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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 1232103002: Enable stencil clipping in mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Predefined sample locations, glcaps, render target priv Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 10
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348 glslCaps->fMixedSamplesSupport = 348 glslCaps->fMixedSamplesSupport =
349 ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") && 349 ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") &&
350 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage") && 350 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage") &&
351 ctxInfo.hasExtension("GL_EXT_raster_multisample"); 351 ctxInfo.hasExtension("GL_EXT_raster_multisample");
352 } 352 }
353 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed sample s. 353 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed sample s.
354 if (kNVIDIA_GrGLDriver == ctxInfo.driver() && fShaderCaps->mixedSamplesSuppo rt()) { 354 if (kNVIDIA_GrGLDriver == ctxInfo.driver() && fShaderCaps->mixedSamplesSuppo rt()) {
355 fDiscardRenderTargetSupport = false; 355 fDiscardRenderTargetSupport = false;
356 fInvalidateFBType = kNone_InvalidateFBType; 356 fInvalidateFBType = kNone_InvalidateFBType;
357 } 357 }
358 glslCaps->fProgrammableSampleLocationsSupport = ctxInfo.hasExtension("GL_NV_ sample_locations");
359
358 360
359 /************************************************************************** 361 /**************************************************************************
360 * GrCaps fields 362 * GrCaps fields
361 **************************************************************************/ 363 **************************************************************************/
362 364
363 this->initFSAASupport(ctxInfo, gli); 365 this->initFSAASupport(ctxInfo, gli);
364 this->initBlendEqationSupport(ctxInfo); 366 this->initBlendEqationSupport(ctxInfo);
365 this->initStencilFormats(ctxInfo); 367 this->initStencilFormats(ctxInfo);
366 368
367 if (kGL_GrGLStandard == standard) { 369 if (kGL_GrGLStandard == standard) {
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1192 for (int p = 0; p < kGrSLPrecisionCount; ++p) { 1194 for (int p = 0; p < kGrSLPrecisionCount; ++p) {
1193 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = 1195 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] =
1194 glslCaps->fFloatPrecisions[kVerte x_GrShaderType][p]; 1196 glslCaps->fFloatPrecisions[kVerte x_GrShaderType][p];
1195 } 1197 }
1196 } 1198 }
1197 } 1199 }
1198 1200
1199 1201
1200 1202
1201 1203
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