfx::Transform::GetInverse() API. | 77 // the gfx::Transform::GetInverse() API. |
71 gfx::Transform inverse(const gfx::Transform& transform); | 78 gfx::Transform inverse(const gfx::Transform& transform); |
72 | 79 |
73 } // namespace cc | 80 } // namespace cc |
74 | 81 |
75 #endif // CC_TEST_GEOMETRY_TEST_UTILS_H_ | 82 #endif // CC_TEST_GEOMETRY_TEST_UTILS_H_ |
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