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Side by Side Diff: src/gpu/GrClipMaskManager.cpp

Issue 1232103002: Enable stencil clipping in mixed sampled render targets (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: GL_ARB_sample_locations Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrClipMaskManager.h" 8 #include "GrClipMaskManager.h"
9 #include "GrCaps.h" 9 #include "GrCaps.h"
10 #include "GrDrawContext.h" 10 #include "GrDrawContext.h"
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299 if (nullptr == devBounds || 299 if (nullptr == devBounds ||
300 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { 300 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) {
301 scissorState->set(scissorSpaceIBounds); 301 scissorState->set(scissorSpaceIBounds);
302 } 302 }
303 this->setPipelineBuilderStencil(pipelineBuilder, ars); 303 this->setPipelineBuilderStencil(pipelineBuilder, ars);
304 return true; 304 return true;
305 } 305 }
306 } 306 }
307 307
308 // If MSAA is enabled we can do everything in the stencil buffer. 308 // If MSAA is enabled we can do everything in the stencil buffer.
309 if (0 == rt->numColorSamples() && requiresAA) { 309 if (0 == rt->numStencilSamples() && requiresAA) {
310 GrTexture* result = nullptr; 310 GrTexture* result = nullptr;
311 311
312 // The top-left of the mask corresponds to the top-left corner of the bo unds. 312 // The top-left of the mask corresponds to the top-left corner of the bo unds.
313 SkVector clipToMaskOffset = { 313 SkVector clipToMaskOffset = {
314 SkIntToScalar(-clipSpaceIBounds.fLeft), 314 SkIntToScalar(-clipSpaceIBounds.fLeft),
315 SkIntToScalar(-clipSpaceIBounds.fTop) 315 SkIntToScalar(-clipSpaceIBounds.fTop)
316 }; 316 };
317 317
318 if (this->useSWOnlyPath(pipelineBuilder, clipToMaskOffset, elements)) { 318 if (this->useSWOnlyPath(pipelineBuilder, clipToMaskOffset, elements)) {
319 // The clip geometry is complex enough that it will be more efficien t to create it 319 // The clip geometry is complex enough that it will be more efficien t to create it
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750 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.ge t(); iter.next()) { 750 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.ge t(); iter.next()) {
751 const Element* element = iter.get(); 751 const Element* element = iter.get();
752 752
753 GrPipelineBuilder pipelineBuilder; 753 GrPipelineBuilder pipelineBuilder;
754 pipelineBuilder.setClip(clip); 754 pipelineBuilder.setClip(clip);
755 pipelineBuilder.setRenderTarget(rt); 755 pipelineBuilder.setRenderTarget(rt);
756 756
757 pipelineBuilder.setDisableColorXPFactory(); 757 pipelineBuilder.setDisableColorXPFactory();
758 758
759 // if the target is MSAA then we want MSAA enabled when the clip is soft 759 // if the target is MSAA then we want MSAA enabled when the clip is soft
760 if (rt->isUnifiedMultisampled()) { 760 if (rt->isStencilBufferMultisampled()) {
761 pipelineBuilder.setState(GrPipelineBuilder::kHWAntialias_Flag, e lement->isAA()); 761 pipelineBuilder.setState(GrPipelineBuilder::kHWAntialias_Flag, e lement->isAA());
762 } 762 }
763 763
764 bool fillInverted = false; 764 bool fillInverted = false;
765 // enabled at bottom of loop 765 // enabled at bottom of loop
766 fClipMode = kIgnoreClip_StencilClipMode; 766 fClipMode = kIgnoreClip_StencilClipMode;
767 767
768 // This will be used to determine whether the clip shape can be rend ered into the 768 // This will be used to determine whether the clip shape can be rend ered into the
769 // stencil with arbitrary stencil settings. 769 // stencil with arbitrary stencil settings.
770 GrPathRenderer::StencilSupport stencilSupport; 770 GrPathRenderer::StencilSupport stencilSupport;
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1149 fAACache.purgeResources(); 1149 fAACache.purgeResources();
1150 } 1150 }
1151 1151
1152 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stenc ilAttachment, 1152 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stenc ilAttachment,
1153 GrStencilSettings* settings) { 1153 GrStencilSettings* settings) {
1154 if (stencilAttachment) { 1154 if (stencilAttachment) {
1155 int stencilBits = stencilAttachment->bits(); 1155 int stencilBits = stencilAttachment->bits();
1156 this->adjustStencilParams(settings, fClipMode, stencilBits); 1156 this->adjustStencilParams(settings, fClipMode, stencilBits);
1157 } 1157 }
1158 } 1158 }
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