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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_io.h" | 5 #include "media/audio/audio_io.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <objbase.h> // This has to be before initguid.h | 8 #include <objbase.h> // This has to be before initguid.h |
| 9 #include <initguid.h> | 9 #include <initguid.h> |
| 10 #include <mmsystem.h> | 10 #include <mmsystem.h> |
| 11 #include <setupapi.h> | 11 #include <setupapi.h> |
| 12 | 12 |
| 13 #include "base/bind.h" | 13 #include "base/bind.h" |
| 14 #include "base/bind_helpers.h" | 14 #include "base/bind_helpers.h" |
| 15 #include "base/command_line.h" | 15 #include "base/command_line.h" |
| 16 #include "base/files/file_path.h" | 16 #include "base/files/file_path.h" |
| 17 #include "base/memory/scoped_ptr.h" | 17 #include "base/memory/scoped_ptr.h" |
| 18 #include "base/message_loop.h" | 18 #include "base/message_loop.h" |
| 19 #include "base/path_service.h" | 19 #include "base/path_service.h" |
| 20 #include "base/process_util.h" | 20 #include "base/process_util.h" |
| 21 #include "base/string_number_conversions.h" | 21 #include "base/string_number_conversions.h" |
| 22 #include "base/string_util.h" | 22 #include "base/string_util.h" |
| 23 #include "media/audio/audio_util.h" | 23 #include "media/audio/audio_parameters.h" |
| 24 #include "media/audio/win/audio_device_listener_win.h" | 24 #include "media/audio/win/audio_device_listener_win.h" |
| 25 #include "media/audio/win/audio_low_latency_input_win.h" | 25 #include "media/audio/win/audio_low_latency_input_win.h" |
| 26 #include "media/audio/win/audio_low_latency_output_win.h" | 26 #include "media/audio/win/audio_low_latency_output_win.h" |
| 27 #include "media/audio/win/audio_manager_win.h" | 27 #include "media/audio/win/audio_manager_win.h" |
| 28 #include "media/audio/win/audio_unified_win.h" | 28 #include "media/audio/win/audio_unified_win.h" |
| 29 #include "media/audio/win/core_audio_util_win.h" | 29 #include "media/audio/win/core_audio_util_win.h" |
| 30 #include "media/audio/win/device_enumeration_win.h" | 30 #include "media/audio/win/device_enumeration_win.h" |
| 31 #include "media/audio/win/wavein_input_win.h" | 31 #include "media/audio/win/wavein_input_win.h" |
| 32 #include "media/audio/win/waveout_output_win.h" | 32 #include "media/audio/win/waveout_output_win.h" |
| 33 #include "media/base/bind_to_loop.h" | 33 #include "media/base/bind_to_loop.h" |
| 34 #include "media/base/channel_layout.h" | |
| 34 #include "media/base/limits.h" | 35 #include "media/base/limits.h" |
| 35 #include "media/base/media_switches.h" | 36 #include "media/base/media_switches.h" |
| 36 | 37 |
| 37 // Libraries required for the SetupAPI and Wbem APIs used here. | 38 // Libraries required for the SetupAPI and Wbem APIs used here. |
| 38 #pragma comment(lib, "setupapi.lib") | 39 #pragma comment(lib, "setupapi.lib") |
| 39 | 40 |
| 40 // The following are defined in various DDK headers, and we (re)define them here | 41 // The following are defined in various DDK headers, and we (re)define them here |
| 41 // to avoid adding the DDK as a chrome dependency. | 42 // to avoid adding the DDK as a chrome dependency. |
| 42 #define DRV_QUERYDEVICEINTERFACE 0x80c | 43 #define DRV_QUERYDEVICEINTERFACE 0x80c |
| 43 #define DRVM_MAPPER_PREFERRED_GET 0x2015 | 44 #define DRVM_MAPPER_PREFERRED_GET 0x2015 |
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| 54 // right drivers, but graceful error handling is needed. | 55 // right drivers, but graceful error handling is needed. |
| 55 static const int kWinMaxChannels = 8; | 56 static const int kWinMaxChannels = 8; |
| 56 | 57 |
| 57 // We use 3 buffers for recording audio so that if a recording callback takes | 58 // We use 3 buffers for recording audio so that if a recording callback takes |
| 58 // some time to return we won't lose audio. More buffers while recording are | 59 // some time to return we won't lose audio. More buffers while recording are |
| 59 // ok because they don't introduce any delay in recording, unlike in playback | 60 // ok because they don't introduce any delay in recording, unlike in playback |
| 60 // where you first need to fill in that number of buffers before starting to | 61 // where you first need to fill in that number of buffers before starting to |
| 61 // play. | 62 // play. |
| 62 static const int kNumInputBuffers = 3; | 63 static const int kNumInputBuffers = 3; |
| 63 | 64 |
| 65 // Buffer size to use for input and output stream when a proper size can't be | |
| 66 // determined from the system | |
| 67 static const int kFallbackBufferSize = 2048; | |
| 68 | |
| 64 static int GetVersionPartAsInt(DWORDLONG num) { | 69 static int GetVersionPartAsInt(DWORDLONG num) { |
| 65 return static_cast<int>(num & 0xffff); | 70 return static_cast<int>(num & 0xffff); |
| 66 } | 71 } |
| 67 | 72 |
| 68 // Returns a string containing the given device's description and installed | 73 // Returns a string containing the given device's description and installed |
| 69 // driver version. | 74 // driver version. |
| 70 static string16 GetDeviceAndDriverInfo(HDEVINFO device_info, | 75 static string16 GetDeviceAndDriverInfo(HDEVINFO device_info, |
| 71 SP_DEVINFO_DATA* device_data) { | 76 SP_DEVINFO_DATA* device_data) { |
| 72 // Save the old install params setting and set a flag for the | 77 // Save the old install params setting and set a flag for the |
| 73 // SetupDiBuildDriverInfoList below to return only the installed drivers. | 78 // SetupDiBuildDriverInfoList below to return only the installed drivers. |
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| 248 | 253 |
| 249 // Always add default device parameters as first element. | 254 // Always add default device parameters as first element. |
| 250 if (!device_names->empty()) { | 255 if (!device_names->empty()) { |
| 251 media::AudioDeviceName name; | 256 media::AudioDeviceName name; |
| 252 name.device_name = AudioManagerBase::kDefaultDeviceName; | 257 name.device_name = AudioManagerBase::kDefaultDeviceName; |
| 253 name.unique_id = AudioManagerBase::kDefaultDeviceId; | 258 name.unique_id = AudioManagerBase::kDefaultDeviceId; |
| 254 device_names->push_front(name); | 259 device_names->push_front(name); |
| 255 } | 260 } |
| 256 } | 261 } |
| 257 | 262 |
| 263 AudioParameters AudioManagerWin::GetDefaultOutputStreamParameters( | |
| 264 const AudioParameters& input_params) { | |
| 265 const CommandLine* cmd_line = CommandLine::ForCurrentProcess(); | |
| 266 ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO; | |
| 267 int sample_rate = 0; | |
| 268 int buffer_size = 0; | |
| 269 int bits_per_sample = 16; | |
| 270 int input_channels = 0; | |
| 271 if (!CoreAudioUtil::IsSupported()) { | |
| 272 // Fall back to Windows Wave implementation on Windows XP or lower. | |
| 273 if (input_params.IsValid()) { | |
| 274 // Use the client's input parameters if they are valid. | |
| 275 sample_rate = input_params.sample_rate(); | |
| 276 bits_per_sample = input_params.bits_per_sample(); | |
| 277 channel_layout = input_params.channel_layout(); | |
| 278 input_channels = input_params.input_channels(); | |
| 279 buffer_size = input_params.frames_per_buffer(); | |
| 280 } else { | |
| 281 // Use 48kHz as default input sample rate, kFallbackBufferSize as | |
| 282 // default buffer size. | |
| 283 sample_rate = 48000; | |
| 284 buffer_size = kFallbackBufferSize; | |
| 285 } | |
| 286 } else if (cmd_line->HasSwitch(switches::kEnableExclusiveAudio)) { | |
| 287 // TODO(crogers): tune these values for best possible WebAudio performance. | |
| 288 // WebRTC works well at 48kHz and a buffer size of 480 samples will be used | |
| 289 // for this case. Note that exclusive mode is experimental. | |
| 290 // This sample rate will be combined with a buffer size of 256 samples, | |
| 291 // which corresponds to an output delay of ~5.33ms. | |
| 292 sample_rate = 48000; | |
| 293 buffer_size = 256;16 | |
|
Chris Rogers
2013/03/04 01:04:11
256;16 ??
no longer working on chromium
2013/03/04 14:55:04
oh, a mistake. Removed now. thanks.
| |
| 294 } else { | |
| 295 // Hardware sample-rate on Windows can be configured, so we must query. | |
| 296 // TODO(henrika): improve possibility to specify an audio endpoint. | |
| 297 // Use the default device (same as for Wave) for now to be compatible. | |
| 298 sample_rate = WASAPIAudioOutputStream::HardwareSampleRate(); | |
| 299 | |
| 300 AudioParameters params; | |
| 301 HRESULT hr = CoreAudioUtil::GetPreferredAudioParameters(eRender, eConsole, | |
| 302 ¶ms); | |
| 303 buffer_size = FAILED(hr) ? kFallbackBufferSize : params.frames_per_buffer(); | |
| 304 channel_layout = WASAPIAudioOutputStream::HardwareChannelLayout(); | |
|
Chris Rogers
2013/03/04 01:04:11
you need to set |input_channels| here to what |inp
no longer working on chromium
2013/03/04 14:55:04
Fixed now.
| |
| 305 } | |
| 306 | |
| 307 return AudioParameters( | |
| 308 AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels, | |
| 309 sample_rate, bits_per_sample, buffer_size); | |
| 310 } | |
| 311 | |
| 312 AudioParameters AudioManagerWin::GetInputStreamParameters( | |
| 313 const std::string& device_id) { | |
| 314 int sample_rate = 0; | |
| 315 ChannelLayout channel_layout = CHANNEL_LAYOUT_NONE; | |
| 316 if (!CoreAudioUtil::IsSupported()) { | |
| 317 sample_rate = 48000; | |
| 318 channel_layout = CHANNEL_LAYOUT_STEREO; | |
| 319 } else { | |
| 320 sample_rate = WASAPIAudioInputStream::HardwareSampleRate(device_id); | |
| 321 channel_layout = | |
| 322 WASAPIAudioInputStream::HardwareChannelCount(device_id) == 1 ? | |
| 323 CHANNEL_LAYOUT_MONO : CHANNEL_LAYOUT_STEREO; | |
| 324 } | |
| 325 | |
| 326 // TODO(Henrika): improve the default buffer size value for input stream. | |
| 327 return AudioParameters( | |
| 328 AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, | |
| 329 sample_rate, 16, kFallbackBufferSize); | |
| 330 } | |
| 331 | |
| 258 // Factory for the implementations of AudioOutputStream for AUDIO_PCM_LINEAR | 332 // Factory for the implementations of AudioOutputStream for AUDIO_PCM_LINEAR |
| 259 // mode. | 333 // mode. |
| 260 // - PCMWaveOutAudioOutputStream: Based on the waveOut API. | 334 // - PCMWaveOutAudioOutputStream: Based on the waveOut API. |
| 261 AudioOutputStream* AudioManagerWin::MakeLinearOutputStream( | 335 AudioOutputStream* AudioManagerWin::MakeLinearOutputStream( |
| 262 const AudioParameters& params) { | 336 const AudioParameters& params) { |
| 263 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); | 337 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); |
| 264 if (params.channels() > kWinMaxChannels) | 338 if (params.channels() > kWinMaxChannels) |
| 265 return NULL; | 339 return NULL; |
| 266 | 340 |
| 267 return new PCMWaveOutAudioOutputStream(this, | 341 return new PCMWaveOutAudioOutputStream(this, |
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| 345 | 419 |
| 346 return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers, | 420 return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers, |
| 347 xp_device_id); | 421 xp_device_id); |
| 348 } | 422 } |
| 349 | 423 |
| 350 /// static | 424 /// static |
| 351 AudioManager* CreateAudioManager() { | 425 AudioManager* CreateAudioManager() { |
| 352 return new AudioManagerWin(); | 426 return new AudioManagerWin(); |
| 353 } | 427 } |
| 354 | 428 |
| 355 AudioParameters AudioManagerWin::GetPreferredLowLatencyOutputStreamParameters( | |
| 356 const AudioParameters& input_params) { | |
| 357 // If WASAPI isn't supported we'll fallback to WaveOut, which will take care | |
| 358 // of resampling and bits per sample changes. By setting these equal to the | |
| 359 // input values, AudioOutputResampler will skip resampling and bit per sample | |
| 360 // differences (since the input parameters will match the output parameters). | |
| 361 int sample_rate = input_params.sample_rate(); | |
| 362 int bits_per_sample = input_params.bits_per_sample(); | |
| 363 ChannelLayout channel_layout = input_params.channel_layout(); | |
| 364 int input_channels = input_params.input_channels(); | |
| 365 if (CoreAudioUtil::IsSupported()) { | |
| 366 sample_rate = GetAudioHardwareSampleRate(); | |
| 367 bits_per_sample = 16; | |
| 368 channel_layout = WASAPIAudioOutputStream::HardwareChannelLayout(); | |
| 369 } | |
| 370 | |
| 371 // TODO(dalecurtis): This should include hardware bits per channel eventually. | |
| 372 return AudioParameters( | |
| 373 AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels, | |
| 374 sample_rate, bits_per_sample, GetAudioHardwareBufferSize()); | |
| 375 } | |
| 376 | |
| 377 } // namespace media | 429 } // namespace media |
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