Chromium Code Reviews| Index: ash/shelf/shelf_widget.h |
| diff --git a/ash/shelf/shelf_widget.h b/ash/shelf/shelf_widget.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..322c53ee5a12f5a07df03889b474d0eeb0cf3780 |
| --- /dev/null |
| +++ b/ash/shelf/shelf_widget.h |
| @@ -0,0 +1,96 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef ASH_SHELF_SHELF_WIDGET_H_ |
| +#define ASH_SHELF_SHELF_WIDGET_H_ |
| + |
| +#include "ash/ash_export.h" |
| +#include "ash/shelf/background_animator.h" |
| +#include "ash/shelf/shelf_types.h" |
| +#include "ui/views/widget/widget.h" |
| +#include "ui/views/widget/widget_observer.h" |
| + |
| +namespace aura { |
| +class Window; |
| +} |
| + |
| +namespace ash { |
| +class Launcher; |
| + |
| +namespace internal { |
| +class FocusCycler; |
| +class StatusAreaWidget; |
| +class ShelfLayoutManager; |
| +class WorkspaceController; |
| +} |
| + |
| +class ASH_EXPORT ShelfWidget : public views::Widget, |
| + public views::WidgetObserver { |
| + public: |
| + ShelfWidget( |
| + aura::Window* shelf_container, |
| + aura::Window* status_container, |
| + internal::WorkspaceController* workspace_controller); |
| + virtual ~ShelfWidget(); |
| + |
| + ShelfAlignment GetAlignment() const; |
| + void SetAlignment(ShelfAlignment alignmnet); |
| + |
| + // Sets/gets the shelf auto-hide behavior. |
| + ShelfAutoHideBehavior GetAutoHideBehavior() const; |
| + void SetAutoHideBehavior(ShelfAutoHideBehavior behavior); |
| + |
| + // Sets whether the launcher paints a background. Default is false, but is set |
| + // to true if a window overlaps the shelf. |
| + void SetPaintsBackground( |
| + bool value, |
| + internal::BackgroundAnimator::ChangeType change_type); |
| + bool paints_background() const { |
| + return background_animator_.paints_background(); |
| + } |
| + |
| + // Causes shelf items to be slightly dimmed. |
| + void SetDimsShelf(bool dimming); |
| + bool GetDimsShelf() const; |
| + |
| + internal::ShelfLayoutManager* shelf_layout_manager() { |
| + return shelf_layout_manager_; |
| + } |
| + Launcher* launcher() const { return launcher_.get(); } |
| + internal::StatusAreaWidget* status_area_widget() const { |
| + return status_area_widget_; |
| + } |
| + |
| + void CreateLauncher(); |
|
Mr4D (OOO till 08-26)
2013/03/02 02:02:12
Here are only a few comments. Maybe add a few?
Harry McCleave
2013/03/04 02:47:41
Done.
|
| + bool LauncherVisible() const; |
| + void SetLauncherVisibility(bool visible); |
| + |
| + // Sets the focus cycler. Also adds the launcher to the cycle. |
| + void SetFocusCycler(internal::FocusCycler* focus_cycler); |
| + internal::FocusCycler* GetFocusCycler(); |
| + |
| + // Called by the activation delegate, before the launcher is activated |
| + // when no other windows are visible. |
| + void WillActivateAsFallback() { activating_as_fallback_ = true; } |
| + |
| + // Overridden from views::WidgetObserver: |
| + virtual void OnWidgetActivationChanged( |
| + views::Widget* widget, bool active) OVERRIDE; |
| + |
| + aura::Window* window_container() { return window_container_; } |
|
Mr4D (OOO till 08-26)
2013/03/02 02:02:12
empty line before private
Harry McCleave
2013/03/04 02:47:41
Done.
Harry McCleave
2013/03/04 02:47:41
Done.
|
| + private: |
| + class DelegateView; |
| + |
| + internal::ShelfLayoutManager* shelf_layout_manager_; |
| + scoped_ptr<Launcher> launcher_; |
| + internal::StatusAreaWidget* status_area_widget_; |
| + DelegateView* delegate_view_; |
| + internal::BackgroundAnimator background_animator_; |
| + bool activating_as_fallback_; |
| + aura::Window* window_container_; |
| +}; |
| + |
| +} // namespace ash |
| + |
| +#endif // ASH_SHELF_SHELF_WIDGET_H_ |