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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #ifndef GrGLRenderTarget_DEFINED | 9 #ifndef GrGLRenderTarget_DEFINED |
10 #define GrGLRenderTarget_DEFINED | 10 #define GrGLRenderTarget_DEFINED |
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63 | 63 |
64 /** When we don't own the FBO ID we don't attempt to modify its attachments. */ | 64 /** When we don't own the FBO ID we don't attempt to modify its attachments. */ |
65 bool canAttemptStencilAttachment() const override { | 65 bool canAttemptStencilAttachment() const override { |
66 return kCached_LifeCycle == fRTLifecycle || kUncached_LifeCycle == fRTLi fecycle; | 66 return kCached_LifeCycle == fRTLifecycle || kUncached_LifeCycle == fRTLi fecycle; |
67 } | 67 } |
68 | 68 |
69 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture and renderbuffer | 69 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture and renderbuffer |
70 // components seperately. | 70 // components seperately. |
71 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override ; | 71 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override ; |
72 | 72 |
73 /** | |
74 * Some hardware allows overriding coordinates of sample locations in multis ampled | |
75 * render targets. | |
76 */ | |
77 enum SampleLocationsConfig { | |
78 kDefault_SampleLocationsConfig = 0, | |
79 kProgrammable_SampleLocationsConfig = 1 | |
80 }; | |
Chris Dalton
2015/09/22 08:35:25
Just a thought -- we may want to consider putting
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81 | |
82 /** Returns sample locations config in use. */ | |
83 SampleLocationsConfig sampleLocationsConfig() { return fSampleLocationsConfi g; } | |
84 | |
85 /** Set sample locations config in use. */ | |
86 void setSampleLocationsConfig(SampleLocationsConfig sampleLocationsConfig) { | |
87 fSampleLocationsConfig = sampleLocationsConfig; | |
88 } | |
89 | |
90 /** Returns a pointer to default sample locations array. */ | |
91 const float* defaultSampleLocations() { return fDefaultSampleLocations; } | |
92 | |
93 /** Initializes default sample locations array with 'count' pairs of sample location coordinates. */ | |
94 void setDefaultSampleLocations(int count, const float *sampleLocations) { | |
95 memcpy(fDefaultSampleLocations, sampleLocations, 2 * count * sizeof(fDef aultSampleLocations[0])); | |
96 } | |
97 | |
98 /** | |
99 * @return true if programmable sample locations have been set for this | |
100 * render target. Requires support for NV_sample_locations. | |
101 */ | |
102 bool usesProgrammableSampleLocations() const { | |
103 return fUsesProgrammableSampleLocations; | |
104 } | |
105 | |
106 /** | |
107 * Flag render target as using or not using programmable sample locations. | |
108 */ | |
109 void flagAsUsingProgrammableSampleLocations(bool useSampleLocations) { | |
110 fUsesProgrammableSampleLocations = useSampleLocations; | |
111 } | |
112 | |
73 protected: | 113 protected: |
74 // The public constructor registers this object with the cache. However, onl y the most derived | 114 // The public constructor registers this object with the cache. However, onl y the most derived |
75 // class should register with the cache. This constructor does not do the re gistration and | 115 // class should register with the cache. This constructor does not do the re gistration and |
76 // rather moves that burden onto the derived class. | 116 // rather moves that burden onto the derived class. |
77 enum Derived { kDerived }; | 117 enum Derived { kDerived }; |
78 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); | 118 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); |
79 | 119 |
80 void init(const GrSurfaceDesc&, const IDDesc&); | 120 void init(const GrSurfaceDesc&, const IDDesc&); |
81 | 121 |
82 void onAbandon() override; | 122 void onAbandon() override; |
83 void onRelease() override; | 123 void onRelease() override; |
84 | 124 |
85 // In protected because subclass GrGLTextureRenderTarget calls this version. | 125 // In protected because subclass GrGLTextureRenderTarget calls this version. |
86 size_t onGpuMemorySize() const override; | 126 size_t onGpuMemorySize() const override; |
87 | 127 |
88 private: | 128 private: |
89 // This ctor is used only for creating wrapped render targets and is only ca lled for the static | 129 // This ctor is used only for creating wrapped render targets and is only ca lled for the static |
90 // create function CreateWrapped(...). | 130 // create function CreateWrapped(...). |
91 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilA ttachment*); | 131 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilA ttachment*); |
92 | 132 |
93 GrGLGpu* getGLGpu() const; | 133 GrGLGpu* getGLGpu() const; |
94 bool completeStencilAttachment() override; | 134 bool completeStencilAttachment() override; |
95 | 135 |
96 // The total size of the resource (including all pixels) for a single sample . | 136 // The total size of the resource (including all pixels) for a single sample . |
97 size_t totalBytesPerSample() const; | 137 size_t totalBytesPerSample() const; |
98 int msaaSamples() const; | 138 int msaaSamples() const; |
99 // The number total number of samples, including both MSAA and resolve textu re samples. | 139 // The number total number of samples, including both MSAA and resolve textu re samples. |
100 int totalSamples() const; | 140 int totalSamples() const; |
101 | 141 |
102 GrGLuint fRTFBOID; | 142 GrGLuint fRTFBOID; |
103 GrGLuint fTexFBOID; | 143 GrGLuint fTexFBOID; |
104 GrGLuint fMSColorRenderbufferID; | 144 GrGLuint fMSColorRenderbufferID; |
105 | 145 |
106 // We track this separately from GrGpuResource because this may be both a te xture and a render | 146 // We track this separately from GrGpuResource because this may be both a te xture and a render |
107 // target, and the texture may be wrapped while the render target is not. | 147 // target, and the texture may be wrapped while the render target is not. |
108 LifeCycle fRTLifecycle; | 148 LifeCycle fRTLifecycle; |
109 | 149 |
110 // when we switch to this render target we want to set the viewport to | 150 // when we switch to this render target we want to set the viewport to |
111 // only render to content area (as opposed to the whole allocation) and | 151 // only render to content area (as opposed to the whole allocation) and |
112 // we want the rendering to be at top left (GL has origin in bottom left) | 152 // we want the rendering to be at top left (GL has origin in bottom left) |
113 GrGLIRect fViewport; | 153 GrGLIRect fViewport; |
114 | 154 |
115 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However , abandon and | 155 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However , abandon and |
116 // release zero out the IDs and the cache needs to know the size even after those actions. | 156 // release zero out the IDs and the cache needs to know the size even after those actions. |
117 size_t fGpuMemorySize; | 157 size_t fGpuMemorySize; |
158 | |
159 // Configures sample locations to be either default or programmable, if MSAA . | |
160 SampleLocationsConfig fSampleLocationsConfig; | |
161 // Render target's default sample locations array, if MSAA. | |
162 float fDefaultSampleLocations[32]; | |
163 | |
164 bool fUsesProgrammableSampleLocations; | |
118 | 165 |
119 typedef GrRenderTarget INHERITED; | 166 typedef GrRenderTarget INHERITED; |
120 }; | 167 }; |
121 | 168 |
122 #endif | 169 #endif |
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