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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
| 10 #include "gl/GrGLExtensions.h" |
10 #include "gl/GrGLInterface.h" | 11 #include "gl/GrGLInterface.h" |
11 #include "../GrGLUtil.h" | 12 #include "../GrGLUtil.h" |
12 | 13 |
13 #include <GL/glx.h> | 14 #include <GL/glx.h> |
14 #include <GL/gl.h> | 15 #include <GL/gl.h> |
15 #include <GL/glext.h> | 16 #include <GL/glext.h> |
16 #include <GL/glu.h> | 17 #include <GL/glu.h> |
17 | 18 |
18 #define GR_GL_GET_PROC(F) interface->f ## F = (GrGL ## F ## Proc) \ | 19 #define GR_GL_GET_PROC(F) interface->f ## F = (GrGL ## F ## Proc) \ |
19 glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F)); | 20 glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F)); |
20 #define GR_GL_GET_PROC_SUFFIX(F, S) interface->f ## F = (GrGL ## F ## Proc) \ | 21 #define GR_GL_GET_PROC_SUFFIX(F, S) interface->f ## F = (GrGL ## F ## Proc) \ |
21 glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F #S)); | 22 glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F #S)); |
22 | 23 |
23 const GrGLInterface* GrGLCreateNativeInterface() { | 24 const GrGLInterface* GrGLCreateNativeInterface() { |
24 if (NULL != glXGetCurrentContext()) { | 25 if (NULL != glXGetCurrentContext()) { |
| 26 |
25 const char* versionString = (const char*) glGetString(GL_VERSION); | 27 const char* versionString = (const char*) glGetString(GL_VERSION); |
26 const char* extString = (const char*) glGetString(GL_EXTENSIONS); | |
27 GrGLVersion glVer = GrGLGetVersionFromString(versionString); | 28 GrGLVersion glVer = GrGLGetVersionFromString(versionString); |
28 | 29 |
| 30 // This may or may not succeed depending on the gl version. |
| 31 GrGLGetStringiProc glGetStringi = |
| 32 (GrGLGetStringiProc) glXGetProcAddress(reinterpret_cast<const GLubyt
e*>("glGetStringi")); |
| 33 |
| 34 GrGLExtensions extensions; |
| 35 if (!extensions.init(kDesktop_GrGLBinding, glGetString, glGetStringi, gl
GetIntegerv)) { |
| 36 return NULL; |
| 37 } |
| 38 |
29 if (glVer < GR_GL_VER(1,5)) { | 39 if (glVer < GR_GL_VER(1,5)) { |
30 // We must have array and element_array buffer objects. | 40 // We must have array and element_array buffer objects. |
31 return NULL; | 41 return NULL; |
32 } | 42 } |
33 | 43 |
34 GrGLInterface* interface = new GrGLInterface(); | 44 GrGLInterface* interface = new GrGLInterface(); |
35 | 45 |
36 interface->fActiveTexture = glActiveTexture; | 46 interface->fActiveTexture = glActiveTexture; |
37 GR_GL_GET_PROC(AttachShader); | 47 GR_GL_GET_PROC(AttachShader); |
38 GR_GL_GET_PROC(BindAttribLocation); | 48 GR_GL_GET_PROC(BindAttribLocation); |
39 GR_GL_GET_PROC(BindBuffer); | 49 GR_GL_GET_PROC(BindBuffer); |
40 GR_GL_GET_PROC(BindFragDataLocation); | 50 GR_GL_GET_PROC(BindFragDataLocation); |
41 GR_GL_GET_PROC(BeginQuery); | 51 GR_GL_GET_PROC(BeginQuery); |
42 interface->fBindTexture = glBindTexture; | 52 interface->fBindTexture = glBindTexture; |
43 interface->fBlendFunc = glBlendFunc; | 53 interface->fBlendFunc = glBlendFunc; |
44 | 54 |
45 if (glVer >= GR_GL_VER(1,4) || | 55 if (glVer >= GR_GL_VER(1,4) || |
46 GrGLHasExtensionFromString("GL_ARB_imaging", extString) || | 56 extensions.has("GL_ARB_imaging") || |
47 GrGLHasExtensionFromString("GL_EXT_blend_color", extString)) { | 57 extensions.has("GL_EXT_blend_color")) { |
48 GR_GL_GET_PROC(BlendColor); | 58 GR_GL_GET_PROC(BlendColor); |
49 } | 59 } |
50 | 60 |
51 GR_GL_GET_PROC(BufferData); | 61 GR_GL_GET_PROC(BufferData); |
52 GR_GL_GET_PROC(BufferSubData); | 62 GR_GL_GET_PROC(BufferSubData); |
53 interface->fClear = glClear; | 63 interface->fClear = glClear; |
54 interface->fClearColor = glClearColor; | 64 interface->fClearColor = glClearColor; |
55 interface->fClearStencil = glClearStencil; | 65 interface->fClearStencil = glClearStencil; |
56 interface->fColorMask = glColorMask; | 66 interface->fColorMask = glColorMask; |
57 GR_GL_GET_PROC(CompileShader); | 67 GR_GL_GET_PROC(CompileShader); |
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76 GR_GL_GET_PROC(EndQuery); | 86 GR_GL_GET_PROC(EndQuery); |
77 interface->fFinish = glFinish; | 87 interface->fFinish = glFinish; |
78 interface->fFlush = glFlush; | 88 interface->fFlush = glFlush; |
79 interface->fFrontFace = glFrontFace; | 89 interface->fFrontFace = glFrontFace; |
80 GR_GL_GET_PROC(GenBuffers); | 90 GR_GL_GET_PROC(GenBuffers); |
81 GR_GL_GET_PROC(GetBufferParameteriv); | 91 GR_GL_GET_PROC(GetBufferParameteriv); |
82 interface->fGetError = glGetError; | 92 interface->fGetError = glGetError; |
83 interface->fGetIntegerv = glGetIntegerv; | 93 interface->fGetIntegerv = glGetIntegerv; |
84 GR_GL_GET_PROC(GetQueryObjectiv); | 94 GR_GL_GET_PROC(GetQueryObjectiv); |
85 GR_GL_GET_PROC(GetQueryObjectuiv); | 95 GR_GL_GET_PROC(GetQueryObjectuiv); |
86 if (glVer >= GR_GL_VER(3,3) || | 96 if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) { |
87 GrGLHasExtensionFromString("GL_ARB_timer_query", extString)) { | |
88 GR_GL_GET_PROC(GetQueryObjecti64v); | 97 GR_GL_GET_PROC(GetQueryObjecti64v); |
89 GR_GL_GET_PROC(GetQueryObjectui64v); | 98 GR_GL_GET_PROC(GetQueryObjectui64v); |
90 GR_GL_GET_PROC(QueryCounter); | 99 GR_GL_GET_PROC(QueryCounter); |
91 } else if (GrGLHasExtensionFromString("GL_EXT_timer_query", extString))
{ | 100 } else if (extensions.has("GL_EXT_timer_query")) { |
92 GR_GL_GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); | 101 GR_GL_GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); |
93 GR_GL_GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); | 102 GR_GL_GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); |
94 } | 103 } |
95 GR_GL_GET_PROC(GetQueryiv); | 104 GR_GL_GET_PROC(GetQueryiv); |
96 GR_GL_GET_PROC(GetProgramInfoLog); | 105 GR_GL_GET_PROC(GetProgramInfoLog); |
97 GR_GL_GET_PROC(GetProgramiv); | 106 GR_GL_GET_PROC(GetProgramiv); |
98 GR_GL_GET_PROC(GetShaderInfoLog); | 107 GR_GL_GET_PROC(GetShaderInfoLog); |
99 GR_GL_GET_PROC(GetShaderiv); | 108 GR_GL_GET_PROC(GetShaderiv); |
100 interface->fGetString = glGetString; | 109 interface->fGetString = glGetString; |
| 110 GR_GL_GET_PROC(GetStringi); |
101 interface->fGetTexLevelParameteriv = glGetTexLevelParameteriv; | 111 interface->fGetTexLevelParameteriv = glGetTexLevelParameteriv; |
102 GR_GL_GET_PROC(GenQueries); | 112 GR_GL_GET_PROC(GenQueries); |
103 interface->fGenTextures = glGenTextures; | 113 interface->fGenTextures = glGenTextures; |
104 GR_GL_GET_PROC(GetUniformLocation); | 114 GR_GL_GET_PROC(GetUniformLocation); |
105 interface->fLineWidth = glLineWidth; | 115 interface->fLineWidth = glLineWidth; |
106 GR_GL_GET_PROC(LinkProgram); | 116 GR_GL_GET_PROC(LinkProgram); |
107 GR_GL_GET_PROC(MapBuffer); | 117 GR_GL_GET_PROC(MapBuffer); |
108 interface->fPixelStorei = glPixelStorei; | 118 interface->fPixelStorei = glPixelStorei; |
109 interface->fReadBuffer = glReadBuffer; | 119 interface->fReadBuffer = glReadBuffer; |
110 interface->fReadPixels = glReadPixels; | 120 interface->fReadPixels = glReadPixels; |
111 if (GrGLHasExtensionFromString("GL_NV_framebuffer_multisample_coverage", | 121 if (extensions.has("GL_NV_framebuffer_multisample_coverage")) { |
112 extString)) { | |
113 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisampleCoverage, NV); | 122 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisampleCoverage, NV); |
114 } | 123 } |
115 interface->fScissor = glScissor; | 124 interface->fScissor = glScissor; |
116 GR_GL_GET_PROC(ShaderSource); | 125 GR_GL_GET_PROC(ShaderSource); |
117 interface->fStencilFunc = glStencilFunc; | 126 interface->fStencilFunc = glStencilFunc; |
118 GR_GL_GET_PROC(StencilFuncSeparate); | 127 GR_GL_GET_PROC(StencilFuncSeparate); |
119 interface->fStencilMask = glStencilMask; | 128 interface->fStencilMask = glStencilMask; |
120 GR_GL_GET_PROC(StencilMaskSeparate); | 129 GR_GL_GET_PROC(StencilMaskSeparate); |
121 interface->fStencilOp = glStencilOp; | 130 interface->fStencilOp = glStencilOp; |
122 GR_GL_GET_PROC(StencilOpSeparate); | 131 GR_GL_GET_PROC(StencilOpSeparate); |
123 interface->fTexImage2D = glTexImage2D; | 132 interface->fTexImage2D = glTexImage2D; |
124 interface->fTexParameteri = glTexParameteri; | 133 interface->fTexParameteri = glTexParameteri; |
125 interface->fTexParameteriv = glTexParameteriv; | 134 interface->fTexParameteriv = glTexParameteriv; |
126 if (glVer >= GR_GL_VER(4,2) || | 135 if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage"))
{ |
127 GrGLHasExtensionFromString("GL_ARB_texture_storage", extString)) { | |
128 GR_GL_GET_PROC(TexStorage2D); | 136 GR_GL_GET_PROC(TexStorage2D); |
129 } else if (GrGLHasExtensionFromString("GL_EXT_texture_storage", extStrin
g)) { | 137 } else if (extensions.has("GL_EXT_texture_storage")) { |
130 GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT); | 138 GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT); |
131 } | 139 } |
132 interface->fTexSubImage2D = glTexSubImage2D; | 140 interface->fTexSubImage2D = glTexSubImage2D; |
133 GR_GL_GET_PROC(Uniform1f); | 141 GR_GL_GET_PROC(Uniform1f); |
134 GR_GL_GET_PROC(Uniform1i); | 142 GR_GL_GET_PROC(Uniform1i); |
135 GR_GL_GET_PROC(Uniform1fv); | 143 GR_GL_GET_PROC(Uniform1fv); |
136 GR_GL_GET_PROC(Uniform1iv); | 144 GR_GL_GET_PROC(Uniform1iv); |
137 GR_GL_GET_PROC(Uniform2f); | 145 GR_GL_GET_PROC(Uniform2f); |
138 GR_GL_GET_PROC(Uniform2i); | 146 GR_GL_GET_PROC(Uniform2i); |
139 GR_GL_GET_PROC(Uniform2fv); | 147 GR_GL_GET_PROC(Uniform2fv); |
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151 GR_GL_GET_PROC(UniformMatrix4fv); | 159 GR_GL_GET_PROC(UniformMatrix4fv); |
152 GR_GL_GET_PROC(UnmapBuffer); | 160 GR_GL_GET_PROC(UnmapBuffer); |
153 GR_GL_GET_PROC(UseProgram); | 161 GR_GL_GET_PROC(UseProgram); |
154 GR_GL_GET_PROC(VertexAttrib4fv); | 162 GR_GL_GET_PROC(VertexAttrib4fv); |
155 GR_GL_GET_PROC(VertexAttribPointer); | 163 GR_GL_GET_PROC(VertexAttribPointer); |
156 interface->fViewport = glViewport; | 164 interface->fViewport = glViewport; |
157 GR_GL_GET_PROC(BindFragDataLocationIndexed); | 165 GR_GL_GET_PROC(BindFragDataLocationIndexed); |
158 | 166 |
159 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since | 167 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since |
160 // GL_ARB_framebuffer_object doesn't use ARB suffix.) | 168 // GL_ARB_framebuffer_object doesn't use ARB suffix.) |
161 if (glVer >= GR_GL_VER(3,0) || | 169 if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object
")) { |
162 GrGLHasExtensionFromString("GL_ARB_framebuffer_object", | |
163 extString)) { | |
164 GR_GL_GET_PROC(GenFramebuffers); | 170 GR_GL_GET_PROC(GenFramebuffers); |
165 GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv); | 171 GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv); |
166 GR_GL_GET_PROC(GetRenderbufferParameteriv); | 172 GR_GL_GET_PROC(GetRenderbufferParameteriv); |
167 GR_GL_GET_PROC(BindFramebuffer); | 173 GR_GL_GET_PROC(BindFramebuffer); |
168 GR_GL_GET_PROC(FramebufferTexture2D); | 174 GR_GL_GET_PROC(FramebufferTexture2D); |
169 GR_GL_GET_PROC(CheckFramebufferStatus); | 175 GR_GL_GET_PROC(CheckFramebufferStatus); |
170 GR_GL_GET_PROC(DeleteFramebuffers); | 176 GR_GL_GET_PROC(DeleteFramebuffers); |
171 GR_GL_GET_PROC(RenderbufferStorage); | 177 GR_GL_GET_PROC(RenderbufferStorage); |
172 GR_GL_GET_PROC(GenRenderbuffers); | 178 GR_GL_GET_PROC(GenRenderbuffers); |
173 GR_GL_GET_PROC(DeleteRenderbuffers); | 179 GR_GL_GET_PROC(DeleteRenderbuffers); |
174 GR_GL_GET_PROC(FramebufferRenderbuffer); | 180 GR_GL_GET_PROC(FramebufferRenderbuffer); |
175 GR_GL_GET_PROC(BindRenderbuffer); | 181 GR_GL_GET_PROC(BindRenderbuffer); |
176 GR_GL_GET_PROC(RenderbufferStorageMultisample); | 182 GR_GL_GET_PROC(RenderbufferStorageMultisample); |
177 GR_GL_GET_PROC(BlitFramebuffer); | 183 GR_GL_GET_PROC(BlitFramebuffer); |
178 } else if (GrGLHasExtensionFromString("GL_EXT_framebuffer_object", | 184 } else if (extensions.has("GL_EXT_framebuffer_object")) { |
179 extString)) { | |
180 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); | 185 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT); |
181 GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); | 186 GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); |
182 GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); | 187 GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); |
183 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); | 188 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT); |
184 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); | 189 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT); |
185 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); | 190 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); |
186 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); | 191 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT); |
187 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); | 192 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT); |
188 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); | 193 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT); |
189 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); | 194 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); |
190 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); | 195 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); |
191 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT); | 196 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT); |
192 if (GrGLHasExtensionFromString("GL_EXT_framebuffer_multisample", | 197 if (extensions.has("GL_EXT_framebuffer_multisample")) { |
193 extString)) { | |
194 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); | 198 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); |
195 } | 199 } |
196 if (GrGLHasExtensionFromString("GL_EXT_framebuffer_blit", | 200 if (extensions.has("GL_EXT_framebuffer_blit")) { |
197 extString)) { | |
198 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT); | 201 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT); |
199 } | 202 } |
200 } else { | 203 } else { |
201 // we must have FBOs | 204 // we must have FBOs |
202 delete interface; | 205 delete interface; |
203 return NULL; | 206 return NULL; |
204 } | 207 } |
205 interface->fBindingsExported = kDesktop_GrGLBinding; | 208 interface->fBindingsExported = kDesktop_GrGLBinding; |
206 | 209 |
207 return interface; | 210 return interface; |
208 } else { | 211 } else { |
209 return NULL; | 212 return NULL; |
210 } | 213 } |
211 } | 214 } |
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