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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLRenderTarget_DEFINED | 9 #ifndef GrGLRenderTarget_DEFINED |
| 10 #define GrGLRenderTarget_DEFINED | 10 #define GrGLRenderTarget_DEFINED |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 63 | 63 |
| 64 /** When we don't own the FBO ID we don't attempt to modify its attachments. */ | 64 /** When we don't own the FBO ID we don't attempt to modify its attachments. */ |
| 65 bool canAttemptStencilAttachment() const override { | 65 bool canAttemptStencilAttachment() const override { |
| 66 return kCached_LifeCycle == fRTLifecycle || kUncached_LifeCycle == fRTLi fecycle; | 66 return kCached_LifeCycle == fRTLifecycle || kUncached_LifeCycle == fRTLi fecycle; |
| 67 } | 67 } |
| 68 | 68 |
| 69 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture and renderbuffer | 69 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture and renderbuffer |
| 70 // components seperately. | 70 // components seperately. |
| 71 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override ; | 71 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const override ; |
| 72 | 72 |
| 73 /** | |
| 74 * Some hardware allows overriding coordinates of sample locations in multis ampled | |
| 75 * render targets. | |
| 76 */ | |
| 77 enum SampleLocationsConfig { | |
| 78 kDefault_SampleLocationsConfig = 0, | |
| 79 kProgrammable_SampleLocationsConfig = 1 | |
| 80 }; | |
|
Chris Dalton
2015/09/22 08:35:25
Just a thought -- we may want to consider putting
| |
| 81 | |
| 82 /** Returns sample locations config in use. */ | |
| 83 SampleLocationsConfig sampleLocationsConfig() { return fSampleLocationsConfi g; } | |
| 84 | |
| 85 /** Set sample locations config in use. */ | |
| 86 void setSampleLocationsConfig(SampleLocationsConfig sampleLocationsConfig) { | |
| 87 fSampleLocationsConfig = sampleLocationsConfig; | |
| 88 } | |
| 89 | |
| 90 /** Returns a pointer to default sample locations array. */ | |
| 91 const float* defaultSampleLocations() { return fDefaultSampleLocations; } | |
| 92 | |
| 93 /** Initializes default sample locations array with 'count' pairs of sample location coordinates. */ | |
| 94 void setDefaultSampleLocations(int count, const float *sampleLocations) { | |
| 95 memcpy(fDefaultSampleLocations, sampleLocations, 2 * count * sizeof(fDef aultSampleLocations[0])); | |
| 96 } | |
| 97 | |
| 98 /** | |
| 99 * @return true if programmable sample locations have been set for this | |
| 100 * render target. Requires support for NV_sample_locations. | |
| 101 */ | |
| 102 bool usesProgrammableSampleLocations() const { | |
| 103 return fUsesProgrammableSampleLocations; | |
| 104 } | |
| 105 | |
| 106 /** | |
| 107 * Flag render target as using or not using programmable sample locations. | |
| 108 */ | |
| 109 void flagAsUsingProgrammableSampleLocations(bool useSampleLocations) { | |
| 110 fUsesProgrammableSampleLocations = useSampleLocations; | |
| 111 } | |
| 112 | |
| 73 protected: | 113 protected: |
| 74 // The public constructor registers this object with the cache. However, onl y the most derived | 114 // The public constructor registers this object with the cache. However, onl y the most derived |
| 75 // class should register with the cache. This constructor does not do the re gistration and | 115 // class should register with the cache. This constructor does not do the re gistration and |
| 76 // rather moves that burden onto the derived class. | 116 // rather moves that burden onto the derived class. |
| 77 enum Derived { kDerived }; | 117 enum Derived { kDerived }; |
| 78 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); | 118 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived); |
| 79 | 119 |
| 80 void init(const GrSurfaceDesc&, const IDDesc&); | 120 void init(const GrSurfaceDesc&, const IDDesc&); |
| 81 | 121 |
| 82 void onAbandon() override; | 122 void onAbandon() override; |
| 83 void onRelease() override; | 123 void onRelease() override; |
| 84 | 124 |
| 85 // In protected because subclass GrGLTextureRenderTarget calls this version. | 125 // In protected because subclass GrGLTextureRenderTarget calls this version. |
| 86 size_t onGpuMemorySize() const override; | 126 size_t onGpuMemorySize() const override; |
| 87 | 127 |
| 88 private: | 128 private: |
| 89 // This ctor is used only for creating wrapped render targets and is only ca lled for the static | 129 // This ctor is used only for creating wrapped render targets and is only ca lled for the static |
| 90 // create function CreateWrapped(...). | 130 // create function CreateWrapped(...). |
| 91 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilA ttachment*); | 131 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrGLStencilA ttachment*); |
| 92 | 132 |
| 93 GrGLGpu* getGLGpu() const; | 133 GrGLGpu* getGLGpu() const; |
| 94 bool completeStencilAttachment() override; | 134 bool completeStencilAttachment() override; |
| 95 | 135 |
| 96 // The total size of the resource (including all pixels) for a single sample . | 136 // The total size of the resource (including all pixels) for a single sample . |
| 97 size_t totalBytesPerSample() const; | 137 size_t totalBytesPerSample() const; |
| 98 int msaaSamples() const; | 138 int msaaSamples() const; |
| 99 // The number total number of samples, including both MSAA and resolve textu re samples. | 139 // The number total number of samples, including both MSAA and resolve textu re samples. |
| 100 int totalSamples() const; | 140 int totalSamples() const; |
| 101 | 141 |
| 102 GrGLuint fRTFBOID; | 142 GrGLuint fRTFBOID; |
| 103 GrGLuint fTexFBOID; | 143 GrGLuint fTexFBOID; |
| 104 GrGLuint fMSColorRenderbufferID; | 144 GrGLuint fMSColorRenderbufferID; |
| 105 | 145 |
| 106 // We track this separately from GrGpuResource because this may be both a te xture and a render | 146 // We track this separately from GrGpuResource because this may be both a te xture and a render |
| 107 // target, and the texture may be wrapped while the render target is not. | 147 // target, and the texture may be wrapped while the render target is not. |
| 108 LifeCycle fRTLifecycle; | 148 LifeCycle fRTLifecycle; |
| 109 | 149 |
| 110 // when we switch to this render target we want to set the viewport to | 150 // when we switch to this render target we want to set the viewport to |
| 111 // only render to content area (as opposed to the whole allocation) and | 151 // only render to content area (as opposed to the whole allocation) and |
| 112 // we want the rendering to be at top left (GL has origin in bottom left) | 152 // we want the rendering to be at top left (GL has origin in bottom left) |
| 113 GrGLIRect fViewport; | 153 GrGLIRect fViewport; |
| 114 | 154 |
| 115 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However , abandon and | 155 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However , abandon and |
| 116 // release zero out the IDs and the cache needs to know the size even after those actions. | 156 // release zero out the IDs and the cache needs to know the size even after those actions. |
| 117 size_t fGpuMemorySize; | 157 size_t fGpuMemorySize; |
| 158 | |
| 159 // Configures sample locations to be either default or programmable, if MSAA . | |
| 160 SampleLocationsConfig fSampleLocationsConfig; | |
| 161 // Render target's default sample locations array, if MSAA. | |
| 162 float fDefaultSampleLocations[32]; | |
| 163 | |
| 164 bool fUsesProgrammableSampleLocations; | |
| 118 | 165 |
| 119 typedef GrRenderTarget INHERITED; | 166 typedef GrRenderTarget INHERITED; |
| 120 }; | 167 }; |
| 121 | 168 |
| 122 #endif | 169 #endif |
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