| Index: sdk/lib/io/socket_stream_impl.dart
|
| diff --git a/sdk/lib/io/socket_stream_impl.dart b/sdk/lib/io/socket_stream_impl.dart
|
| deleted file mode 100644
|
| index d156bd7e6f450fd1410c8ad336ed8a80825508b0..0000000000000000000000000000000000000000
|
| --- a/sdk/lib/io/socket_stream_impl.dart
|
| +++ /dev/null
|
| @@ -1,232 +0,0 @@
|
| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -part of dart.io;
|
| -
|
| -class _SocketInputStream implements InputStream {
|
| - _SocketInputStream(Socket socket) : _socket = socket {
|
| - if (_socket._closed) _closed = true;
|
| - _socket.onClosed = _onClosed;
|
| - }
|
| -
|
| - List<int> read([int len]) {
|
| - return _socket.read(len);
|
| - }
|
| -
|
| - int readInto(List<int> buffer, [int offset = 0, int len]) {
|
| - if (_closed) return null;
|
| - if (len == null) len = buffer.length;
|
| - if (offset < 0) throw new StreamException("Illegal offset $offset");
|
| - if (len < 0) throw new StreamException("Illegal length $len");
|
| - return _socket.readList(buffer, offset, len);
|
| - }
|
| -
|
| - int available() => _socket.available();
|
| -
|
| - void pipe(OutputStream output, {bool close: true}) {
|
| - _pipe(this, output, close: close);
|
| - }
|
| -
|
| - void close() {
|
| - if (!_closed) {
|
| - _socket.close();
|
| - }
|
| - }
|
| -
|
| - bool get closed => _closed;
|
| -
|
| - void set onData(void callback()) {
|
| - _socket._onData = callback;
|
| - }
|
| -
|
| - void set onClosed(void callback()) {
|
| - _clientCloseHandler = callback;
|
| - _socket._onClosed = _onClosed;
|
| - }
|
| -
|
| - void set onError(void callback(e)) {
|
| - _onError = callback;
|
| - }
|
| -
|
| - void _onClosed() {
|
| - _closed = true;
|
| - if (_clientCloseHandler != null) {
|
| - _clientCloseHandler();
|
| - }
|
| - }
|
| -
|
| - bool _onSocketError(e) {
|
| - close();
|
| - if (_onError != null) {
|
| - _onError(e);
|
| - return true;
|
| - } else {
|
| - return false;
|
| - }
|
| - }
|
| -
|
| - Socket _socket;
|
| - bool _closed = false;
|
| - Function _clientCloseHandler;
|
| - Function _onError;
|
| -}
|
| -
|
| -
|
| -class _SocketOutputStream
|
| - extends _BaseOutputStream implements OutputStream {
|
| - _SocketOutputStream(Socket socket)
|
| - : _socket = socket, _pendingWrites = new _BufferList();
|
| -
|
| - bool write(List<int> buffer, [bool copyBuffer = true]) {
|
| - return _write(buffer, 0, buffer.length, copyBuffer);
|
| - }
|
| -
|
| - bool writeFrom(List<int> buffer, [int offset = 0, int len]) {
|
| - return _write(
|
| - buffer, offset, (len == null) ? buffer.length - offset : len, true);
|
| - }
|
| -
|
| - void flush() {
|
| - // Nothing to do on a socket output stream.
|
| - }
|
| -
|
| - void close() {
|
| - if (_closing) return;
|
| - _closing = true;
|
| - if (!_pendingWrites.isEmpty) {
|
| - // Mark the socket for close when all data is written.
|
| - _socket._onWrite = _onWrite;
|
| - } else {
|
| - // Close the socket for writing.
|
| - _socket._closeWrite();
|
| - _closed = true;
|
| - // Invoke the callback asynchronously.
|
| - Timer.run(() {
|
| - if (_onClosed != null) _onClosed();
|
| - });
|
| - }
|
| - }
|
| -
|
| - void destroy() {
|
| - _socket._onWrite = null;
|
| - _pendingWrites.clear();
|
| - _socket.close();
|
| - _closed = true;
|
| - }
|
| -
|
| - bool get closed => _closed;
|
| -
|
| - void set onNoPendingWrites(void callback()) {
|
| - _onNoPendingWrites = callback;
|
| - if (_onNoPendingWrites != null) {
|
| - _socket._onWrite = _onWrite;
|
| - }
|
| - }
|
| -
|
| - void set onClosed(void callback()) {
|
| - _onClosed = callback;
|
| - }
|
| -
|
| - bool _write(List<int> buffer, int offset, int len, bool copyBuffer) {
|
| - if (_closing || _closed) {
|
| - if (_error) return false;
|
| - _error = true;
|
| - var e = new StreamException.streamClosed();
|
| - if (_onError != null) {
|
| - _onError(e);
|
| - return false;
|
| - } else {
|
| - throw e;
|
| - }
|
| - }
|
| - int bytesWritten = 0;
|
| - if (_pendingWrites.isEmpty) {
|
| - // If nothing is buffered write as much as possible and buffer
|
| - // the rest.
|
| - try {
|
| - bytesWritten = _socket.writeList(buffer, offset, len);
|
| - if (bytesWritten == len) return true;
|
| - } catch (e) {
|
| - if (_error) return false;
|
| - _error = true;
|
| - if (_onError != null) {
|
| - _onError(e);
|
| - return false;
|
| - } else {
|
| - throw e;
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Place remaining data on the pending writes queue.
|
| - int notWrittenOffset = offset + bytesWritten;
|
| - if (copyBuffer) {
|
| - List<int> newBuffer =
|
| - buffer.getRange(notWrittenOffset, len - bytesWritten);
|
| - _pendingWrites.add(newBuffer);
|
| - } else {
|
| - assert(offset + len == buffer.length);
|
| - _pendingWrites.add(buffer, notWrittenOffset);
|
| - }
|
| - _socket._onWrite = _onWrite;
|
| - return false;
|
| - }
|
| -
|
| - void _onWrite() {
|
| - // Write as much buffered data to the socket as possible.
|
| - while (!_pendingWrites.isEmpty) {
|
| - List<int> buffer = _pendingWrites.first;
|
| - int offset = _pendingWrites.index;
|
| - int bytesToWrite = buffer.length - offset;
|
| - int bytesWritten;
|
| - try {
|
| - bytesWritten = _socket.writeList(buffer, offset, bytesToWrite);
|
| - } catch (e) {
|
| - _pendingWrites.clear();
|
| - if (_onError != null) _onError(e);
|
| - return;
|
| - }
|
| - _pendingWrites.removeBytes(bytesWritten);
|
| - if (bytesWritten < bytesToWrite) {
|
| - _socket._onWrite = _onWrite;
|
| - return;
|
| - }
|
| - }
|
| -
|
| - // All buffered data was written.
|
| - if (_closing) {
|
| - _socket._closeWrite();
|
| - _closed = true;
|
| - if (_onClosed != null) {
|
| - _onClosed();
|
| - }
|
| - } else {
|
| - if (_onNoPendingWrites != null) _onNoPendingWrites();
|
| - }
|
| - if (_onNoPendingWrites == null) {
|
| - _socket._onWrite = null;
|
| - } else {
|
| - _socket._onWrite = _onWrite;
|
| - }
|
| - }
|
| -
|
| - bool _onSocketError(e) {
|
| - destroy();
|
| - if (_error) return true;
|
| - if (_onError != null) {
|
| - _onError(e);
|
| - return true;
|
| - } else {
|
| - throw e;
|
| - }
|
| - }
|
| -
|
| - Socket _socket;
|
| - _BufferList _pendingWrites;
|
| - Function _onNoPendingWrites;
|
| - Function _onClosed;
|
| - bool _closing = false;
|
| - bool _closed = false;
|
| - bool _error = false;
|
| -}
|
|
|