Index: src/gpu/gl/GrGLDefines.h |
diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h |
index cc588b93b77fd965e87be7890a6b673a1a718296..b809aac10601f3f321c234ee301abd67bbe5577c 100644 |
--- a/src/gpu/gl/GrGLDefines.h |
+++ b/src/gpu/gl/GrGLDefines.h |
@@ -373,6 +373,7 @@ |
/* multisample */ |
#define GR_GL_MULTISAMPLE 0x809D |
+#define GR_GL_SAMPLE_LOCATION_NV 0x8E50 |
Chris Dalton
2015/09/22 08:35:24
Here we can use the more standard GL_SAMPLE_POSITI
|
/* Points */ |
#define GR_GL_POINT_SMOOTH 0x0B10 |
@@ -889,6 +890,9 @@ |
#define GR_GL_MULTISAMPLE_RASTERIZATION_ALLOWED 0x932B |
#define GR_GL_EFFECTIVE_RASTER_SAMPLES 0x932C |
+/* GL_NV_sample_locations */ |
+#define GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS 0x9342 |
+ |
/* GL_KHR_debug */ |
#define GR_GL_DEBUG_OUTPUT 0x92E0 |
#define GR_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 |