Index: remoting/protocol/third_party_authenticator_base.h |
diff --git a/remoting/protocol/third_party_authenticator_base.h b/remoting/protocol/third_party_authenticator_base.h |
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index 0000000000000000000000000000000000000000..b0f2b64bb2c0d87c3ccd9f213605c0e2a212e74b |
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+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_PROTOCOL_THIRD_PARTY_AUTHENTICATOR_BASE_H_ |
+#define REMOTING_PROTOCOL_THIRD_PARTY_AUTHENTICATOR_BASE_H_ |
+ |
+#include <string> |
+ |
+#include "base/callback.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "googleurl/src/gurl.h" |
+#include "remoting/protocol/authenticator.h" |
+#include "third_party/libjingle/source/talk/xmllite/xmlelement.h" |
+ |
+namespace remoting { |
+ |
+class RsaKeyPair; |
+ |
+namespace protocol { |
+ |
+// Implements an authentication method that relies on a third party server for |
Sergey Ulanov
2013/03/07 21:20:41
Update comments?
|
+// authentication of both client and host. |
+// When third party authentication is being used, the client must request both a |
+// token and a shared secret from a third-party server (which may require the |
+// user to authenticate themselves). The client then sends only the token to the |
+// host. The host signs the token, then contacts the third-party server to |
+// exchange the token for the shared secret. Once both client and host have the |
+// shared secret, they use an underlying |V2Authenticator| (SPAKE2) to negotiate |
+// an authentication key, which is used to establish the connection. |
+class ThirdPartyAuthenticatorBase : public Authenticator { |
+ public: |
+ // XML tag names for third party authentication fields. |
Sergey Ulanov
2013/03/07 21:20:41
Do they need to be public?
|
+ static const buzz::StaticQName kTokenUrlTag; |
+ static const buzz::StaticQName kTokenScopeTag; |
+ static const buzz::StaticQName kTokenTag; |
+ |
+ virtual ~ThirdPartyAuthenticatorBase(); |
+ |
+ // Authenticator interface. |
+ virtual State state() const OVERRIDE; |
+ virtual RejectionReason rejection_reason() const OVERRIDE; |
+ virtual void ProcessMessage(const buzz::XmlElement* message, |
+ const base::Closure& resume_callback) OVERRIDE; |
+ virtual scoped_ptr<buzz::XmlElement> GetNextMessage() OVERRIDE; |
+ virtual scoped_ptr<ChannelAuthenticator> |
+ CreateChannelAuthenticator() const OVERRIDE; |
+ |
+ protected: |
+ explicit ThirdPartyAuthenticatorBase(State initial_state); |
+ void ProcessUnderlyingMessage( |
+ const buzz::XmlElement* message, |
+ const base::Closure& resume_callback); |
+ virtual void ProcessMessageInternal( |
+ const buzz::XmlElement* message, |
+ const base::Closure& resume_callback) = 0; |
+ virtual void GetNextMessageInternal(buzz::XmlElement* message) = 0; |
+ |
+ // Used for both host and client authenticators. |
+ scoped_ptr<Authenticator> underlying_; |
+ State state_; |
+ RejectionReason rejection_reason_; |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(ThirdPartyAuthenticatorBase); |
+}; |
+ |
+} // namespace protocol |
+} // namespace remoting |
+ |
+#endif // REMOTING_PROTOCOL_THIRD_PARTY_AUTHENTICATOR_BASE_H_ |