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Issue 12313118: Refactor: Shelf Widget (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: formatting and moved a couple unit tests Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/immersive_mode_controller.h" 5 #include "chrome/browser/ui/views/immersive_mode_controller.h"
6 6
7 #include "chrome/browser/ui/views/frame/browser_view.h" 7 #include "chrome/browser/ui/views/frame/browser_view.h"
8 #include "chrome/browser/ui/views/tabs/tab.h" 8 #include "chrome/browser/ui/views/tabs/tab.h"
9 #include "chrome/browser/ui/views/tabs/tab_strip.h" 9 #include "chrome/browser/ui/views/tabs/tab_strip.h"
10 #include "chrome/test/base/in_process_browser_test.h" 10 #include "chrome/test/base/in_process_browser_test.h"
11 #include "ui/compositor/layer_animator.h" 11 #include "ui/compositor/layer_animator.h"
12 #include "ui/gfx/rect.h" 12 #include "ui/gfx/rect.h"
13 #include "ui/views/view.h" 13 #include "ui/views/view.h"
14 14
15 #if defined(USE_ASH) 15 #if defined(USE_ASH)
16 #include "ash/root_window_controller.h" 16 #include "ash/root_window_controller.h"
17 #include "ash/shelf_types.h" 17 #include "ash/shelf/shelf_layout_manager.h"
18 #include "ash/shelf/shelf_types.h"
18 #include "ash/shell.h" 19 #include "ash/shell.h"
19 #include "ash/wm/shelf_layout_manager.h"
20 #include "ash/wm/window_properties.h" 20 #include "ash/wm/window_properties.h"
21 #endif 21 #endif
22 22
23 namespace { 23 namespace {
24 24
25 // Returns the bounds of |view| in widget coordinates. 25 // Returns the bounds of |view| in widget coordinates.
26 gfx::Rect GetRectInWidget(views::View* view) { 26 gfx::Rect GetRectInWidget(views::View* view) {
27 return view->ConvertRectToWidget(view->GetLocalBounds()); 27 return view->ConvertRectToWidget(view->GetLocalBounds());
28 } 28 }
29 29
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224 224
225 // Setting the window property directly toggles immersive mode. 225 // Setting the window property directly toggles immersive mode.
226 aura::Window* window = browser_view->GetWidget()->GetNativeWindow(); 226 aura::Window* window = browser_view->GetWidget()->GetNativeWindow();
227 window->SetProperty(ash::internal::kImmersiveModeKey, true); 227 window->SetProperty(ash::internal::kImmersiveModeKey, true);
228 EXPECT_TRUE(immersive_controller->enabled()); 228 EXPECT_TRUE(immersive_controller->enabled());
229 window->SetProperty(ash::internal::kImmersiveModeKey, false); 229 window->SetProperty(ash::internal::kImmersiveModeKey, false);
230 EXPECT_FALSE(immersive_controller->enabled()); 230 EXPECT_FALSE(immersive_controller->enabled());
231 } 231 }
232 232
233 #endif // defined(USE_ASH) 233 #endif // defined(USE_ASH)
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