| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrClipMaskManager.h" | 8 #include "GrClipMaskManager.h" |
| 9 #include "GrCaps.h" | 9 #include "GrCaps.h" |
| 10 #include "GrDrawContext.h" | 10 #include "GrDrawContext.h" |
| (...skipping 288 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 299 if (nullptr == devBounds || | 299 if (nullptr == devBounds || |
| 300 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { | 300 !SkRect::Make(scissorSpaceIBounds).contains(*devBounds)) { |
| 301 scissorState->set(scissorSpaceIBounds); | 301 scissorState->set(scissorSpaceIBounds); |
| 302 } | 302 } |
| 303 this->setPipelineBuilderStencil(pipelineBuilder, ars); | 303 this->setPipelineBuilderStencil(pipelineBuilder, ars); |
| 304 return true; | 304 return true; |
| 305 } | 305 } |
| 306 } | 306 } |
| 307 | 307 |
| 308 // If MSAA is enabled we can do everything in the stencil buffer. | 308 // If MSAA is enabled we can do everything in the stencil buffer. |
| 309 if (0 == rt->numColorSamples() && requiresAA) { | 309 if (0 == rt->numStencilSamples() && requiresAA) { |
| 310 GrTexture* result = nullptr; | 310 GrTexture* result = nullptr; |
| 311 | 311 |
| 312 // The top-left of the mask corresponds to the top-left corner of the bo
unds. | 312 // The top-left of the mask corresponds to the top-left corner of the bo
unds. |
| 313 SkVector clipToMaskOffset = { | 313 SkVector clipToMaskOffset = { |
| 314 SkIntToScalar(-clipSpaceIBounds.fLeft), | 314 SkIntToScalar(-clipSpaceIBounds.fLeft), |
| 315 SkIntToScalar(-clipSpaceIBounds.fTop) | 315 SkIntToScalar(-clipSpaceIBounds.fTop) |
| 316 }; | 316 }; |
| 317 | 317 |
| 318 if (this->useSWOnlyPath(pipelineBuilder, clipToMaskOffset, elements)) { | 318 if (this->useSWOnlyPath(pipelineBuilder, clipToMaskOffset, elements)) { |
| 319 // The clip geometry is complex enough that it will be more efficien
t to create it | 319 // The clip geometry is complex enough that it will be more efficien
t to create it |
| (...skipping 430 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 750 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.ge
t(); iter.next()) { | 750 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.ge
t(); iter.next()) { |
| 751 const Element* element = iter.get(); | 751 const Element* element = iter.get(); |
| 752 | 752 |
| 753 GrPipelineBuilder pipelineBuilder; | 753 GrPipelineBuilder pipelineBuilder; |
| 754 pipelineBuilder.setClip(clip); | 754 pipelineBuilder.setClip(clip); |
| 755 pipelineBuilder.setRenderTarget(rt); | 755 pipelineBuilder.setRenderTarget(rt); |
| 756 | 756 |
| 757 pipelineBuilder.setDisableColorXPFactory(); | 757 pipelineBuilder.setDisableColorXPFactory(); |
| 758 | 758 |
| 759 // if the target is MSAA then we want MSAA enabled when the clip is
soft | 759 // if the target is MSAA then we want MSAA enabled when the clip is
soft |
| 760 if (rt->isUnifiedMultisampled()) { | 760 if (rt->isStencilBufferMultisampled()) { |
| 761 pipelineBuilder.setState(GrPipelineBuilder::kHWAntialias_Flag, e
lement->isAA()); | 761 pipelineBuilder.setState(GrPipelineBuilder::kHWAntialias_Flag, e
lement->isAA()); |
| 762 } | 762 } |
| 763 | 763 |
| 764 bool fillInverted = false; | 764 bool fillInverted = false; |
| 765 // enabled at bottom of loop | 765 // enabled at bottom of loop |
| 766 fClipMode = kIgnoreClip_StencilClipMode; | 766 fClipMode = kIgnoreClip_StencilClipMode; |
| 767 | 767 |
| 768 // This will be used to determine whether the clip shape can be rend
ered into the | 768 // This will be used to determine whether the clip shape can be rend
ered into the |
| 769 // stencil with arbitrary stencil settings. | 769 // stencil with arbitrary stencil settings. |
| 770 GrPathRenderer::StencilSupport stencilSupport; | 770 GrPathRenderer::StencilSupport stencilSupport; |
| (...skipping 378 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1149 fAACache.purgeResources(); | 1149 fAACache.purgeResources(); |
| 1150 } | 1150 } |
| 1151 | 1151 |
| 1152 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stenc
ilAttachment, | 1152 void GrClipMaskManager::adjustPathStencilParams(const GrStencilAttachment* stenc
ilAttachment, |
| 1153 GrStencilSettings* settings) { | 1153 GrStencilSettings* settings) { |
| 1154 if (stencilAttachment) { | 1154 if (stencilAttachment) { |
| 1155 int stencilBits = stencilAttachment->bits(); | 1155 int stencilBits = stencilAttachment->bits(); |
| 1156 this->adjustStencilParams(settings, fClipMode, stencilBits); | 1156 this->adjustStencilParams(settings, fClipMode, stencilBits); |
| 1157 } | 1157 } |
| 1158 } | 1158 } |
| OLD | NEW |