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1 /* | 1 /* |
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). | 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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24 #include "core/CoreExport.h" | 24 #include "core/CoreExport.h" |
25 #include "core/layout/LayoutBlockFlow.h" | 25 #include "core/layout/LayoutBlockFlow.h" |
26 | 26 |
27 namespace blink { | 27 namespace blink { |
28 | 28 |
29 class HTMLProgressElement; | 29 class HTMLProgressElement; |
30 | 30 |
31 class CORE_EXPORT LayoutProgress final : public LayoutBlockFlow { | 31 class CORE_EXPORT LayoutProgress final : public LayoutBlockFlow { |
32 public: | 32 public: |
33 explicit LayoutProgress(HTMLElement*); | 33 explicit LayoutProgress(HTMLElement*); |
34 virtual ~LayoutProgress(); | 34 ~LayoutProgress() override; |
35 | 35 |
36 double position() const { return m_position; } | 36 double position() const { return m_position; } |
37 double animationProgress() const; | 37 double animationProgress() const; |
38 | 38 |
39 bool isDeterminate() const; | 39 bool isDeterminate() const; |
40 virtual void updateFromElement() override; | 40 void updateFromElement() override; |
41 | 41 |
42 HTMLProgressElement* progressElement() const; | 42 HTMLProgressElement* progressElement() const; |
43 | 43 |
44 virtual const char* name() const override { return "LayoutProgress"; } | 44 const char* name() const override { return "LayoutProgress"; } |
45 | 45 |
46 protected: | 46 protected: |
47 virtual void willBeDestroyed() override; | 47 void willBeDestroyed() override; |
48 | 48 |
49 private: | 49 private: |
50 virtual bool isOfType(LayoutObjectType type) const override { return type ==
LayoutObjectProgress || LayoutBlockFlow::isOfType(type); } | 50 bool isOfType(LayoutObjectType type) const override { return type == LayoutO
bjectProgress || LayoutBlockFlow::isOfType(type); } |
51 | 51 |
52 void animationTimerFired(Timer<LayoutProgress>*); | 52 void animationTimerFired(Timer<LayoutProgress>*); |
53 void updateAnimationState(); | 53 void updateAnimationState(); |
54 | 54 |
55 double m_position; | 55 double m_position; |
56 double m_animationStartTime; | 56 double m_animationStartTime; |
57 double m_animationRepeatInterval; | 57 double m_animationRepeatInterval; |
58 double m_animationDuration; | 58 double m_animationDuration; |
59 bool m_animating; | 59 bool m_animating; |
60 Timer<LayoutProgress> m_animationTimer; | 60 Timer<LayoutProgress> m_animationTimer; |
61 }; | 61 }; |
62 | 62 |
63 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutProgress, isProgress()); | 63 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutProgress, isProgress()); |
64 | 64 |
65 } // namespace blink | 65 } // namespace blink |
66 | 66 |
67 #endif // LayoutProgress_h | 67 #endif // LayoutProgress_h |
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