Chromium Code Reviews| Index: src/gpu/gl/GrGLGpu.cpp |
| diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
| index cb12fefc3291f48388275702a71e48d555ddd408..3e6f7865d2ca5ee33df433530446911ab4305820 100644 |
| --- a/src/gpu/gl/GrGLGpu.cpp |
| +++ b/src/gpu/gl/GrGLGpu.cpp |
| @@ -1476,7 +1476,7 @@ bool GrGLGpu::flushGLState(const DrawArgs& args) { |
| GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); |
| this->flushStencil(pipeline.getStencil()); |
| this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin()); |
| - this->flushHWAAState(glRT, pipeline.isHWAntialiasState()); |
| + this->flushHWAAState(glRT, pipeline.isHWAntialiasState(), !pipeline.getStencil().isDisabled()); |
| // This must come after textures are flushed because a texture may need |
| // to be msaa-resolved (which will modify bound FBO state). |
| @@ -1899,6 +1899,21 @@ bool GrGLGpu::onReadPixels(GrSurface* surface, |
| return true; |
| } |
| +void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedSampleLocations) { |
| + GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget()); |
| + SkASSERT(0 != target->renderFBOID()); |
| + |
| + if (!rt->isStencilBufferMultisampled() || |
| + useColocatedSampleLocations == rt->renderTargetPriv().usesColocatedSampleLocations()) { |
| + return; |
| + } |
| + |
| + GL_CALL(NamedFramebufferParameteri(target->renderFBOID(), |
| + GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS, useColocatedSampleLocations)); |
|
bsalomon
2015/09/29 17:41:57
nit: wrap
vbuzinov
2015/09/30 06:08:29
Done.
|
| + |
| + rt->renderTargetPriv().flagAsUsingColocatedSampleLocations(useColocatedSampleLocations); |
| +} |
| + |
| void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound) { |
| SkASSERT(target); |
| @@ -2146,9 +2161,19 @@ void GrGLGpu::flushStencil(const GrStencilSettings& stencilSettings) { |
| } |
| } |
| -void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA) { |
| +void GrGLGpu::flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled) { |
| SkASSERT(!useHWAA || rt->isStencilBufferMultisampled()); |
| + if (rt->hasMixedSamples() && stencilEnabled && |
| + this->glCaps().glslCaps()->programmableSampleLocationsSupport()) { |
| + if (useHWAA) { |
| + setColocatedSampleLocations(rt, false); |
|
bsalomon
2015/09/29 17:41:57
this->
vbuzinov
2015/09/30 06:08:29
Done.
|
| + } else { |
| + setColocatedSampleLocations(rt, true); |
|
bsalomon
2015/09/29 17:41:57
this->
vbuzinov
2015/09/30 06:08:29
Done.
|
| + } |
| + useHWAA = true; |
| + } |
| + |
| if (this->glCaps().multisampleDisableSupport()) { |
| if (useHWAA) { |
| if (kYes_TriState != fMSAAEnabled) { |
| @@ -2916,7 +2941,7 @@ void GrGLGpu::copySurfaceAsDraw(GrSurface* dst, |
| this->flushBlend(blendInfo); |
| this->flushColorWrite(true); |
| this->flushDrawFace(GrPipelineBuilder::kBoth_DrawFace); |
| - this->flushHWAAState(dstRT, false); |
| + this->flushHWAAState(dstRT, false, false); |
| this->disableScissor(); |
| GrStencilSettings stencil; |
| stencil.setDisabled(); |