Index: skia/ext/analysis_canvas.cc |
diff --git a/skia/ext/analysis_canvas.cc b/skia/ext/analysis_canvas.cc |
index 72b9eeb987bdc07adf74c3a2f6b0f5cdbe5b6faf..e6f0a29fa0e75a814e139c1eaad9ebc969e49d76 100644 |
--- a/skia/ext/analysis_canvas.cc |
+++ b/skia/ext/analysis_canvas.cc |
@@ -7,6 +7,7 @@ |
#include "third_party/skia/include/core/SkDevice.h" |
#include "third_party/skia/include/core/SkDraw.h" |
#include "third_party/skia/include/core/SkRRect.h" |
+#include "third_party/skia/src/core/SkRasterClip.h" |
#include "ui/gfx/rect_conversions.h" |
namespace { |
@@ -16,50 +17,123 @@ namespace { |
// 25x as long as Z620. |
const int gPictureCostThreshold = 1000; |
+static bool isSolidColorPaint(const SkPaint& paint) { |
+ SkXfermode::Mode xferMode; |
+ |
+ // NULL turns into kSrcOver mode. |
Tom Hudson
2013/02/25 17:16:04
This comment is unclear, since NULL is nowhere in
|
+ SkXfermode::AsMode(paint.getXfermode(), &xferMode); |
+ |
+ // Paint is solid color if the following holds: |
+ // - Alpha is 1.0, style is fill, and there are no special effects |
+ // - Xfer mode is either kSrc or kSrcOver (kSrcOver is equivalent |
+ // to kSrc if source alpha is 1.0, which is already checked). |
+ return (paint.getAlpha() == 255 && |
+ !paint.getShader() && |
+ !paint.getLooper() && |
+ !paint.getMaskFilter() && |
+ !paint.getColorFilter() && |
+ paint.getStyle() == SkPaint::kFill_Style && |
+ (xferMode == SkXfermode::kSrc_Mode || |
+ xferMode == SkXfermode::kSrcOver_Mode)); |
} |
+} // namespace |
+ |
namespace skia { |
AnalysisDevice::AnalysisDevice(const SkBitmap& bm) |
: INHERITED(bm) |
- , estimatedCost_(0) { |
+ , estimatedCost_(0) |
+ , isForcedNotSolid_(false) |
+ , isSolidColor_(false) { |
} |
AnalysisDevice::~AnalysisDevice() { |
- |
} |
int AnalysisDevice::getEstimatedCost() const { |
return estimatedCost_; |
} |
+bool AnalysisDevice::getColorIfSolid(SkColor* color) const { |
+ if (isSolidColor_) |
+ *color = color_; |
+ return isSolidColor_; |
+} |
+ |
+bool AnalysisDevice::isTransparent() const { |
+ //TODO(vmpstr) implement |
+ return false; |
+} |
+ |
+void AnalysisDevice::setForceNotSolid(bool flag) { |
+ isForcedNotSolid_ = flag; |
+ if (isForcedNotSolid_) |
+ isSolidColor_ = false; |
+} |
+ |
void AnalysisDevice::clear(SkColor color) { |
- ++estimatedCost_; |
+ ++estimatedCost_; |
+ if (!isForcedNotSolid_ && SkColorGetA(color) == 255) { |
+ isSolidColor_ = true; |
+ color_ = color; |
+ } |
+ else { |
+ isSolidColor_ = false; |
+ } |
} |
void AnalysisDevice::drawPaint(const SkDraw&, const SkPaint& paint) { |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
void AnalysisDevice::drawPoints(const SkDraw&, SkCanvas::PointMode mode, |
size_t count, const SkPoint[], |
const SkPaint& paint) { |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
-void AnalysisDevice::drawRect(const SkDraw&, const SkRect& r, |
+void AnalysisDevice::drawRect(const SkDraw& draw, const SkRect& rect, |
const SkPaint& paint) { |
// FIXME: if there's a pending image decode & resize, more expensive |
if (paint.getMaskFilter()) { |
estimatedCost_ += 300; |
} |
++estimatedCost_; |
+ |
+ if (isForcedNotSolid_) |
+ return; |
+ |
+ SkRect clipRect = SkRect::Make(draw.fRC->getBounds()); |
+ SkRect bitmapRect = SkRect::MakeWH(width(), height()); |
+ |
+ // This bitmap is solid if and only if the following holds. |
+ // Note that this might be overly conservative: |
+ // - Paint is solid color |
+ // - Clip rect is an actual rectangle. |
+ // - The rect we're drawing contains the clip rect. |
+ // That is, all of clip rect will be colored by the rect. |
+ // - Clip rect contains the bitmap rect. |
+ // That is, we're not clipping to a portion of this bitmap. |
Tom Hudson
2013/02/25 17:16:04
You mention "bitmap", but when we're on the border
|
+ if (isSolidColorPaint(paint) && |
+ draw.fRC->isRect() && |
+ rect.contains(clipRect) && |
+ clipRect.contains(bitmapRect)) { |
+ isSolidColor_ = true; |
+ color_ = paint.getColor(); |
+ } |
+ else { |
+ isSolidColor_ = false; |
+ } |
} |
void AnalysisDevice::drawOval(const SkDraw&, const SkRect& oval, |
const SkPaint& paint) { |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
void AnalysisDevice::drawPath(const SkDraw&, const SkPath& path, |
@@ -73,6 +147,7 @@ void AnalysisDevice::drawPath(const SkDraw&, const SkPath& path, |
estimatedCost_ += 300; |
} |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
void AnalysisDevice::drawBitmap(const SkDraw&, const SkBitmap& bitmap, |
@@ -80,17 +155,20 @@ void AnalysisDevice::drawBitmap(const SkDraw&, const SkBitmap& bitmap, |
const SkMatrix& matrix, const SkPaint& paint) |
{ |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
void AnalysisDevice::drawSprite(const SkDraw&, const SkBitmap& bitmap, |
int x, int y, const SkPaint& paint) { |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
void AnalysisDevice::drawBitmapRect(const SkDraw&, const SkBitmap&, |
const SkRect* srcOrNull, const SkRect& dst, |
const SkPaint& paint) { |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
@@ -98,6 +176,7 @@ void AnalysisDevice::drawText(const SkDraw&, const void* text, size_t len, |
SkScalar x, SkScalar y, const SkPaint& paint) |
{ |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
void AnalysisDevice::drawPosText(const SkDraw& draw, const void* text, size_t len, |
@@ -106,12 +185,14 @@ void AnalysisDevice::drawPosText(const SkDraw& draw, const void* text, size_t le |
// FIXME: On Z620, every glyph cache miss costs us about 10us. |
// We don't have a good mechanism for predicting glyph cache misses. |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
void AnalysisDevice::drawTextOnPath(const SkDraw&, const void* text, size_t len, |
const SkPath& path, const SkMatrix* matrix, |
const SkPaint& paint) { |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
#ifdef SK_BUILD_FOR_ANDROID |
@@ -121,6 +202,7 @@ void AnalysisDevice::drawPosTextOnPath(const SkDraw& draw, const void* text, |
const SkPath& path, const SkMatrix* matrix) |
{ |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
#endif |
@@ -131,19 +213,21 @@ void AnalysisDevice::drawVertices(const SkDraw&, SkCanvas::VertexMode, |
const uint16_t indices[], int indexCount, |
const SkPaint& paint) { |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
void AnalysisDevice::drawDevice(const SkDraw&, SkDevice*, int x, int y, |
const SkPaint&) { |
++estimatedCost_; |
+ isSolidColor_ = false; |
} |
AnalysisCanvas::AnalysisCanvas(AnalysisDevice* device) |
- : INHERITED(device) { |
- |
+ : INHERITED(device) |
+ , saveDepth_(0) { |
} |
AnalysisCanvas::~AnalysisCanvas() { |
@@ -154,11 +238,18 @@ bool AnalysisCanvas::isCheap() const { |
return getEstimatedCost() < gPictureCostThreshold; |
} |
+bool AnalysisCanvas::getColorIfSolid(SkColor* color) const { |
+ return (static_cast<AnalysisDevice*>(getDevice()))->getColorIfSolid(color); |
+} |
+ |
+bool AnalysisCanvas::isTransparent() const { |
+ return (static_cast<AnalysisDevice*>(getDevice()))->isTransparent(); |
+} |
+ |
int AnalysisCanvas::getEstimatedCost() const { |
return (static_cast<AnalysisDevice*>(getDevice()))->getEstimatedCost(); |
} |
- |
bool AnalysisCanvas::clipRect(const SkRect& rect, SkRegion::Op op, |
bool doAA) { |
return INHERITED::clipRect(rect, op, doAA); |
@@ -174,17 +265,27 @@ bool AnalysisCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, |
return INHERITED::clipRect(rrect.getBounds(), op, doAA); |
} |
-int AnalysisCanvas::saveLayer(const SkRect* bounds, const SkPaint*, |
+int AnalysisCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint, |
SkCanvas::SaveFlags flags) { |
+ if (paint && !isSolidColorPaint(*paint)) |
+ (static_cast<AnalysisDevice*>(getDevice()))->setForceNotSolid(true); |
+ ++saveDepth_; |
+ |
// Actually saving a layer here could cause a new bitmap to be created |
// and real rendering to occur. |
- int count = SkCanvas::save(flags); |
+ int count = INHERITED::save(flags); |
if (bounds) { |
INHERITED::clipRectBounds(bounds, flags, NULL); |
} |
return count; |
} |
+void AnalysisCanvas::restore() { |
+ INHERITED::restore(); |
+ if (--saveDepth_ == 0) |
+ (static_cast<AnalysisDevice*>(getDevice()))->setForceNotSolid(false); |
Tom Hudson
2013/02/25 17:16:04
This looks really conservative: if we ever save a
|
+} |
+ |
} // namespace skia |