Index: gpu/command_buffer/service/program_cache.h |
diff --git a/gpu/command_buffer/service/program_cache.h b/gpu/command_buffer/service/program_cache.h |
index 310908b7f200db07bb97b1ef59c9ee5e141f5e40..e52a4655b9ea1f3b2910dc8f3794d9a93751696a 100644 |
--- a/gpu/command_buffer/service/program_cache.h |
+++ b/gpu/command_buffer/service/program_cache.h |
@@ -54,16 +54,16 @@ class GPU_EXPORT ProgramCache { |
// there was an error, PROGRAM_LOAD_FAILURE should be returned. |
virtual ProgramLoadResult LoadLinkedProgram( |
GLuint program, |
- ShaderManager::ShaderInfo* shader_a, |
- ShaderManager::ShaderInfo* shader_b, |
+ Shader* shader_a, |
+ Shader* shader_b, |
const LocationMap* bind_attrib_location_map) const = 0; |
// Saves the program into the cache. If successful, the implementation should |
// call LinkedProgramCacheSuccess. |
virtual void SaveLinkedProgram( |
GLuint program, |
- const ShaderManager::ShaderInfo* shader_a, |
- const ShaderManager::ShaderInfo* shader_b, |
+ const Shader* shader_a, |
+ const Shader* shader_b, |
const LocationMap* bind_attrib_location_map) = 0; |
// clears the cache |