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Side by Side Diff: media/audio/pulse/pulse_output.cc

Issue 12328097: Always fully fill PulseAudio's requested buffer. Allow larger initial requests. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/pulse/pulse_output.h" 5 #include "media/audio/pulse/pulse_output.h"
6 6
7 #include <pulse/pulseaudio.h> 7 #include <pulse/pulseaudio.h>
8 8
9 #include "base/message_loop.h" 9 #include "base/message_loop.h"
10 #include "media/audio/audio_manager_base.h" 10 #include "media/audio/audio_manager_base.h"
(...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after
146 } 146 }
147 pa_stream_ = pa_stream_new( 147 pa_stream_ = pa_stream_new(
148 pa_context_, "Playback", &pa_sample_specifications, map); 148 pa_context_, "Playback", &pa_sample_specifications, map);
149 RETURN_ON_FAILURE(pa_stream_, "Failed to create PulseAudio stream."); 149 RETURN_ON_FAILURE(pa_stream_, "Failed to create PulseAudio stream.");
150 pa_stream_set_state_callback(pa_stream_, &StreamNotifyCallback, this); 150 pa_stream_set_state_callback(pa_stream_, &StreamNotifyCallback, this);
151 151
152 // Even though we start the stream corked below, PulseAudio will issue one 152 // Even though we start the stream corked below, PulseAudio will issue one
153 // stream request after setup. FulfillWriteRequest() must fulfill the write. 153 // stream request after setup. FulfillWriteRequest() must fulfill the write.
154 pa_stream_set_write_callback(pa_stream_, &StreamRequestCallback, this); 154 pa_stream_set_write_callback(pa_stream_, &StreamRequestCallback, this);
155 155
156 // Tell pulse audio we only want callbacks of a certain size. 156 // Tell pulse audio we only want callbacks of a certain size.
scherkus (not reviewing) 2013/02/28 01:20:13 is this comment still true?
DaleCurtis 2013/02/28 01:41:15 Updated.
157 pa_buffer_attr pa_buffer_attributes; 157 pa_buffer_attr pa_buffer_attributes;
158 pa_buffer_attributes.maxlength = params_.GetBytesPerBuffer(); 158 pa_buffer_attributes.maxlength = params_.GetBytesPerBuffer();
159 pa_buffer_attributes.minreq = params_.GetBytesPerBuffer(); 159 pa_buffer_attributes.minreq = params_.GetBytesPerBuffer();
160 pa_buffer_attributes.prebuf = params_.GetBytesPerBuffer(); 160 pa_buffer_attributes.prebuf = static_cast<uint32_t>(-1);
161 pa_buffer_attributes.tlength = params_.GetBytesPerBuffer(); 161 pa_buffer_attributes.tlength = static_cast<uint32_t>(-1);
162 pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1); 162 pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1);
163 163
164 // Connect playback stream. 164 // Connect playback stream.
165 // TODO(dalecurtis): Pulse tends to want really large buffer sizes if we are 165 // TODO(dalecurtis): Pulse tends to want really large buffer sizes if we are
166 // not using the native sample rate. We should always open the stream with 166 // not using the native sample rate. We should always open the stream with
167 // PA_STREAM_FIX_RATE and ensure this is true. 167 // PA_STREAM_FIX_RATE and ensure this is true.
168 RETURN_ON_FAILURE( 168 RETURN_ON_FAILURE(
169 pa_stream_connect_playback( 169 pa_stream_connect_playback(
170 pa_stream_, NULL, &pa_buffer_attributes, 170 pa_stream_, NULL, &pa_buffer_attributes,
171 static_cast<pa_stream_flags_t>( 171 static_cast<pa_stream_flags_t>(
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231 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); 231 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread());
232 232
233 Reset(); 233 Reset();
234 234
235 // Signal to the manager that we're closed and can be removed. 235 // Signal to the manager that we're closed and can be removed.
236 // This should be the last call in the function as it deletes "this". 236 // This should be the last call in the function as it deletes "this".
237 manager_->ReleaseOutputStream(this); 237 manager_->ReleaseOutputStream(this);
238 } 238 }
239 239
240 void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { 240 void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) {
241 CHECK_EQ(requested_bytes, static_cast<size_t>(params_.GetBytesPerBuffer())); 241 int bytes_remaining = requested_bytes;
242
243 int frames_filled = 0;
244 if (source_callback_) {
245 uint32 hardware_delay = pulse::GetHardwareLatencyInBytes(
246 pa_stream_, params_.sample_rate(),
247 params_.GetBytesPerFrame());
248 frames_filled = source_callback_->OnMoreData(
249 audio_bus_.get(), AudioBuffersState(0, hardware_delay));
250 }
251
252 // Zero any unfilled data so it plays back as silence.
253 if (frames_filled < audio_bus_->frames()) {
254 audio_bus_->ZeroFramesPartial(
255 frames_filled, audio_bus_->frames() - frames_filled);
256 }
257
258 // PulseAudio won't always be able to provide a buffer large enough, so we may
259 // need to request multiple buffers and fill them individually.
260 int current_frame = 0;
261 size_t bytes_remaining = requested_bytes;
262 while (bytes_remaining > 0) { 242 while (bytes_remaining > 0) {
263 void* buffer = NULL; 243 void* buffer = NULL;
264 size_t bytes_to_fill = bytes_remaining; 244 size_t bytes_to_fill = params_.GetBytesPerBuffer();
265 CHECK_GE(pa_stream_begin_write(pa_stream_, &buffer, &bytes_to_fill), 0); 245 CHECK_GE(pa_stream_begin_write(pa_stream_, &buffer, &bytes_to_fill), 0);
246 CHECK_EQ(bytes_to_fill, static_cast<size_t>(params_.GetBytesPerBuffer()));
266 247
267 // In case PulseAudio gives us a bigger buffer than we want, cap our size. 248 int frames_filled = 0;
268 bytes_to_fill = std::min( 249 if (source_callback_) {
269 std::min(bytes_remaining, bytes_to_fill), 250 uint32 hardware_delay = pulse::GetHardwareLatencyInBytes(
270 static_cast<size_t>(params_.GetBytesPerBuffer())); 251 pa_stream_, params_.sample_rate(),
252 params_.GetBytesPerFrame());
253 source_callback_->WaitTillDataReady();
254 frames_filled = source_callback_->OnMoreData(
255 audio_bus_.get(), AudioBuffersState(0, hardware_delay));
256 }
271 257
272 int frames_to_fill = bytes_to_fill / params_.GetBytesPerFrame();; 258 // Zero any unfilled data so it plays back as silence.
259 if (frames_filled < audio_bus_->frames()) {
260 audio_bus_->ZeroFramesPartial(
261 frames_filled, audio_bus_->frames() - frames_filled);
262 }
273 263
274 // Note: If this ever changes to output raw float the data must be clipped 264 // Note: If this ever changes to output raw float the data must be clipped
275 // and sanitized since it may come from an untrusted source such as NaCl. 265 // and sanitized since it may come from an untrusted source such as NaCl.
276 audio_bus_->ToInterleavedPartial( 266 audio_bus_->ToInterleaved(
277 current_frame, frames_to_fill, params_.bits_per_sample() / 8, buffer); 267 audio_bus_->frames(), params_.bits_per_sample() / 8, buffer);
278 media::AdjustVolume(buffer, bytes_to_fill, params_.channels(), 268 media::AdjustVolume(buffer, bytes_to_fill, params_.channels(),
279 params_.bits_per_sample() / 8, volume_); 269 params_.bits_per_sample() / 8, volume_);
280 270
281 if (pa_stream_write(pa_stream_, buffer, bytes_to_fill, NULL, 0LL, 271 if (pa_stream_write(pa_stream_, buffer, bytes_to_fill, NULL, 0LL,
282 PA_SEEK_RELATIVE) < 0) { 272 PA_SEEK_RELATIVE) < 0) {
283 if (source_callback_) { 273 if (source_callback_) {
284 source_callback_->OnError(this, pa_context_errno(pa_context_)); 274 source_callback_->OnError(this, pa_context_errno(pa_context_));
285 } 275 }
286 } 276 }
287 277
288 bytes_remaining -= bytes_to_fill; 278 bytes_remaining -= bytes_to_fill;
289 current_frame = frames_to_fill;
290 } 279 }
291 } 280 }
292 281
293 void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { 282 void PulseAudioOutputStream::Start(AudioSourceCallback* callback) {
294 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); 283 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread());
295 CHECK(callback); 284 CHECK(callback);
296 CHECK(pa_stream_); 285 CHECK(pa_stream_);
297 286
298 AutoPulseLock auto_lock(pa_mainloop_); 287 AutoPulseLock auto_lock(pa_mainloop_);
299 288
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339 volume_ = static_cast<float>(volume); 328 volume_ = static_cast<float>(volume);
340 } 329 }
341 330
342 void PulseAudioOutputStream::GetVolume(double* volume) { 331 void PulseAudioOutputStream::GetVolume(double* volume) {
343 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); 332 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread());
344 333
345 *volume = volume_; 334 *volume = volume_;
346 } 335 }
347 336
348 } // namespace media 337 } // namespace media
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