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Unified Diff: tools/dom/src/chrome/socket.dart

Issue 12316032: Added more Chrome.* libraries to dart:chrome (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Added isMaximised override file Created 7 years, 10 months ago
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Index: tools/dom/src/chrome/socket.dart
diff --git a/tools/dom/src/chrome/socket.dart b/tools/dom/src/chrome/socket.dart
new file mode 100644
index 0000000000000000000000000000000000000000..c80296fec9360c35d84bdbd245d4d1d0832189ef
--- /dev/null
+++ b/tools/dom/src/chrome/socket.dart
@@ -0,0 +1,447 @@
+// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+// Generated from namespace: socket
+
+part of chrome;
+
+/**
+ * Types
+ */
+
+class SocketCreateOptions extends ChromeObject {
+ /*
+ * Public constructor
+ */
+ SocketCreateOptions({}) {
+ }
+
+ /*
+ * Private constructor
+ */
+ SocketCreateOptions._proxy(_jsObject) : super._proxy(_jsObject);
+}
+
+class SocketCreateInfo extends ChromeObject {
+ /*
+ * Public constructor
+ */
+ SocketCreateInfo({int socketId}) {
+ if (?socketId)
+ this.socketId = socketId;
+ }
+
+ /*
+ * Private constructor
+ */
+ SocketCreateInfo._proxy(_jsObject) : super._proxy(_jsObject);
+
+ /*
+ * Public accessors
+ */
+ /// The id of the newly created socket.
+ int get socketId => JS('int', '#.socketId', this._jsObject);
+
+ void set socketId(int socketId) {
+ JS('void', '#.socketId = #', this._jsObject, socketId);
+ }
+
+}
+
+class SocketAcceptInfo extends ChromeObject {
+ /*
+ * Public constructor
+ */
+ SocketAcceptInfo({int resultCode, int socketId}) {
+ if (?resultCode)
+ this.resultCode = resultCode;
+ if (?socketId)
+ this.socketId = socketId;
+ }
+
+ /*
+ * Private constructor
+ */
+ SocketAcceptInfo._proxy(_jsObject) : super._proxy(_jsObject);
+
+ /*
+ * Public accessors
+ */
+ int get resultCode => JS('int', '#.resultCode', this._jsObject);
+
+ void set resultCode(int resultCode) {
+ JS('void', '#.resultCode = #', this._jsObject, resultCode);
+ }
+
+ /// The id of the accepted socket.
+ int get socketId => JS('int', '#.socketId', this._jsObject);
+
+ void set socketId(int socketId) {
+ JS('void', '#.socketId = #', this._jsObject, socketId);
+ }
+
+}
+
+class SocketReadInfo extends ChromeObject {
+ /*
+ * Public constructor
+ */
+ SocketReadInfo({int resultCode, String data}) {
+ if (?resultCode)
+ this.resultCode = resultCode;
+ if (?data)
+ this.data = data;
+ }
+
+ /*
+ * Private constructor
+ */
+ SocketReadInfo._proxy(_jsObject) : super._proxy(_jsObject);
+
+ /*
+ * Public accessors
+ */
+ /// The resultCode returned from the underlying read() call.
+ int get resultCode => JS('int', '#.resultCode', this._jsObject);
+
+ void set resultCode(int resultCode) {
+ JS('void', '#.resultCode = #', this._jsObject, resultCode);
+ }
+
+ String get data => JS('String', '#.data', this._jsObject);
+
+ void set data(String data) {
+ JS('void', '#.data = #', this._jsObject, data);
+ }
+
+}
+
+class SocketWriteInfo extends ChromeObject {
+ /*
+ * Public constructor
+ */
+ SocketWriteInfo({int bytesWritten}) {
+ if (?bytesWritten)
+ this.bytesWritten = bytesWritten;
+ }
+
+ /*
+ * Private constructor
+ */
+ SocketWriteInfo._proxy(_jsObject) : super._proxy(_jsObject);
+
+ /*
+ * Public accessors
+ */
+ /// The number of bytes sent, or a negative error code.
+ int get bytesWritten => JS('int', '#.bytesWritten', this._jsObject);
+
+ void set bytesWritten(int bytesWritten) {
+ JS('void', '#.bytesWritten = #', this._jsObject, bytesWritten);
+ }
+
+}
+
+class SocketRecvFromInfo extends ChromeObject {
+ /*
+ * Public constructor
+ */
+ SocketRecvFromInfo({int resultCode, String data, String address, int port}) {
+ if (?resultCode)
+ this.resultCode = resultCode;
+ if (?data)
+ this.data = data;
+ if (?address)
+ this.address = address;
+ if (?port)
+ this.port = port;
+ }
+
+ /*
+ * Private constructor
+ */
+ SocketRecvFromInfo._proxy(_jsObject) : super._proxy(_jsObject);
+
+ /*
+ * Public accessors
+ */
+ /// The resultCode returned from the underlying recvfrom() call.
+ int get resultCode => JS('int', '#.resultCode', this._jsObject);
+
+ void set resultCode(int resultCode) {
+ JS('void', '#.resultCode = #', this._jsObject, resultCode);
+ }
+
+ String get data => JS('String', '#.data', this._jsObject);
+
+ void set data(String data) {
+ JS('void', '#.data = #', this._jsObject, data);
+ }
+
+ /// The address of the remote machine.
+ String get address => JS('String', '#.address', this._jsObject);
+
+ void set address(String address) {
+ JS('void', '#.address = #', this._jsObject, address);
+ }
+
+ int get port => JS('int', '#.port', this._jsObject);
+
+ void set port(int port) {
+ JS('void', '#.port = #', this._jsObject, port);
+ }
+
+}
+
+class SocketSocketInfo extends ChromeObject {
+ /*
+ * Public constructor
+ */
+ SocketSocketInfo({String socketType, bool connected, String peerAddress, int peerPort, String localAddress, int localPort}) {
+ if (?socketType)
+ this.socketType = socketType;
+ if (?connected)
+ this.connected = connected;
+ if (?peerAddress)
+ this.peerAddress = peerAddress;
+ if (?peerPort)
+ this.peerPort = peerPort;
+ if (?localAddress)
+ this.localAddress = localAddress;
+ if (?localPort)
+ this.localPort = localPort;
+ }
+
+ /*
+ * Private constructor
+ */
+ SocketSocketInfo._proxy(_jsObject) : super._proxy(_jsObject);
+
+ /*
+ * Public accessors
+ */
+ /// The type of the passed socket. This will be <code>tcp</code> or
+ /// <code>udp</code>.
+ String get socketType => JS('String', '#.socketType', this._jsObject);
+
+ void set socketType(String socketType) {
+ JS('void', '#.socketType = #', this._jsObject, socketType);
+ }
+
+ /// Whether or not the underlying socket is connected.<br/><br/> For
+ /// <code>tcp</code> sockets, this will remain true even if the remote peer has
+ /// disconnected. Reading or writing to the socket may then result in an error,
+ /// hinting that this socket should be disconnected via
+ /// <code>disconnect()</code>.<br/><br/> For <code>udp</code> sockets, this
+ /// just represents whether a default remote address has been specified for
+ /// reading and writing packets.
+ bool get connected => JS('bool', '#.connected', this._jsObject);
+
+ void set connected(bool connected) {
+ JS('void', '#.connected = #', this._jsObject, connected);
+ }
+
+ /// If the underlying socket is connected, contains the IPv4/6 address of the
+ /// peer.
+ String get peerAddress => JS('String', '#.peerAddress', this._jsObject);
+
+ void set peerAddress(String peerAddress) {
+ JS('void', '#.peerAddress = #', this._jsObject, peerAddress);
+ }
+
+ /// If the underlying socket is connected, contains the port of the connected
+ /// peer.
+ int get peerPort => JS('int', '#.peerPort', this._jsObject);
+
+ void set peerPort(int peerPort) {
+ JS('void', '#.peerPort = #', this._jsObject, peerPort);
+ }
+
+ /// If the underlying socket is bound or connected, contains its local IPv4/6
+ /// address.
+ String get localAddress => JS('String', '#.localAddress', this._jsObject);
+
+ void set localAddress(String localAddress) {
+ JS('void', '#.localAddress = #', this._jsObject, localAddress);
+ }
+
+ /// If the underlying socket is bound or connected, contains its local port.
+ int get localPort => JS('int', '#.localPort', this._jsObject);
+
+ void set localPort(int localPort) {
+ JS('void', '#.localPort = #', this._jsObject, localPort);
+ }
+
+}
+
+class SocketNetworkInterface extends ChromeObject {
+ /*
+ * Public constructor
+ */
+ SocketNetworkInterface({String name, String address}) {
+ if (?name)
+ this.name = name;
+ if (?address)
+ this.address = address;
+ }
+
+ /*
+ * Private constructor
+ */
+ SocketNetworkInterface._proxy(_jsObject) : super._proxy(_jsObject);
+
+ /*
+ * Public accessors
+ */
+ /// The underlying name of the adapter. On *nix, this will typically be "eth0",
+ /// "lo", etc.
+ String get name => JS('String', '#.name', this._jsObject);
+
+ void set name(String name) {
+ JS('void', '#.name = #', this._jsObject, name);
+ }
+
+ /// The available IPv4/6 address.
+ String get address => JS('String', '#.address', this._jsObject);
+
+ void set address(String address) {
+ JS('void', '#.address = #', this._jsObject, address);
+ }
+
+}
+
+/**
+ * Functions
+ */
+
+class API_socket {
+ /*
+ * API connection
+ */
+ Object _jsObject;
+
+ /*
+ * Functions
+ */
+ /// Creates a socket of the specified type that will connect to the specified
+ /// remote machine.
+ void create(String type, void callback(SocketCreateInfo createInfo), [SocketCreateOptions options]) {
+ void __proxy_callback(createInfo) {
+ if (?callback) {
+ callback(new SocketCreateInfo._proxy(createInfo));
+ }
+ }
+ JS('void', '#.create(#, #, #)', this._jsObject, type, convertArgument(options), convertDartClosureToJS(__proxy_callback, 1));
+ }
+
+ /// Destroys the socket. Each socket created should be destroyed after use.
+ void destroy(int socketId) => JS('void', '#.destroy(#)', this._jsObject, socketId);
+
+ /// Connects the socket to the remote machine (for a <code>tcp</code> socket).
+ /// For a <code>udp</code> socket, this sets the default address which packets
+ /// are sent to and read from for <code>read()</code> and <code>write()</code>
+ /// calls.
+ void connect(int socketId, String hostname, int port, void callback(int result)) => JS('void', '#.connect(#, #, #, #)', this._jsObject, socketId, hostname, port, convertDartClosureToJS(callback, 1));
+
+ /// Binds the local address for socket. Currently, it does not support TCP
+ /// socket.
+ void bind(int socketId, String address, int port, void callback(int result)) => JS('void', '#.bind(#, #, #, #)', this._jsObject, socketId, address, port, convertDartClosureToJS(callback, 1));
+
+ /// Disconnects the socket. For UDP sockets, <code>disconnect</code> is a
+ /// non-operation but is safe to call.
+ void disconnect(int socketId) => JS('void', '#.disconnect(#)', this._jsObject, socketId);
+
+ /// Reads data from the given connected socket.
+ void read(int socketId, void callback(SocketReadInfo readInfo), [int bufferSize]) {
+ void __proxy_callback(readInfo) {
+ if (?callback) {
+ callback(new SocketReadInfo._proxy(readInfo));
+ }
+ }
+ JS('void', '#.read(#, #, #)', this._jsObject, socketId, bufferSize, convertDartClosureToJS(__proxy_callback, 1));
+ }
+
+ /// Writes data on the given connected socket.
+ void write(int socketId, String data, void callback(SocketWriteInfo writeInfo)) {
+ void __proxy_callback(writeInfo) {
+ if (?callback) {
+ callback(new SocketWriteInfo._proxy(writeInfo));
+ }
+ }
+ JS('void', '#.write(#, #, #)', this._jsObject, socketId, data, convertDartClosureToJS(__proxy_callback, 1));
+ }
+
+ /// Receives data from the given UDP socket.
+ void recvFrom(int socketId, void callback(SocketRecvFromInfo recvFromInfo), [int bufferSize]) {
+ void __proxy_callback(recvFromInfo) {
+ if (?callback) {
+ callback(new SocketRecvFromInfo._proxy(recvFromInfo));
+ }
+ }
+ JS('void', '#.recvFrom(#, #, #)', this._jsObject, socketId, bufferSize, convertDartClosureToJS(__proxy_callback, 1));
+ }
+
+ /// Sends data on the given UDP socket to the given address and port.
+ void sendTo(int socketId, String data, String address, int port, void callback(SocketWriteInfo writeInfo)) {
+ void __proxy_callback(writeInfo) {
+ if (?callback) {
+ callback(new SocketWriteInfo._proxy(writeInfo));
+ }
+ }
+ JS('void', '#.sendTo(#, #, #, #, #)', this._jsObject, socketId, data, address, port, convertDartClosureToJS(__proxy_callback, 1));
+ }
+
+ /// This method applies to TCP sockets only. Listens for connections on the
+ /// specified port and address. This effectively makes this a server socket,
+ /// and client socket functions (connect, read, write) can no longer be used on
+ /// this socket.
+ void listen(int socketId, String address, int port, void callback(int result), [int backlog]) => JS('void', '#.listen(#, #, #, #, #)', this._jsObject, socketId, address, port, backlog, convertDartClosureToJS(callback, 1));
+
+ /// This method applies to TCP sockets only. Registers a callback function to
+ /// be called when a connection is accepted on this listening server socket.
+ /// Listen must be called first. If there is already an active accept callback,
+ /// this callback will be invoked immediately with an error as the resultCode.
+ void accept(int socketId, void callback(SocketAcceptInfo acceptInfo)) {
+ void __proxy_callback(acceptInfo) {
+ if (?callback) {
+ callback(new SocketAcceptInfo._proxy(acceptInfo));
+ }
+ }
+ JS('void', '#.accept(#, #)', this._jsObject, socketId, convertDartClosureToJS(__proxy_callback, 1));
+ }
+
+ /// Enables or disables the keep-alive functionality for a TCP connection.
+ void setKeepAlive(int socketId, bool enable, void callback(bool result), [int delay]) => JS('void', '#.setKeepAlive(#, #, #, #)', this._jsObject, socketId, enable, delay, convertDartClosureToJS(callback, 1));
+
+ /// Sets or clears <code>TCP_NODELAY</code> for a TCP connection. Nagle's
+ /// algorithm will be disabled when <code>TCP_NODELAY</code> is set.
+ void setNoDelay(int socketId, bool noDelay, void callback(bool result)) => JS('void', '#.setNoDelay(#, #, #)', this._jsObject, socketId, noDelay, convertDartClosureToJS(callback, 1));
+
+ /// Retrieves the state of the given socket.
+ void getInfo(int socketId, void callback(SocketSocketInfo result)) {
+ void __proxy_callback(result) {
+ if (?callback) {
+ callback(new SocketSocketInfo._proxy(result));
+ }
+ }
+ JS('void', '#.getInfo(#, #)', this._jsObject, socketId, convertDartClosureToJS(__proxy_callback, 1));
+ }
+
+ /// Retrieves information about local adapters on this system.
+ void getNetworkList(void callback(List<SocketNetworkInterface> result)) {
+ void __proxy_callback(result) {
+ if (?callback) {
+ List<SocketNetworkInterface> __proxy_result = new List<SocketNetworkInterface>();
+ for (var o in result) {
+ __proxy_result.add(new SocketNetworkInterface._proxy(o));
+ }
+ callback(__proxy_result);
+ }
+ }
+ JS('void', '#.getNetworkList(#)', this._jsObject, convertDartClosureToJS(__proxy_callback, 1));
+ }
+
+ API_socket(this._jsObject) {
+ }
+}
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