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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/tile_manager.h" | 5 #include "cc/tile_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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138 ManagedTileState::ManagedTileState() | 138 ManagedTileState::ManagedTileState() |
139 : can_use_gpu_memory(false), | 139 : can_use_gpu_memory(false), |
140 can_be_freed(true), | 140 can_be_freed(true), |
141 resource_is_being_initialized(false), | 141 resource_is_being_initialized(false), |
142 contents_swizzled(false), | 142 contents_swizzled(false), |
143 need_to_gather_pixel_refs(true), | 143 need_to_gather_pixel_refs(true), |
144 gpu_memmgr_stats_bin(NEVER_BIN), | 144 gpu_memmgr_stats_bin(NEVER_BIN), |
145 raster_state(IDLE_STATE), | 145 raster_state(IDLE_STATE), |
146 resolution(NON_IDEAL_RESOLUTION), | 146 resolution(NON_IDEAL_RESOLUTION), |
147 time_to_needed_in_seconds(std::numeric_limits<float>::infinity()), | 147 time_to_needed_in_seconds(std::numeric_limits<float>::infinity()), |
148 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()) { | 148 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()), |
149 picture_pile_analyzed(false) { | |
149 for (int i = 0; i < NUM_TREES; ++i) { | 150 for (int i = 0; i < NUM_TREES; ++i) { |
150 tree_bin[i] = NEVER_BIN; | 151 tree_bin[i] = NEVER_BIN; |
151 bin[i] = NEVER_BIN; | 152 bin[i] = NEVER_BIN; |
152 } | 153 } |
153 } | 154 } |
154 | 155 |
155 ManagedTileState::~ManagedTileState() { | 156 ManagedTileState::~ManagedTileState() { |
156 DCHECK(!resource); | 157 DCHECK(!resource); |
157 DCHECK(!resource_is_being_initialized); | 158 DCHECK(!resource_is_being_initialized); |
158 } | 159 } |
159 | 160 |
160 scoped_ptr<base::Value> ManagedTileState::AsValue() const { | 161 scoped_ptr<base::Value> ManagedTileState::AsValue() const { |
161 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); | 162 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); |
162 state->SetBoolean("can_use_gpu_memory", can_use_gpu_memory); | 163 state->SetBoolean("can_use_gpu_memory", can_use_gpu_memory); |
163 state->SetBoolean("can_be_freed", can_be_freed); | 164 state->SetBoolean("can_be_freed", can_be_freed); |
164 state->SetBoolean("has_resource", resource.get() != 0); | 165 state->SetBoolean("has_resource", resource.get() != 0); |
165 state->SetBoolean("resource_is_being_initialized", resource_is_being_initializ ed); | 166 state->SetBoolean("resource_is_being_initialized", resource_is_being_initializ ed); |
166 state->Set("raster_state", TileRasterStateAsValue(raster_state).release()); | 167 state->Set("raster_state", TileRasterStateAsValue(raster_state).release()); |
167 state->Set("bin.0", TileManagerBinAsValue(bin[ACTIVE_TREE]).release()); | 168 state->Set("bin.0", TileManagerBinAsValue(bin[ACTIVE_TREE]).release()); |
168 state->Set("bin.1", TileManagerBinAsValue(bin[PENDING_TREE]).release()); | 169 state->Set("bin.1", TileManagerBinAsValue(bin[PENDING_TREE]).release()); |
169 state->Set("gpu_memmgr_stats_bin", TileManagerBinAsValue(bin[ACTIVE_TREE]).rel ease()); | 170 state->Set("gpu_memmgr_stats_bin", TileManagerBinAsValue(bin[ACTIVE_TREE]).rel ease()); |
170 state->Set("resolution", TileResolutionAsValue(resolution).release()); | 171 state->Set("resolution", TileResolutionAsValue(resolution).release()); |
171 state->Set("time_to_needed_in_seconds", MathUtil::asValueSafely(time_to_needed _in_seconds).release()); | 172 state->Set("time_to_needed_in_seconds", MathUtil::asValueSafely(time_to_needed _in_seconds).release()); |
172 state->Set("distance_to_visible_in_pixels", MathUtil::asValueSafely(distance_t o_visible_in_pixels).release()); | 173 state->Set("distance_to_visible_in_pixels", MathUtil::asValueSafely(distance_t o_visible_in_pixels).release()); |
Sami
2013/03/05 20:18:31
Please also record the analysis result here.
| |
173 return state.PassAs<base::Value>(); | 174 return state.PassAs<base::Value>(); |
174 } | 175 } |
175 | 176 |
176 TileManager::TileManager( | 177 TileManager::TileManager( |
177 TileManagerClient* client, | 178 TileManagerClient* client, |
178 ResourceProvider* resource_provider, | 179 ResourceProvider* resource_provider, |
179 size_t num_raster_threads, | 180 size_t num_raster_threads, |
180 bool use_cheapness_estimator) | 181 bool use_cheapness_estimator, |
182 bool use_color_estimator, | |
183 bool prediction_benchmarking) | |
181 : client_(client), | 184 : client_(client), |
182 resource_pool_(ResourcePool::Create(resource_provider)), | 185 resource_pool_(ResourcePool::Create(resource_provider)), |
183 raster_worker_pool_(RasterWorkerPool::Create(this, num_raster_threads)), | 186 raster_worker_pool_(RasterWorkerPool::Create(this, num_raster_threads)), |
184 manage_tiles_pending_(false), | 187 manage_tiles_pending_(false), |
185 manage_tiles_call_count_(0), | 188 manage_tiles_call_count_(0), |
186 bytes_pending_upload_(0), | 189 bytes_pending_upload_(0), |
187 has_performed_uploads_since_last_flush_(false), | 190 has_performed_uploads_since_last_flush_(false), |
188 ever_exceeded_memory_budget_(false), | 191 ever_exceeded_memory_budget_(false), |
189 record_rendering_stats_(false), | 192 record_rendering_stats_(false), |
190 use_cheapness_estimator_(use_cheapness_estimator), | 193 use_cheapness_estimator_(use_cheapness_estimator), |
194 use_color_estimator_(use_color_estimator), | |
191 allow_cheap_tasks_(true), | 195 allow_cheap_tasks_(true), |
192 did_schedule_cheap_tasks_(false) { | 196 did_schedule_cheap_tasks_(false), |
197 prediction_benchmarking_(prediction_benchmarking) { | |
193 for (int i = 0; i < NUM_STATES; ++i) { | 198 for (int i = 0; i < NUM_STATES; ++i) { |
194 for (int j = 0; j < NUM_TREES; ++j) { | 199 for (int j = 0; j < NUM_TREES; ++j) { |
195 for (int k = 0; k < NUM_BINS; ++k) | 200 for (int k = 0; k < NUM_BINS; ++k) |
196 raster_state_count_[i][j][k] = 0; | 201 raster_state_count_[i][j][k] = 0; |
197 } | 202 } |
198 } | 203 } |
199 } | 204 } |
200 | 205 |
201 TileManager::~TileManager() { | 206 TileManager::~TileManager() { |
202 // Reset global state and manage. This should cause | 207 // Reset global state and manage. This should cause |
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364 DidTileTreeBinChange(tile, | 369 DidTileTreeBinChange(tile, |
365 bin_map[BinFromTilePriority(tile->priority(ACTIVE_TREE))], | 370 bin_map[BinFromTilePriority(tile->priority(ACTIVE_TREE))], |
366 ACTIVE_TREE); | 371 ACTIVE_TREE); |
367 DidTileTreeBinChange(tile, | 372 DidTileTreeBinChange(tile, |
368 bin_map[BinFromTilePriority(tile->priority(PENDING_TREE))], | 373 bin_map[BinFromTilePriority(tile->priority(PENDING_TREE))], |
369 PENDING_TREE); | 374 PENDING_TREE); |
370 | 375 |
371 for (int i = 0; i < NUM_BIN_PRIORITIES; ++i) | 376 for (int i = 0; i < NUM_BIN_PRIORITIES; ++i) |
372 mts.bin[i] = bin_map[mts.bin[i]]; | 377 mts.bin[i] = bin_map[mts.bin[i]]; |
373 | 378 |
374 if (tile->priority(ACTIVE_TREE).is_live || | 379 if (!tile->managed_state().resource && |
375 tile->priority(PENDING_TREE).is_live || | 380 !tile->managed_state().resource_is_being_initialized && |
376 tile->managed_state().resource || | 381 !tile->priority(ACTIVE_TREE).is_live && |
377 tile->managed_state().resource_is_being_initialized) { | 382 !tile->priority(PENDING_TREE).is_live) |
378 live_or_allocated_tiles_.push_back(tile); | 383 continue; |
379 } | 384 |
385 live_or_allocated_tiles_.push_back(tile); | |
380 } | 386 } |
381 TRACE_COUNTER_ID1("cc", "LiveOrAllocatedTileCount", this, | 387 TRACE_COUNTER_ID1("cc", "LiveOrAllocatedTileCount", this, |
382 live_or_allocated_tiles_.size()); | 388 live_or_allocated_tiles_.size()); |
383 | 389 |
384 SortTiles(); | 390 SortTiles(); |
385 | 391 |
386 // Assign gpu memory and determine what tiles need to be rasterized. | 392 // Assign gpu memory and determine what tiles need to be rasterized. |
387 AssignGpuMemoryToTiles(); | 393 AssignGpuMemoryToTiles(); |
388 | 394 |
389 TRACE_EVENT_INSTANT1("cc", "DidManage", "state", | 395 TRACE_EVENT_INSTANT1("cc", "DidManage", "state", |
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449 did_schedule_cheap_tasks_ = false; | 455 did_schedule_cheap_tasks_ = false; |
450 } | 456 } |
451 | 457 |
452 void TileManager::GetMemoryStats( | 458 void TileManager::GetMemoryStats( |
453 size_t* memoryRequiredBytes, | 459 size_t* memoryRequiredBytes, |
454 size_t* memoryNiceToHaveBytes, | 460 size_t* memoryNiceToHaveBytes, |
455 size_t* memoryUsedBytes) const { | 461 size_t* memoryUsedBytes) const { |
456 *memoryRequiredBytes = 0; | 462 *memoryRequiredBytes = 0; |
457 *memoryNiceToHaveBytes = 0; | 463 *memoryNiceToHaveBytes = 0; |
458 *memoryUsedBytes = 0; | 464 *memoryUsedBytes = 0; |
459 for (size_t i = 0; i < live_or_allocated_tiles_.size(); i++) { | 465 for (size_t i = 0; i < live_or_allocated_tiles_.size(); i++) { |
Sami
2013/03/05 20:18:31
Do we need to skip solid/empty tiles here?
| |
460 const Tile* tile = live_or_allocated_tiles_[i]; | 466 const Tile* tile = live_or_allocated_tiles_[i]; |
461 const ManagedTileState& mts = tile->managed_state(); | 467 const ManagedTileState& mts = tile->managed_state(); |
462 size_t tile_bytes = tile->bytes_consumed_if_allocated(); | 468 size_t tile_bytes = tile->bytes_consumed_if_allocated(); |
463 if (mts.gpu_memmgr_stats_bin == NOW_BIN) | 469 if (mts.gpu_memmgr_stats_bin == NOW_BIN) |
464 *memoryRequiredBytes += tile_bytes; | 470 *memoryRequiredBytes += tile_bytes; |
465 if (mts.gpu_memmgr_stats_bin != NEVER_BIN) | 471 if (mts.gpu_memmgr_stats_bin != NEVER_BIN) |
466 *memoryNiceToHaveBytes += tile_bytes; | 472 *memoryNiceToHaveBytes += tile_bytes; |
467 if (mts.can_use_gpu_memory) | 473 if (mts.can_use_gpu_memory) |
468 *memoryUsedBytes += tile_bytes; | 474 *memoryUsedBytes += tile_bytes; |
469 } | 475 } |
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572 // By clearing the tiles_that_need_to_be_rasterized_ vector and | 578 // By clearing the tiles_that_need_to_be_rasterized_ vector and |
573 // tiles_with_image_decoding_tasks_ list above we move all tiles | 579 // tiles_with_image_decoding_tasks_ list above we move all tiles |
574 // currently waiting for raster to idle state. | 580 // currently waiting for raster to idle state. |
575 // Call DidTileRasterStateChange() for each of these tiles to | 581 // Call DidTileRasterStateChange() for each of these tiles to |
576 // have this state change take effect. | 582 // have this state change take effect. |
577 // Some memory cannot be released. We figure out how much in this | 583 // Some memory cannot be released. We figure out how much in this |
578 // loop as well. | 584 // loop as well. |
579 for (TileVector::iterator it = live_or_allocated_tiles_.begin(); | 585 for (TileVector::iterator it = live_or_allocated_tiles_.begin(); |
580 it != live_or_allocated_tiles_.end(); ++it) { | 586 it != live_or_allocated_tiles_.end(); ++it) { |
581 Tile* tile = *it; | 587 Tile* tile = *it; |
582 if (!tile->managed_state().can_be_freed) | 588 if (tile->is_solid_color() || tile->is_transparent()) |
589 continue; | |
590 | |
591 ManagedTileState& managed_state = tile->managed_state(); | |
592 if (!managed_state.can_be_freed) | |
583 unreleasable_bytes += tile->bytes_consumed_if_allocated(); | 593 unreleasable_bytes += tile->bytes_consumed_if_allocated(); |
584 if (tile->managed_state().raster_state == WAITING_FOR_RASTER_STATE) | 594 if (managed_state.raster_state == WAITING_FOR_RASTER_STATE) |
585 DidTileRasterStateChange(tile, IDLE_STATE); | 595 DidTileRasterStateChange(tile, IDLE_STATE); |
586 } | 596 } |
587 | 597 |
588 size_t bytes_allocatable = global_state_.memory_limit_in_bytes - unreleasable_ bytes; | 598 size_t bytes_allocatable = global_state_.memory_limit_in_bytes - unreleasable_ bytes; |
589 size_t bytes_that_exceeded_memory_budget_in_now_bin = 0; | 599 size_t bytes_that_exceeded_memory_budget_in_now_bin = 0; |
590 size_t bytes_left = bytes_allocatable; | 600 size_t bytes_left = bytes_allocatable; |
591 for (TileVector::iterator it = live_or_allocated_tiles_.begin(); it != live_or _allocated_tiles_.end(); ++it) { | 601 for (TileVector::iterator it = live_or_allocated_tiles_.begin(); it != live_or _allocated_tiles_.end(); ++it) { |
592 Tile* tile = *it; | 602 Tile* tile = *it; |
603 if (tile->is_solid_color() || tile->is_transparent()) | |
604 continue; | |
605 | |
606 ManagedTileState& managed_state = tile->managed_state(); | |
Sami
2013/03/05 20:18:31
The rest of the file calls this managed_tile_state
| |
593 size_t tile_bytes = tile->bytes_consumed_if_allocated(); | 607 size_t tile_bytes = tile->bytes_consumed_if_allocated(); |
594 ManagedTileState& managed_tile_state = tile->managed_state(); | 608 if (!managed_state.can_be_freed) |
595 if (!managed_tile_state.can_be_freed) | |
596 continue; | 609 continue; |
597 if (managed_tile_state.bin[HIGH_PRIORITY_BIN] == NEVER_BIN && | 610 if (managed_state.bin[HIGH_PRIORITY_BIN] == NEVER_BIN && |
598 managed_tile_state.bin[LOW_PRIORITY_BIN] == NEVER_BIN) { | 611 managed_state.bin[LOW_PRIORITY_BIN] == NEVER_BIN) { |
599 managed_tile_state.can_use_gpu_memory = false; | 612 managed_state.can_use_gpu_memory = false; |
600 FreeResourcesForTile(tile); | 613 FreeResourcesForTile(tile); |
601 continue; | 614 continue; |
602 } | 615 } |
603 if (tile_bytes > bytes_left) { | 616 if (tile_bytes > bytes_left) { |
604 managed_tile_state.can_use_gpu_memory = false; | 617 managed_state.can_use_gpu_memory = false; |
605 if (managed_tile_state.bin[HIGH_PRIORITY_BIN] == NOW_BIN || | 618 if (managed_state.bin[HIGH_PRIORITY_BIN] == NOW_BIN || |
606 managed_tile_state.bin[LOW_PRIORITY_BIN] == NOW_BIN) | 619 managed_state.bin[LOW_PRIORITY_BIN] == NOW_BIN) |
607 bytes_that_exceeded_memory_budget_in_now_bin += tile_bytes; | 620 bytes_that_exceeded_memory_budget_in_now_bin += tile_bytes; |
608 FreeResourcesForTile(tile); | 621 FreeResourcesForTile(tile); |
609 continue; | 622 continue; |
610 } | 623 } |
611 bytes_left -= tile_bytes; | 624 bytes_left -= tile_bytes; |
612 managed_tile_state.can_use_gpu_memory = true; | 625 managed_state.can_use_gpu_memory = true; |
613 if (!managed_tile_state.resource && | 626 if (!managed_state.resource && |
614 !managed_tile_state.resource_is_being_initialized) { | 627 !managed_state.resource_is_being_initialized) { |
615 tiles_that_need_to_be_rasterized_.push_back(tile); | 628 tiles_that_need_to_be_rasterized_.push_back(tile); |
616 DidTileRasterStateChange(tile, WAITING_FOR_RASTER_STATE); | 629 DidTileRasterStateChange(tile, WAITING_FOR_RASTER_STATE); |
617 } | 630 } |
618 } | 631 } |
619 | 632 |
620 ever_exceeded_memory_budget_ |= | 633 ever_exceeded_memory_budget_ |= |
621 bytes_that_exceeded_memory_budget_in_now_bin > 0; | 634 bytes_that_exceeded_memory_budget_in_now_bin > 0; |
622 if (ever_exceeded_memory_budget_) { | 635 if (ever_exceeded_memory_budget_) { |
623 TRACE_COUNTER_ID2("cc", "over_memory_budget", this, | 636 TRACE_COUNTER_ID2("cc", "over_memory_budget", this, |
624 "budget", global_state_.memory_limit_in_bytes, | 637 "budget", global_state_.memory_limit_in_bytes, |
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657 | 670 |
658 void TileManager::DispatchMoreTasks() { | 671 void TileManager::DispatchMoreTasks() { |
659 if (did_schedule_cheap_tasks_) | 672 if (did_schedule_cheap_tasks_) |
660 allow_cheap_tasks_ = false; | 673 allow_cheap_tasks_ = false; |
661 | 674 |
662 // Because tiles in the image decoding list have higher priorities, we | 675 // Because tiles in the image decoding list have higher priorities, we |
663 // need to process those tiles first before we start to handle the tiles | 676 // need to process those tiles first before we start to handle the tiles |
664 // in the need_to_be_rasterized queue. | 677 // in the need_to_be_rasterized queue. |
665 for(TileList::iterator it = tiles_with_image_decoding_tasks_.begin(); | 678 for(TileList::iterator it = tiles_with_image_decoding_tasks_.begin(); |
666 it != tiles_with_image_decoding_tasks_.end(); ) { | 679 it != tiles_with_image_decoding_tasks_.end(); ) { |
680 Tile* tile = *it; | |
Sami
2013/03/05 20:18:31
This looks unused.
| |
681 ManagedTileState& managed_state = (*it)->managed_state(); | |
Sami
2013/03/05 20:18:31
Is the idea that tiles with image decoding tasks a
| |
667 DispatchImageDecodeTasksForTile(*it); | 682 DispatchImageDecodeTasksForTile(*it); |
668 ManagedTileState& managed_state = (*it)->managed_state(); | |
669 if (managed_state.pending_pixel_refs.empty()) { | 683 if (managed_state.pending_pixel_refs.empty()) { |
670 if (!CanDispatchRasterTask(*it)) | 684 if (!CanDispatchRasterTask(*it)) |
671 return; | 685 return; |
672 DispatchOneRasterTask(*it); | 686 DispatchOneRasterTask(*it); |
673 tiles_with_image_decoding_tasks_.erase(it++); | 687 tiles_with_image_decoding_tasks_.erase(it++); |
674 } else { | 688 } else { |
675 ++it; | 689 ++it; |
676 } | 690 } |
677 } | 691 } |
678 | 692 |
679 // Process all tiles in the need_to_be_rasterized queue. If a tile has | 693 // Process all tiles in the need_to_be_rasterized queue. If a tile has |
680 // image decoding tasks, put it to the back of the image decoding list. | 694 // image decoding tasks, put it to the back of the image decoding list. |
681 while (!tiles_that_need_to_be_rasterized_.empty()) { | 695 while (!tiles_that_need_to_be_rasterized_.empty()) { |
682 Tile* tile = tiles_that_need_to_be_rasterized_.back(); | 696 Tile* tile = tiles_that_need_to_be_rasterized_.back(); |
697 ManagedTileState& managed_state = tile->managed_state(); | |
Sami
2013/03/05 20:18:31
This function is getting long -- mind the analysis
| |
698 | |
699 if ((use_cheapness_estimator_ || | |
700 use_color_estimator_) && | |
701 !managed_state.picture_pile_analyzed) { | |
702 tile->picture_pile()->AnalyzeInRect(tile->content_rect(), | |
703 tile->contents_scale(), | |
704 &managed_state.picture_pile_analysis); | |
705 managed_state.picture_pile_analysis.is_cheap_to_raster &= | |
706 use_cheapness_estimator_; | |
707 managed_state.picture_pile_analysis.is_solid_color &= | |
708 use_color_estimator_; | |
709 managed_state.picture_pile_analysis.is_transparent &= | |
710 use_color_estimator_; | |
711 managed_state.picture_pile_analyzed = true; | |
712 } | |
713 | |
714 if (managed_state.picture_pile_analysis.is_solid_color || | |
715 managed_state.picture_pile_analysis.is_transparent) { | |
716 DidTileRasterStateChange(tile, IDLE_STATE); | |
717 tiles_that_need_to_be_rasterized_.pop_back(); | |
718 continue; | |
719 } | |
720 | |
683 DispatchImageDecodeTasksForTile(tile); | 721 DispatchImageDecodeTasksForTile(tile); |
684 ManagedTileState& managed_state = tile->managed_state(); | |
685 if (!managed_state.pending_pixel_refs.empty()) { | 722 if (!managed_state.pending_pixel_refs.empty()) { |
686 tiles_with_image_decoding_tasks_.push_back(tile); | 723 tiles_with_image_decoding_tasks_.push_back(tile); |
687 } else { | 724 } else { |
688 if (!CanDispatchRasterTask(tile)) | 725 if (!CanDispatchRasterTask(tile)) |
689 return; | 726 return; |
690 DispatchOneRasterTask(tile); | 727 DispatchOneRasterTask(tile); |
691 } | 728 } |
692 tiles_that_need_to_be_rasterized_.pop_back(); | 729 tiles_that_need_to_be_rasterized_.pop_back(); |
693 } | 730 } |
694 } | 731 } |
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787 return resource.Pass(); | 824 return resource.Pass(); |
788 } | 825 } |
789 | 826 |
790 void TileManager::DispatchOneRasterTask(scoped_refptr<Tile> tile) { | 827 void TileManager::DispatchOneRasterTask(scoped_refptr<Tile> tile) { |
791 TRACE_EVENT0("cc", "TileManager::DispatchOneRasterTask"); | 828 TRACE_EVENT0("cc", "TileManager::DispatchOneRasterTask"); |
792 scoped_ptr<ResourcePool::Resource> resource = PrepareTileForRaster(tile); | 829 scoped_ptr<ResourcePool::Resource> resource = PrepareTileForRaster(tile); |
793 ResourceProvider::ResourceId resource_id = resource->id(); | 830 ResourceProvider::ResourceId resource_id = resource->id(); |
794 uint8* buffer = | 831 uint8* buffer = |
795 resource_pool_->resource_provider()->mapPixelBuffer(resource_id); | 832 resource_pool_->resource_provider()->mapPixelBuffer(resource_id); |
796 | 833 |
797 bool is_cheap = use_cheapness_estimator_ && allow_cheap_tasks_ && | 834 ManagedTileState& managed_state = tile->managed_state(); |
798 tile->picture_pile()->IsCheapInRect(tile->content_rect_, | 835 bool is_cheap_to_raster = |
799 tile->contents_scale()); | 836 managed_state.picture_pile_analysis.is_cheap_to_raster; |
Sami
2013/03/05 20:18:31
Nit: indent by 4.
| |
800 raster_worker_pool_->PostRasterTaskAndReply( | 837 raster_worker_pool_->PostRasterTaskAndReply( |
801 tile->picture_pile(), | 838 tile->picture_pile(), |
802 is_cheap, | 839 allow_cheap_tasks_ && is_cheap_to_raster, |
803 base::Bind(&TileManager::RunRasterTask, | 840 base::Bind(&TileManager::RunRasterTask, |
804 buffer, | 841 buffer, |
805 tile->content_rect(), | 842 tile->content_rect(), |
806 tile->contents_scale(), | 843 tile->contents_scale(), |
807 GetRasterTaskMetadata(*tile)), | 844 GetRasterTaskMetadata(*tile)), |
808 base::Bind(&TileManager::OnRasterTaskCompleted, | 845 base::Bind(&TileManager::OnRasterTaskCompleted, |
809 base::Unretained(this), | 846 base::Unretained(this), |
810 tile, | 847 tile, |
811 base::Passed(&resource), | 848 base::Passed(&resource), |
812 manage_tiles_call_count_)); | 849 manage_tiles_call_count_)); |
813 did_schedule_cheap_tasks_ |= is_cheap; | 850 did_schedule_cheap_tasks_ |= (allow_cheap_tasks_ && is_cheap_to_raster); |
814 } | 851 } |
815 | 852 |
816 TileManager::RasterTaskMetadata TileManager::GetRasterTaskMetadata( | 853 TileManager::RasterTaskMetadata TileManager::GetRasterTaskMetadata( |
817 const Tile& tile) const { | 854 const Tile& tile) const { |
818 RasterTaskMetadata metadata; | 855 RasterTaskMetadata metadata; |
819 const ManagedTileState& mts = tile.managed_state(); | 856 const ManagedTileState& mts = tile.managed_state(); |
820 metadata.use_cheapness_estimator = use_cheapness_estimator_; | 857 metadata.prediction_benchmarking = prediction_benchmarking_; |
821 metadata.is_tile_in_pending_tree_now_bin = | 858 metadata.is_tile_in_pending_tree_now_bin = |
822 mts.tree_bin[PENDING_TREE] == NOW_BIN; | 859 mts.tree_bin[PENDING_TREE] == NOW_BIN; |
823 metadata.tile_resolution = mts.resolution; | 860 metadata.tile_resolution = mts.resolution; |
824 metadata.layer_id = tile.layer_id(); | 861 metadata.layer_id = tile.layer_id(); |
825 return metadata; | 862 return metadata; |
826 } | 863 } |
827 | 864 |
828 void TileManager::OnRasterTaskCompleted( | 865 void TileManager::OnRasterTaskCompleted( |
829 scoped_refptr<Tile> tile, | 866 scoped_refptr<Tile> tile, |
830 scoped_ptr<ResourcePool::Resource> resource, | 867 scoped_ptr<ResourcePool::Resource> resource, |
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951 stats->totalRasterizeTime += duration; | 988 stats->totalRasterizeTime += duration; |
952 if (metadata.is_tile_in_pending_tree_now_bin) | 989 if (metadata.is_tile_in_pending_tree_now_bin) |
953 stats->totalRasterizeTimeForNowBinsOnPendingTree += duration; | 990 stats->totalRasterizeTimeForNowBinsOnPendingTree += duration; |
954 | 991 |
955 UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.PictureRasterTimeMS", | 992 UMA_HISTOGRAM_CUSTOM_COUNTS("Renderer4.PictureRasterTimeMS", |
956 duration.InMilliseconds(), | 993 duration.InMilliseconds(), |
957 0, | 994 0, |
958 10, | 995 10, |
959 10); | 996 10); |
960 | 997 |
961 if (metadata.use_cheapness_estimator) { | 998 if (metadata.prediction_benchmarking) { |
962 bool is_predicted_cheap = | 999 PicturePileImpl::Analysis analysis; |
963 picture_pile->IsCheapInRect(rect, contents_scale); | 1000 picture_pile->AnalyzeInRect(rect, contents_scale, &analysis); |
1001 bool is_predicted_cheap = analysis.is_cheap_to_raster; | |
964 bool is_actually_cheap = duration.InMillisecondsF() <= 1.0f; | 1002 bool is_actually_cheap = duration.InMillisecondsF() <= 1.0f; |
965 RecordCheapnessPredictorResults(is_predicted_cheap, is_actually_cheap); | 1003 RecordCheapnessPredictorResults(is_predicted_cheap, is_actually_cheap); |
1004 | |
1005 RecordSolidColorPredictorResults( | |
1006 reinterpret_cast<SkColor*>(bitmap.getPixels()), | |
1007 bitmap.getSize() / bitmap.bytesPerPixel(), | |
1008 analysis.is_solid_color, | |
1009 analysis.solid_color, | |
1010 analysis.is_transparent); | |
966 } | 1011 } |
967 } | 1012 } |
968 } | 1013 } |
969 | 1014 |
970 // static | 1015 // static |
971 void TileManager::RecordCheapnessPredictorResults(bool is_predicted_cheap, | 1016 void TileManager::RecordCheapnessPredictorResults(bool is_predicted_cheap, |
972 bool is_actually_cheap) { | 1017 bool is_actually_cheap) { |
973 if (is_predicted_cheap && !is_actually_cheap) | 1018 if (is_predicted_cheap && !is_actually_cheap) |
974 UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorBadlyWrong", true); | 1019 UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorBadlyWrong", true); |
975 else if (!is_predicted_cheap && is_actually_cheap) | 1020 else if (!is_predicted_cheap && is_actually_cheap) |
976 UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorSafelyWrong", true); | 1021 UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorSafelyWrong", true); |
977 | 1022 |
978 UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorAccuracy", | 1023 UMA_HISTOGRAM_BOOLEAN("Renderer4.CheapPredictorAccuracy", |
979 is_predicted_cheap == is_actually_cheap); | 1024 is_predicted_cheap == is_actually_cheap); |
980 } | 1025 } |
981 | 1026 |
982 // static | 1027 // static |
1028 void TileManager::RecordSolidColorPredictorResults( | |
1029 const SkColor* actual_colors, | |
1030 size_t color_count, | |
1031 bool is_predicted_solid, | |
1032 SkColor predicted_color, | |
1033 bool is_predicted_transparent) { | |
1034 DCHECK_GT(color_count, 0); | |
1035 | |
1036 bool is_actually_solid = true; | |
1037 bool is_transparent = true; | |
1038 | |
1039 SkColor actual_color = *actual_colors; | |
1040 for (int i = 0; i < color_count; ++i) { | |
1041 SkColor current_color = actual_colors[i]; | |
1042 if (current_color != actual_color || | |
1043 SkColorGetA(current_color) != 255) | |
1044 is_actually_solid = false; | |
1045 | |
1046 if (SkColorGetA(current_color) != 0) | |
1047 is_transparent = false; | |
1048 } | |
Sami
2013/03/05 20:18:31
Add if (!is_actually_solid || !is_transparent) bre
| |
1049 | |
1050 if (is_predicted_solid && !is_actually_solid) | |
1051 UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongActualNotSolid", true); | |
1052 else if (is_predicted_solid && | |
1053 is_actually_solid && | |
1054 predicted_color != actual_color) | |
1055 UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongColor", true); | |
1056 else if (!is_predicted_solid && is_actually_solid) | |
1057 UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.WrongActualSolid", true); | |
1058 | |
1059 bool correct_guess = (is_predicted_solid && is_actually_solid && | |
1060 predicted_color == actual_color) || | |
1061 (!is_predicted_solid && !is_actually_solid); | |
1062 UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.Accuracy", correct_guess); | |
1063 | |
1064 if (correct_guess) | |
1065 UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsCorrectSolid", | |
1066 is_predicted_solid); | |
1067 | |
1068 if (is_predicted_transparent) | |
1069 UMA_HISTOGRAM_BOOLEAN( | |
1070 "Renderer4.ColorPredictor.PredictedTransparentIsActually", | |
1071 is_transparent); | |
1072 UMA_HISTOGRAM_BOOLEAN("Renderer4.ColorPredictor.IsActuallyTransparent", | |
1073 is_transparent); | |
1074 } | |
1075 | |
1076 // static | |
983 void TileManager::RunImageDecodeTask(skia::LazyPixelRef* pixel_ref, | 1077 void TileManager::RunImageDecodeTask(skia::LazyPixelRef* pixel_ref, |
984 RenderingStats* stats) { | 1078 RenderingStats* stats) { |
985 TRACE_EVENT0("cc", "TileManager::RunImageDecodeTask"); | 1079 TRACE_EVENT0("cc", "TileManager::RunImageDecodeTask"); |
986 base::TimeTicks decode_begin_time; | 1080 base::TimeTicks decode_begin_time; |
987 if (stats) | 1081 if (stats) |
988 decode_begin_time = base::TimeTicks::HighResNow(); | 1082 decode_begin_time = base::TimeTicks::HighResNow(); |
989 pixel_ref->Decode(); | 1083 pixel_ref->Decode(); |
990 if (stats) { | 1084 if (stats) { |
991 stats->totalDeferredImageDecodeCount++; | 1085 stats->totalDeferredImageDecodeCount++; |
992 stats->totalDeferredImageDecodeTime += | 1086 stats->totalDeferredImageDecodeTime += |
993 base::TimeTicks::HighResNow() - decode_begin_time; | 1087 base::TimeTicks::HighResNow() - decode_begin_time; |
994 } | 1088 } |
995 } | 1089 } |
996 | 1090 |
997 } // namespace cc | 1091 } // namespace cc |
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