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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
9 #include "SkBitmapHeap.h" | 9 #include "SkBitmapHeap.h" |
10 #include "SkColor.h" | 10 #include "SkColor.h" |
11 #include "SkFlattenable.h" | 11 #include "SkFlattenable.h" |
12 #include "SkOrderedWriteBuffer.h" | 12 #include "SkOrderedWriteBuffer.h" |
13 #include "SkPictureFlat.h" | 13 #include "SkPictureFlat.h" |
14 #include "SkRefCnt.h" | 14 #include "SkRefCnt.h" |
15 #include "SkShader.h" | 15 #include "SkShader.h" |
16 #include "Test.h" | 16 #include "Test.h" |
17 #include "TestClassDef.h" | 17 #include "TestClassDef.h" |
18 | 18 |
19 class FlatDictionary : public SkFlatDictionary<SkShader> { | 19 struct SkShaderTraits { |
20 | 20 static void flatten(SkOrderedWriteBuffer& buffer, const SkShader& shader) { |
21 public: | 21 buffer.writeFlattenable(&shader); |
22 FlatDictionary(SkFlatController* controller) | |
23 : SkFlatDictionary<SkShader>(controller) { | |
24 fFlattenProc = &flattenFlattenableProc; | |
25 // No need for an unflattenProc | |
26 } | |
27 static void flattenFlattenableProc(SkOrderedWriteBuffer& buffer, const void*
obj) { | |
28 buffer.writeFlattenable((SkFlattenable*)obj); | |
29 } | 22 } |
30 }; | 23 }; |
| 24 typedef SkFlatDictionary<SkShader, SkShaderTraits> FlatDictionary; |
31 | 25 |
32 class SkBitmapHeapTester { | 26 class SkBitmapHeapTester { |
33 | 27 |
34 public: | 28 public: |
35 static int32_t GetRefCount(const SkBitmapHeapEntry* entry) { | 29 static int32_t GetRefCount(const SkBitmapHeapEntry* entry) { |
36 return entry->fRefCount; | 30 return entry->fRefCount; |
37 } | 31 } |
38 }; | 32 }; |
39 | 33 |
40 DEF_TEST(BitmapHeap, reporter) { | 34 DEF_TEST(BitmapHeap, reporter) { |
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84 heap.deferAddingOwners(); | 78 heap.deferAddingOwners(); |
85 index = dictionary.find(*bitmapShader); | 79 index = dictionary.find(*bitmapShader); |
86 heap.endAddingOwnersDeferral(false); | 80 heap.endAddingOwnersDeferral(false); |
87 | 81 |
88 // The dictionary should report the same index since the new entry is identi
cal. | 82 // The dictionary should report the same index since the new entry is identi
cal. |
89 // The bitmap heap should contain the bitmap, but with no references. | 83 // The bitmap heap should contain the bitmap, but with no references. |
90 REPORTER_ASSERT(reporter, 1 == index); | 84 REPORTER_ASSERT(reporter, 1 == index); |
91 REPORTER_ASSERT(reporter, heap.count() == 1); | 85 REPORTER_ASSERT(reporter, heap.count() == 1); |
92 REPORTER_ASSERT(reporter, SkBitmapHeapTester::GetRefCount(heap.getEntry(0))
== 0); | 86 REPORTER_ASSERT(reporter, SkBitmapHeapTester::GetRefCount(heap.getEntry(0))
== 0); |
93 } | 87 } |
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