Index: media/audio/mac/audio_device_listener_mac.cc |
diff --git a/media/audio/mac/audio_device_listener_mac.cc b/media/audio/mac/audio_device_listener_mac.cc |
index 65a48543d79d382b5cf01cddea8eb4fe6b0d1765..24da08ac61b97e337a164b3fc84d9c9f2ef89b78 100644 |
--- a/media/audio/mac/audio_device_listener_mac.cc |
+++ b/media/audio/mac/audio_device_listener_mac.cc |
@@ -125,8 +125,8 @@ AudioDeviceListenerMac::AudioDeviceListenerMac(const base::Closure& listener_cb) |
// by pausing and resuming the dispatch queue before and after each pumped |
// task. This is not ideal and long term we should replace the audio thread |
// on OSX with a dispatch queue. See http://crbug.com/158170 for discussion. |
- // TODO(dalecurtis): Does not fix the cases where GetAudioHardwareSampleRate() |
- // and GetAudioInputHardwareSampleRate() are called by the browser process. |
+ // TODO(dalecurtis): Does not fix the cases where |
+ // GetDefaultOutputStreamParameters() are called by the browser process. |
// These are one time events due to renderer side cache and thus unlikely to |
// occur at the same time as a device callback. Should be fixed along with |
// http://crbug.com/137326 using a forced PostTask. |