| Index: gpu/command_buffer/service/context_state.cc
|
| diff --git a/gpu/command_buffer/service/context_state.cc b/gpu/command_buffer/service/context_state.cc
|
| index 152ac6eadbb2dae50619868566a5ea59e5059bb5..3b869e38a97f6b462d6de2c62380946c45804773 100644
|
| --- a/gpu/command_buffer/service/context_state.cc
|
| +++ b/gpu/command_buffer/service/context_state.cc
|
| @@ -70,7 +70,7 @@ void ContextState::RestoreTextureUnitBindings(GLuint unit) const {
|
|
|
| void ContextState::RestoreBufferBindings() const {
|
| if (vertex_attrib_manager) {
|
| - BufferManager::BufferInfo* element_array_buffer =
|
| + BufferManager::Buffer* element_array_buffer =
|
| vertex_attrib_manager->element_array_buffer();
|
| glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,
|
| element_array_buffer ? element_array_buffer->service_id() : 0);
|
| @@ -96,10 +96,10 @@ void ContextState::RestoreActiveTexture() const {
|
| }
|
|
|
| void ContextState::RestoreAttribute(GLuint attrib) const {
|
| - const VertexAttribManager::VertexAttribInfo* info =
|
| - vertex_attrib_manager->GetVertexAttribInfo(attrib);
|
| + const VertexAttrib* info =
|
| + vertex_attrib_manager->GetVertexAttrib(attrib);
|
| const void* ptr = reinterpret_cast<const void*>(info->offset());
|
| - BufferManager::BufferInfo* buffer_info = info->buffer();
|
| + BufferManager::Buffer* buffer_info = info->buffer();
|
| glBindBuffer(
|
| GL_ARRAY_BUFFER, buffer_info ? buffer_info->service_id() : 0);
|
| glVertexAttribPointer(
|
|
|