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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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248 | 248 |
249 void initFSAASupport(); | 249 void initFSAASupport(); |
250 | 250 |
251 // determines valid stencil formats | 251 // determines valid stencil formats |
252 void initStencilFormats(); | 252 void initStencilFormats(); |
253 | 253 |
254 // sets a texture unit to use for texture operations other than binding a te
xture to a program. | 254 // sets a texture unit to use for texture operations other than binding a te
xture to a program. |
255 // ensures that such operations don't negatively interact with tracking boun
d textures. | 255 // ensures that such operations don't negatively interact with tracking boun
d textures. |
256 void setScratchTextureUnit(); | 256 void setScratchTextureUnit(); |
257 | 257 |
| 258 // colocates all samples at pixel center for render target, if MSAA. |
| 259 // allows drawing coverage based AA shapes in MSAA mode. |
| 260 void setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedSample
Locations); |
| 261 |
258 // bounds is region that may be modified and therefore has to be resolved. | 262 // bounds is region that may be modified and therefore has to be resolved. |
259 // nullptr means whole target. Can be an empty rect. | 263 // nullptr means whole target. Can be an empty rect. |
260 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds); | 264 void flushRenderTarget(GrGLRenderTarget*, const SkIRect* bounds); |
261 | 265 |
262 void flushStencil(const GrStencilSettings&); | 266 void flushStencil(const GrStencilSettings&); |
263 void flushHWAAState(GrRenderTarget* rt, bool useHWAA); | 267 void flushHWAAState(GrRenderTarget* rt, bool useHWAA, bool stencilEnabled); |
264 | 268 |
265 bool configToGLFormats(GrPixelConfig config, | 269 bool configToGLFormats(GrPixelConfig config, |
266 bool getSizedInternal, | 270 bool getSizedInternal, |
267 GrGLenum* internalFormat, | 271 GrGLenum* internalFormat, |
268 GrGLenum* externalFormat, | 272 GrGLenum* externalFormat, |
269 GrGLenum* externalType) const; | 273 GrGLenum* externalType) const; |
270 // helper for onCreateTexture and writeTexturePixels | 274 // helper for onCreateTexture and writeTexturePixels |
271 bool uploadTexData(const GrSurfaceDesc& desc, | 275 bool uploadTexData(const GrSurfaceDesc& desc, |
272 bool isNewTexture, | 276 bool isNewTexture, |
273 int left, int top, int width, int height, | 277 int left, int top, int width, int height, |
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496 | 500 |
497 // Mapping of pixel configs to known supported stencil formats to be used | 501 // Mapping of pixel configs to known supported stencil formats to be used |
498 // when adding a stencil buffer to a framebuffer. | 502 // when adding a stencil buffer to a framebuffer. |
499 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 503 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
500 | 504 |
501 typedef GrGpu INHERITED; | 505 typedef GrGpu INHERITED; |
502 friend class GrGLPathRendering; // For accessing setTextureUnit. | 506 friend class GrGLPathRendering; // For accessing setTextureUnit. |
503 }; | 507 }; |
504 | 508 |
505 #endif | 509 #endif |
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