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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/occlusion_tracker.h" | 5 #include "cc/trees/occlusion_tracker.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/base/region.h" | 10 #include "cc/base/region.h" |
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361 return; | 361 return; |
362 | 362 |
363 DCHECK(layer->visible_layer_rect().Contains(opaque_layer_region.bounds())); | 363 DCHECK(layer->visible_layer_rect().Contains(opaque_layer_region.bounds())); |
364 | 364 |
365 // TODO(danakj): Find a rect interior to each transformed quad. | 365 // TODO(danakj): Find a rect interior to each transformed quad. |
366 if (!layer->draw_transform().Preserves2dAxisAlignment()) | 366 if (!layer->draw_transform().Preserves2dAxisAlignment()) |
367 return; | 367 return; |
368 | 368 |
369 gfx::Rect clip_rect_in_target = ScreenSpaceClipRectInTargetSurface( | 369 gfx::Rect clip_rect_in_target = ScreenSpaceClipRectInTargetSurface( |
370 layer->render_target()->render_surface(), screen_space_clip_rect_); | 370 layer->render_target()->render_surface(), screen_space_clip_rect_); |
371 if (layer->is_clipped()) { | 371 if (layer->is_clipped_from_property_tree()) { |
372 clip_rect_in_target.Intersect(layer->clip_rect()); | 372 clip_rect_in_target.Intersect(layer->clip_rect()); |
373 } else { | 373 } else { |
374 clip_rect_in_target.Intersect( | 374 clip_rect_in_target.Intersect( |
375 layer->render_target()->render_surface()->content_rect()); | 375 layer->render_target()->render_surface()->content_rect()); |
376 } | 376 } |
377 | 377 |
378 for (size_t i = 0; i < opaque_layer_region.GetRegionComplexity(); ++i) { | 378 for (size_t i = 0; i < opaque_layer_region.GetRegionComplexity(); ++i) { |
379 gfx::Rect transformed_rect = | 379 gfx::Rect transformed_rect = |
380 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform( | 380 MathUtil::MapEnclosedRectWith2dAxisAlignedTransform( |
381 layer->draw_transform(), opaque_layer_region.GetRect(i)); | 381 layer->draw_transform(), opaque_layer_region.GetRect(i)); |
382 transformed_rect.Intersect(clip_rect_in_target); | 382 transformed_rect.Intersect(clip_rect_in_target); |
383 if (transformed_rect.width() < minimum_tracking_size_.width() && | 383 if (transformed_rect.width() < minimum_tracking_size_.width() && |
384 transformed_rect.height() < minimum_tracking_size_.height()) | 384 transformed_rect.height() < minimum_tracking_size_.height()) |
385 continue; | 385 continue; |
386 stack_.back().occlusion_from_inside_target.Union(transformed_rect); | 386 stack_.back().occlusion_from_inside_target.Union(transformed_rect); |
387 } | 387 } |
388 } | 388 } |
389 | 389 |
390 Region OcclusionTracker::ComputeVisibleRegionInScreen() const { | 390 Region OcclusionTracker::ComputeVisibleRegionInScreen() const { |
391 DCHECK(!stack_.back().target->parent()); | 391 DCHECK(!stack_.back().target->parent()); |
392 const SimpleEnclosedRegion& occluded = | 392 const SimpleEnclosedRegion& occluded = |
393 stack_.back().occlusion_from_inside_target; | 393 stack_.back().occlusion_from_inside_target; |
394 Region visible_region(screen_space_clip_rect_); | 394 Region visible_region(screen_space_clip_rect_); |
395 for (size_t i = 0; i < occluded.GetRegionComplexity(); ++i) | 395 for (size_t i = 0; i < occluded.GetRegionComplexity(); ++i) |
396 visible_region.Subtract(occluded.GetRect(i)); | 396 visible_region.Subtract(occluded.GetRect(i)); |
397 return visible_region; | 397 return visible_region; |
398 } | 398 } |
399 | 399 |
400 } // namespace cc | 400 } // namespace cc |
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