| Index: gpu/command_buffer/service/program_cache.h
|
| diff --git a/gpu/command_buffer/service/program_cache.h b/gpu/command_buffer/service/program_cache.h
|
| index 310908b7f200db07bb97b1ef59c9ee5e141f5e40..e52a4655b9ea1f3b2910dc8f3794d9a93751696a 100644
|
| --- a/gpu/command_buffer/service/program_cache.h
|
| +++ b/gpu/command_buffer/service/program_cache.h
|
| @@ -54,16 +54,16 @@ class GPU_EXPORT ProgramCache {
|
| // there was an error, PROGRAM_LOAD_FAILURE should be returned.
|
| virtual ProgramLoadResult LoadLinkedProgram(
|
| GLuint program,
|
| - ShaderManager::ShaderInfo* shader_a,
|
| - ShaderManager::ShaderInfo* shader_b,
|
| + Shader* shader_a,
|
| + Shader* shader_b,
|
| const LocationMap* bind_attrib_location_map) const = 0;
|
|
|
| // Saves the program into the cache. If successful, the implementation should
|
| // call LinkedProgramCacheSuccess.
|
| virtual void SaveLinkedProgram(
|
| GLuint program,
|
| - const ShaderManager::ShaderInfo* shader_a,
|
| - const ShaderManager::ShaderInfo* shader_b,
|
| + const Shader* shader_a,
|
| + const Shader* shader_b,
|
| const LocationMap* bind_attrib_location_map) = 0;
|
|
|
| // clears the cache
|
|
|