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Side by Side Diff: src/gpu/gl/GrGLDefines.h

Issue 1232103002: Enable stencil clipping in mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: GL_ARB_sample_locations Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 9
10 #ifndef GrGLDefines_DEFINED 10 #ifndef GrGLDefines_DEFINED
(...skipping 871 matching lines...) Expand 10 before | Expand all | Expand 10 after
882 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 882 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65
883 883
884 /* GL_EXT_raster_multisample */ 884 /* GL_EXT_raster_multisample */
885 #define GR_GL_RASTER_MULTISAMPLE 0x9327 885 #define GR_GL_RASTER_MULTISAMPLE 0x9327
886 #define GR_GL_RASTER_SAMPLES 0x9328 886 #define GR_GL_RASTER_SAMPLES 0x9328
887 #define GR_GL_MAX_RASTER_SAMPLES 0x9329 887 #define GR_GL_MAX_RASTER_SAMPLES 0x9329
888 #define GR_GL_RASTER_FIXED_SAMPLE_LOCATIONS 0x932A 888 #define GR_GL_RASTER_FIXED_SAMPLE_LOCATIONS 0x932A
889 #define GR_GL_MULTISAMPLE_RASTERIZATION_ALLOWED 0x932B 889 #define GR_GL_MULTISAMPLE_RASTERIZATION_ALLOWED 0x932B
890 #define GR_GL_EFFECTIVE_RASTER_SAMPLES 0x932C 890 #define GR_GL_EFFECTIVE_RASTER_SAMPLES 0x932C
891 891
892 /* GL_NV_sample_locations and GL_ARB_sample_locations */
893 #define GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS 0x9342
894
892 /* GL_KHR_debug */ 895 /* GL_KHR_debug */
893 #define GR_GL_DEBUG_OUTPUT 0x92E0 896 #define GR_GL_DEBUG_OUTPUT 0x92E0
894 #define GR_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 897 #define GR_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
895 #define GR_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 898 #define GR_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
896 #define GR_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 899 #define GR_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
897 #define GR_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 900 #define GR_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
898 #define GR_GL_DEBUG_LOGGED_MESSAGES 0x9145 901 #define GR_GL_DEBUG_LOGGED_MESSAGES 0x9145
899 #define GR_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 902 #define GR_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
900 #define GR_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 903 #define GR_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
901 #define GR_GL_DEBUG_GROUP_STACK_DEPTH 0x826D 904 #define GR_GL_DEBUG_GROUP_STACK_DEPTH 0x826D
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922 #define GR_GL_STACK_UNDERFLOW 0x0504 925 #define GR_GL_STACK_UNDERFLOW 0x0504
923 #define GR_GL_STACK_OVERFLOW 0x0503 926 #define GR_GL_STACK_OVERFLOW 0x0503
924 #define GR_GL_BUFFER 0x82E0 927 #define GR_GL_BUFFER 0x82E0
925 #define GR_GL_SHADER 0x82E1 928 #define GR_GL_SHADER 0x82E1
926 #define GR_GL_PROGRAM 0x82E2 929 #define GR_GL_PROGRAM 0x82E2
927 #define GR_GL_QUERY 0x82E3 930 #define GR_GL_QUERY 0x82E3
928 #define GR_GL_PROGRAM_PIPELINE 0x82E4 931 #define GR_GL_PROGRAM_PIPELINE 0x82E4
929 #define GR_GL_SAMPLER 0x82E6 932 #define GR_GL_SAMPLER 0x82E6
930 933
931 #endif 934 #endif
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