Index: media/audio/audio_manager_base.cc |
diff --git a/media/audio/audio_manager_base.cc b/media/audio/audio_manager_base.cc |
index 662d39a9c43685adab5c40c082b0b62ad2e6c66a..5434a0fa94529b40bd5b2d51b6da81ddbda143fb 100644 |
--- a/media/audio/audio_manager_base.cc |
+++ b/media/audio/audio_manager_base.cc |
@@ -182,7 +182,7 @@ AudioOutputStream* AudioManagerBase::MakeAudioOutputStreamProxy( |
// as our input parameters. |
AudioParameters output_params = params; |
if (use_audio_output_resampler) { |
- output_params = GetPreferredLowLatencyOutputStreamParameters(params); |
+ output_params = GetDefaultOutputStreamParameters(params); |
// Ensure we only pass on valid output parameters. |
if (!output_params.IsValid()) { |
@@ -317,22 +317,6 @@ void AudioManagerBase::ShutdownOnAudioThread() { |
#endif // defined(OS_IOS) |
} |
-AudioParameters AudioManagerBase::GetPreferredLowLatencyOutputStreamParameters( |
- const AudioParameters& input_params) { |
-#if defined(OS_IOS) |
- // IOS implements audio input only. |
- NOTIMPLEMENTED(); |
- return AudioParameters(); |
-#else |
- // TODO(dalecurtis): This should include bits per channel and channel layout |
- // eventually. |
- return AudioParameters( |
- AudioParameters::AUDIO_PCM_LOW_LATENCY, |
- input_params.channel_layout(), input_params.input_channels(), |
- GetAudioHardwareSampleRate(), 16, GetAudioHardwareBufferSize()); |
-#endif // defined(OS_IOS) |
-} |
- |
void AudioManagerBase::AddOutputDeviceChangeListener( |
AudioDeviceListener* listener) { |
DCHECK(message_loop_->BelongsToCurrentThread()); |