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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef MEDIA_AUDIO_AUDIO_UTIL_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_UTIL_H_ | 
| 6 #define MEDIA_AUDIO_AUDIO_UTIL_H_ | 6 #define MEDIA_AUDIO_AUDIO_UTIL_H_ | 
| 7 | 7 | 
| 8 #include <string> | 8 #include <string> | 
| 9 | 9 | 
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" | 
| (...skipping 21 matching lines...) Expand all  Loading... | 
| 32 // simplify hardware requirements and to support a wider variety of input | 32 // simplify hardware requirements and to support a wider variety of input | 
| 33 // formats. | 33 // formats. | 
| 34 // The buffer is modified in-place to avoid memory management, as this | 34 // The buffer is modified in-place to avoid memory management, as this | 
| 35 // function may be called in performance critical code. | 35 // function may be called in performance critical code. | 
| 36 MEDIA_EXPORT bool AdjustVolume(void* buf, | 36 MEDIA_EXPORT bool AdjustVolume(void* buf, | 
| 37                                size_t buflen, | 37                                size_t buflen, | 
| 38                                int channels, | 38                                int channels, | 
| 39                                int bytes_per_sample, | 39                                int bytes_per_sample, | 
| 40                                float volume); | 40                                float volume); | 
| 41 | 41 | 
| 42 // Returns the default audio output hardware sample-rate. |  | 
| 43 MEDIA_EXPORT int GetAudioHardwareSampleRate(); |  | 
| 44 |  | 
| 45 // Returns the audio input hardware sample-rate for the specified device. |  | 
| 46 MEDIA_EXPORT int GetAudioInputHardwareSampleRate( |  | 
| 47     const std::string& device_id); |  | 
| 48 |  | 
| 49 // Returns the optimal low-latency buffer size for the audio hardware. |  | 
| 50 // This is the smallest buffer size the system can comfortably render |  | 
| 51 // at without glitches.  The buffer size is in sample-frames. |  | 
| 52 MEDIA_EXPORT size_t GetAudioHardwareBufferSize(); |  | 
| 53 |  | 
| 54 // Returns the channel layout for the specified audio input device. |  | 
| 55 MEDIA_EXPORT ChannelLayout GetAudioInputHardwareChannelLayout( |  | 
| 56     const std::string& device_id); |  | 
| 57 |  | 
| 58 // Computes a buffer size based on the given |sample_rate|. Must be used in | 42 // Computes a buffer size based on the given |sample_rate|. Must be used in | 
| 59 // conjunction with AUDIO_PCM_LINEAR. | 43 // conjunction with AUDIO_PCM_LINEAR. | 
| 60 MEDIA_EXPORT size_t GetHighLatencyOutputBufferSize(int sample_rate); | 44 MEDIA_EXPORT size_t GetHighLatencyOutputBufferSize(int sample_rate); | 
| 61 | 45 | 
| 62 #if defined(OS_WIN) | 46 #if defined(OS_WIN) | 
| 63 | 47 | 
| 64 // Returns number of buffers to be used by wave out. | 48 // Returns number of buffers to be used by wave out. | 
| 65 MEDIA_EXPORT int NumberOfWaveOutBuffers(); | 49 MEDIA_EXPORT int NumberOfWaveOutBuffers(); | 
| 66 | 50 | 
| 67 #endif  // defined(OS_WIN) | 51 #endif  // defined(OS_WIN) | 
| 68 | 52 | 
| 69 }  // namespace media | 53 }  // namespace media | 
| 70 | 54 | 
| 71 #endif  // MEDIA_AUDIO_AUDIO_UTIL_H_ | 55 #endif  // MEDIA_AUDIO_AUDIO_UTIL_H_ | 
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