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Side by Side Diff: cc/resource_provider.h

Issue 12321053: cc: Complete pending tile uploads if they are needed for tree activation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Only flush when not in smoothness/animations Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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273 273
274 // Map/unmap the acquired pixel buffer. 274 // Map/unmap the acquired pixel buffer.
275 uint8_t* MapPixelBuffer(ResourceId id); 275 uint8_t* MapPixelBuffer(ResourceId id);
276 void UnmapPixelBuffer(ResourceId id); 276 void UnmapPixelBuffer(ResourceId id);
277 277
278 // Update pixels from acquired pixel buffer. 278 // Update pixels from acquired pixel buffer.
279 void SetPixelsFromBuffer(ResourceId id); 279 void SetPixelsFromBuffer(ResourceId id);
280 280
281 // Asynchronously update pixels from acquired pixel buffer. 281 // Asynchronously update pixels from acquired pixel buffer.
282 void BeginSetPixels(ResourceId id); 282 void BeginSetPixels(ResourceId id);
283 void InsertWaitForSetPixels(ResourceId id);
nduca 2013/03/11 19:41:47 ForceSetPixelsToComplete?
Sami 2013/03/12 14:13:07 sgtm, done.
283 bool DidSetPixelsComplete(ResourceId id); 284 bool DidSetPixelsComplete(ResourceId id);
284 void AbortSetPixels(ResourceId id); 285 void AbortSetPixels(ResourceId id);
285 286
286 // For tests only! This prevents detecting uninitialized reads. 287 // For tests only! This prevents detecting uninitialized reads.
287 // Use SetPixels or LockForWrite to allocate implicitly. 288 // Use SetPixels or LockForWrite to allocate implicitly.
288 void AllocateForTesting(ResourceId id); 289 void AllocateForTesting(ResourceId id);
289 290
290 // Sets the current read fence. If a resource is locked for read 291 // Sets the current read fence. If a resource is locked for read
291 // and has read fences enabled, the resource will not allow writes 292 // and has read fences enabled, the resource will not allow writes
292 // until this fence has passed. 293 // until this fence has passed.
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321 unsigned gl_upload_query_id; 322 unsigned gl_upload_query_id;
322 TextureMailbox mailbox; 323 TextureMailbox mailbox;
323 uint8_t* pixels; 324 uint8_t* pixels;
324 uint8_t* pixel_buffer; 325 uint8_t* pixel_buffer;
325 int lock_for_read_count; 326 int lock_for_read_count;
326 bool locked_for_write; 327 bool locked_for_write;
327 bool external; 328 bool external;
328 bool exported; 329 bool exported;
329 bool marked_for_deletion; 330 bool marked_for_deletion;
330 bool pending_set_pixels; 331 bool pending_set_pixels;
332 bool wait_for_set_pixels_inserted;
331 bool allocated; 333 bool allocated;
332 bool enable_read_lock_fences; 334 bool enable_read_lock_fences;
333 scoped_refptr<Fence> read_lock_fence; 335 scoped_refptr<Fence> read_lock_fence;
334 gfx::Size size; 336 gfx::Size size;
335 GLenum format; 337 GLenum format;
336 // TODO(skyostil): Use a separate sampler object for filter state. 338 // TODO(skyostil): Use a separate sampler object for filter state.
337 GLenum filter; 339 GLenum filter;
338 ResourceType type; 340 ResourceType type;
339 }; 341 };
340 typedef base::hash_map<ResourceId, Resource> ResourceMap; 342 typedef base::hash_map<ResourceId, Resource> ResourceMap;
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388 base::ThreadChecker thread_checker_; 390 base::ThreadChecker thread_checker_;
389 391
390 scoped_refptr<Fence> current_read_lock_fence_; 392 scoped_refptr<Fence> current_read_lock_fence_;
391 393
392 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 394 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
393 }; 395 };
394 396
395 } 397 }
396 398
397 #endif // CC_RESOURCE_PROVIDER_H_ 399 #endif // CC_RESOURCE_PROVIDER_H_
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