Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc |
index 52aa4453d59f6d75dccd25757046dff25c692c06..497faf1a99653e81638de3411381822c339da3bb 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc |
@@ -33,7 +33,7 @@ class GLES2DecoderTest1 : public GLES2DecoderTestBase { |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<GenerateMipmap, 0>( |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::GenerateMipmap, 0>( |
bool valid) { |
DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
DoTexImage2D( |
@@ -56,7 +56,7 @@ void GLES2DecoderTestBase::SpecializedSetup<GenerateMipmap, 0>( |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<CheckFramebufferStatus, 0>( |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::CheckFramebufferStatus, 0>( |
bool /* valid */) { |
// Give it a valid framebuffer. |
DoBindRenderbuffer(GL_RENDERBUFFER, client_renderbuffer_id_, |
@@ -71,14 +71,14 @@ void GLES2DecoderTestBase::SpecializedSetup<CheckFramebufferStatus, 0>( |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<Clear, 0>(bool valid) { |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::Clear, 0>(bool valid) { |
if (valid) { |
SetupExpectationsForApplyingDefaultDirtyState(); |
} |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<ColorMask, 0>( |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::ColorMask, 0>( |
bool /* valid */) { |
// We bind a framebuffer color the colormask test since the framebuffer |
// will be considered RGB. |
@@ -87,7 +87,7 @@ void GLES2DecoderTestBase::SpecializedSetup<ColorMask, 0>( |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<CopyTexImage2D, 0>( |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::CopyTexImage2D, 0>( |
bool valid) { |
if (valid) { |
EXPECT_CALL(*gl_, GetError()) |
@@ -98,7 +98,8 @@ void GLES2DecoderTestBase::SpecializedSetup<CopyTexImage2D, 0>( |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<CopyTexSubImage2D, 0>(bool valid) { |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::CopyTexSubImage2D, 0>( |
+ bool valid) { |
if (valid) { |
DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
DoTexImage2D( |
@@ -108,20 +109,20 @@ void GLES2DecoderTestBase::SpecializedSetup<CopyTexSubImage2D, 0>(bool valid) { |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<DetachShader, 0>(bool valid) { |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::DetachShader, 0>(bool valid) { |
if (valid) { |
EXPECT_CALL(*gl_, |
AttachShader(kServiceProgramId, kServiceShaderId)) |
.Times(1) |
.RetiresOnSaturation(); |
- AttachShader attach_cmd; |
+ cmds::AttachShader attach_cmd; |
attach_cmd.Init(client_program_id_, client_shader_id_); |
EXPECT_EQ(error::kNoError, ExecuteCmd(attach_cmd)); |
} |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<FramebufferRenderbuffer, 0>( |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::FramebufferRenderbuffer, 0>( |
bool valid) { |
DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, |
kServiceFramebufferId); |
@@ -134,7 +135,7 @@ void GLES2DecoderTestBase::SpecializedSetup<FramebufferRenderbuffer, 0>( |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<FramebufferTexture2D, 0>( |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::FramebufferTexture2D, 0>( |
bool valid) { |
DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, |
kServiceFramebufferId); |
@@ -147,21 +148,22 @@ void GLES2DecoderTestBase::SpecializedSetup<FramebufferTexture2D, 0>( |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<GetFramebufferAttachmentParameteriv, |
- 0>(bool /* valid */) { |
+void GLES2DecoderTestBase::SpecializedSetup< |
+ cmds::GetFramebufferAttachmentParameteriv, 0>(bool /* valid */) { |
DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, |
kServiceFramebufferId); |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<GetRenderbufferParameteriv, 0>( |
- bool /* valid */) { |
+void GLES2DecoderTestBase::SpecializedSetup< |
+ cmds::GetRenderbufferParameteriv, 0>( |
+ bool /* valid */) { |
DoBindRenderbuffer(GL_RENDERBUFFER, client_renderbuffer_id_, |
kServiceRenderbufferId); |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<GetProgramiv, 0>( |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::GetProgramiv, 0>( |
bool valid) { |
if (valid) { |
// GetProgramiv calls ClearGLError then GetError to make sure |
@@ -176,7 +178,7 @@ void GLES2DecoderTestBase::SpecializedSetup<GetProgramiv, 0>( |
} |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<GetProgramInfoLog, 0>( |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::GetProgramInfoLog, 0>( |
bool /* valid */) { |
const GLuint kClientVertexShaderId = 5001; |
const GLuint kServiceVertexShaderId = 6001; |
@@ -188,8 +190,8 @@ void GLES2DecoderTestBase::SpecializedSetup<GetProgramInfoLog, 0>( |
DoCreateShader( |
GL_FRAGMENT_SHADER, kClientFragmentShaderId, kServiceFragmentShaderId); |
- GetShaderInfo(kClientVertexShaderId)->SetStatus(true, "", NULL); |
- GetShaderInfo(kClientFragmentShaderId)->SetStatus(true, "", NULL); |
+ GetShader(kClientVertexShaderId)->SetStatus(true, "", NULL); |
+ GetShader(kClientFragmentShaderId)->SetStatus(true, "", NULL); |
InSequence dummy; |
EXPECT_CALL(*gl_, |
@@ -228,10 +230,10 @@ void GLES2DecoderTestBase::SpecializedSetup<GetProgramInfoLog, 0>( |
GetProgramiv(kServiceProgramId, GL_ACTIVE_UNIFORM_MAX_LENGTH, _)) |
.WillOnce(SetArgumentPointee<2>(0)); |
- ProgramManager::ProgramInfo* info = GetProgramInfo(client_program_id_); |
+ Program* info = GetProgram(client_program_id_); |
ASSERT_TRUE(info != NULL); |
- AttachShader attach_cmd; |
+ cmds::AttachShader attach_cmd; |
attach_cmd.Init(client_program_id_, kClientVertexShaderId); |
EXPECT_EQ(error::kNoError, ExecuteCmd(attach_cmd)); |
@@ -242,7 +244,8 @@ void GLES2DecoderTestBase::SpecializedSetup<GetProgramInfoLog, 0>( |
}; |
template <> |
-void GLES2DecoderTestBase::SpecializedSetup<GetVertexAttribfv, 0>(bool valid) { |
+void GLES2DecoderTestBase::SpecializedSetup<cmds::GetVertexAttribfv, 0>( |
+ bool valid) { |
DoBindBuffer(GL_ARRAY_BUFFER, client_buffer_id_, kServiceBufferId); |
DoVertexAttribPointer(1, 1, GL_FLOAT, 0, 0); |
if (valid) { |