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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 249 | 249 |
| 250 void initFSAASupport(); | 250 void initFSAASupport(); |
| 251 | 251 |
| 252 // determines valid stencil formats | 252 // determines valid stencil formats |
| 253 void initStencilFormats(); | 253 void initStencilFormats(); |
| 254 | 254 |
| 255 // sets a texture unit to use for texture operations other than binding a te xture to a program. | 255 // sets a texture unit to use for texture operations other than binding a te xture to a program. |
| 256 // ensures that such operations don't negatively interact with tracking boun d textures. | 256 // ensures that such operations don't negatively interact with tracking boun d textures. |
| 257 void setScratchTextureUnit(); | 257 void setScratchTextureUnit(); |
| 258 | 258 |
| 259 // enables or disables programmable sample locations for render target, if M SAA. | |
| 260 // allows overriding default sample locations used by hardware. | |
| 261 void setProgrammableSampleLocations(GrRenderTarget* rt, bool useSampleLocati ons); | |
|
Chris Dalton
2015/09/22 08:35:24
I wonder if this should have a different name, sin
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| 262 | |
| 259 // bounds is region that may be modified and therefore has to be resolved. | 263 // bounds is region that may be modified and therefore has to be resolved. |
| 260 // nullptr means whole target. Can be an empty rect. | 264 // nullptr means whole target. Can be an empty rect. |
| 261 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds); | 265 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds); |
| 262 | 266 |
| 263 void flushStencil(const GrStencilSettings&); | 267 void flushStencil(const GrStencilSettings&); |
| 264 void flushHWAAState(GrRenderTarget* rt, bool useHWAA); | 268 void flushHWAAState(GrRenderTarget* rt, bool useHWAA); |
| 265 | 269 |
| 266 bool configToGLFormats(GrPixelConfig config, | 270 bool configToGLFormats(GrPixelConfig config, |
| 267 bool getSizedInternal, | 271 bool getSizedInternal, |
| 268 GrGLenum* internalFormat, | 272 GrGLenum* internalFormat, |
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| 498 | 502 |
| 499 // Mapping of pixel configs to known supported stencil formats to be used | 503 // Mapping of pixel configs to known supported stencil formats to be used |
| 500 // when adding a stencil buffer to a framebuffer. | 504 // when adding a stencil buffer to a framebuffer. |
| 501 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 505 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
| 502 | 506 |
| 503 typedef GrGpu INHERITED; | 507 typedef GrGpu INHERITED; |
| 504 friend class GrGLPathRendering; // For accessing setTextureUnit. | 508 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 505 }; | 509 }; |
| 506 | 510 |
| 507 #endif | 511 #endif |
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