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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/shelf_layout_manager.h" | |
| 6 | |
| 7 #include <algorithm> | |
| 8 #include <cmath> | |
| 9 | |
| 10 #include "ash/ash_switches.h" | |
| 11 #include "ash/launcher/launcher.h" | |
| 12 #include "ash/root_window_controller.h" | |
| 13 #include "ash/screen_ash.h" | |
| 14 #include "ash/shell.h" | |
| 15 #include "ash/shell_delegate.h" | |
| 16 #include "ash/shell_window_ids.h" | |
| 17 #include "ash/system/status_area_widget.h" | |
| 18 #include "ash/wm/property_util.h" | |
| 19 #include "ash/wm/window_cycle_controller.h" | |
| 20 #include "ash/wm/window_util.h" | |
| 21 #include "ash/wm/workspace_controller.h" | |
| 22 #include "ash/wm/workspace/workspace_animations.h" | |
| 23 #include "base/auto_reset.h" | |
| 24 #include "base/command_line.h" | |
| 25 #include "base/i18n/rtl.h" | |
| 26 #include "ui/aura/client/activation_client.h" | |
| 27 #include "ui/aura/root_window.h" | |
| 28 #include "ui/base/events/event.h" | |
| 29 #include "ui/base/events/event_handler.h" | |
| 30 #include "ui/compositor/layer.h" | |
| 31 #include "ui/compositor/layer_animation_observer.h" | |
| 32 #include "ui/compositor/layer_animator.h" | |
| 33 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 34 #include "ui/gfx/screen.h" | |
| 35 #include "ui/views/widget/widget.h" | |
| 36 | |
| 37 namespace ash { | |
| 38 namespace internal { | |
| 39 | |
| 40 namespace { | |
| 41 | |
| 42 // Delay before showing the launcher. This is after the mouse stops moving. | |
| 43 const int kAutoHideDelayMS = 200; | |
| 44 | |
| 45 // To avoid hiding the shelf when the mouse transitions from a message bubble | |
| 46 // into the shelf, the hit test area is enlarged by this amount of pixels to | |
| 47 // keep the shelf from hiding. | |
| 48 const int kNotificationBubbleGapHeight = 6; | |
| 49 | |
| 50 ui::Layer* GetLayer(views::Widget* widget) { | |
| 51 return widget->GetNativeView()->layer(); | |
| 52 } | |
| 53 | |
| 54 bool IsDraggingTrayEnabled() { | |
| 55 static bool dragging_tray_allowed = CommandLine::ForCurrentProcess()-> | |
| 56 HasSwitch(ash::switches::kAshEnableTrayDragging); | |
| 57 return dragging_tray_allowed; | |
| 58 } | |
| 59 | |
| 60 } // namespace | |
| 61 | |
| 62 // static | |
| 63 const int ShelfLayoutManager::kWorkspaceAreaBottomInset = 2; | |
| 64 | |
| 65 // static | |
| 66 const int ShelfLayoutManager::kAutoHideSize = 3; | |
| 67 | |
| 68 // ShelfLayoutManager::AutoHideEventFilter ------------------------------------- | |
| 69 | |
| 70 // Notifies ShelfLayoutManager any time the mouse moves. | |
| 71 class ShelfLayoutManager::AutoHideEventFilter : public ui::EventHandler { | |
| 72 public: | |
| 73 explicit AutoHideEventFilter(ShelfLayoutManager* shelf); | |
| 74 virtual ~AutoHideEventFilter(); | |
| 75 | |
| 76 // Returns true if the last mouse event was a mouse drag. | |
| 77 bool in_mouse_drag() const { return in_mouse_drag_; } | |
| 78 | |
| 79 // Overridden from ui::EventHandler: | |
| 80 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; | |
| 81 | |
| 82 private: | |
| 83 ShelfLayoutManager* shelf_; | |
| 84 bool in_mouse_drag_; | |
| 85 | |
| 86 DISALLOW_COPY_AND_ASSIGN(AutoHideEventFilter); | |
| 87 }; | |
| 88 | |
| 89 ShelfLayoutManager::AutoHideEventFilter::AutoHideEventFilter( | |
| 90 ShelfLayoutManager* shelf) | |
| 91 : shelf_(shelf), | |
| 92 in_mouse_drag_(false) { | |
| 93 Shell::GetInstance()->AddPreTargetHandler(this); | |
| 94 } | |
| 95 | |
| 96 ShelfLayoutManager::AutoHideEventFilter::~AutoHideEventFilter() { | |
| 97 Shell::GetInstance()->RemovePreTargetHandler(this); | |
| 98 } | |
| 99 | |
| 100 void ShelfLayoutManager::AutoHideEventFilter::OnMouseEvent( | |
| 101 ui::MouseEvent* event) { | |
| 102 // This also checks IsShelfWindow() to make sure we don't attempt to hide the | |
| 103 // shelf if the mouse down occurs on the shelf. | |
| 104 in_mouse_drag_ = (event->type() == ui::ET_MOUSE_DRAGGED || | |
| 105 (in_mouse_drag_ && event->type() != ui::ET_MOUSE_RELEASED && | |
| 106 event->type() != ui::ET_MOUSE_CAPTURE_CHANGED)) && | |
| 107 !shelf_->IsShelfWindow(static_cast<aura::Window*>(event->target())); | |
| 108 if (event->type() == ui::ET_MOUSE_MOVED) | |
| 109 shelf_->UpdateAutoHideState(); | |
| 110 return; | |
| 111 } | |
| 112 | |
| 113 // ShelfLayoutManager:UpdateShelfObserver -------------------------------------- | |
| 114 | |
| 115 // UpdateShelfObserver is used to delay updating the background until the | |
| 116 // animation completes. | |
| 117 class ShelfLayoutManager::UpdateShelfObserver | |
| 118 : public ui::ImplicitAnimationObserver { | |
| 119 public: | |
| 120 explicit UpdateShelfObserver(ShelfLayoutManager* shelf) : shelf_(shelf) { | |
| 121 shelf_->update_shelf_observer_ = this; | |
| 122 } | |
| 123 | |
| 124 void Detach() { | |
| 125 shelf_ = NULL; | |
| 126 } | |
| 127 | |
| 128 virtual void OnImplicitAnimationsCompleted() OVERRIDE { | |
| 129 if (shelf_) { | |
| 130 shelf_->UpdateShelfBackground(BackgroundAnimator::CHANGE_ANIMATE); | |
| 131 } | |
| 132 delete this; | |
| 133 } | |
| 134 | |
| 135 private: | |
| 136 virtual ~UpdateShelfObserver() { | |
| 137 if (shelf_) | |
| 138 shelf_->update_shelf_observer_ = NULL; | |
| 139 } | |
| 140 | |
| 141 // Shelf we're in. NULL if deleted before we're deleted. | |
| 142 ShelfLayoutManager* shelf_; | |
| 143 | |
| 144 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); | |
| 145 }; | |
| 146 | |
| 147 // ShelfLayoutManager ---------------------------------------------------------- | |
| 148 | |
| 149 ShelfLayoutManager::ShelfLayoutManager(StatusAreaWidget* status_area_widget) | |
| 150 : root_window_(status_area_widget->GetNativeView()->GetRootWindow()), | |
| 151 in_layout_(false), | |
| 152 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), | |
| 153 alignment_(SHELF_ALIGNMENT_BOTTOM), | |
| 154 launcher_(NULL), | |
| 155 status_area_widget_(status_area_widget), | |
| 156 workspace_controller_(NULL), | |
| 157 window_overlaps_shelf_(false), | |
| 158 gesture_drag_status_(GESTURE_DRAG_NONE), | |
| 159 gesture_drag_amount_(0.f), | |
| 160 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), | |
| 161 update_shelf_observer_(NULL) { | |
| 162 Shell::GetInstance()->AddShellObserver(this); | |
| 163 aura::client::GetActivationClient(root_window_)->AddObserver(this); | |
| 164 } | |
| 165 | |
| 166 ShelfLayoutManager::~ShelfLayoutManager() { | |
| 167 if (update_shelf_observer_) | |
| 168 update_shelf_observer_->Detach(); | |
| 169 | |
| 170 FOR_EACH_OBSERVER(Observer, observers_, WillDeleteShelf()); | |
| 171 Shell::GetInstance()->RemoveShellObserver(this); | |
| 172 aura::client::GetActivationClient(root_window_)->RemoveObserver(this); | |
| 173 } | |
| 174 | |
| 175 void ShelfLayoutManager::SetAutoHideBehavior(ShelfAutoHideBehavior behavior) { | |
| 176 if (auto_hide_behavior_ == behavior) | |
| 177 return; | |
| 178 auto_hide_behavior_ = behavior; | |
| 179 UpdateVisibilityState(); | |
| 180 FOR_EACH_OBSERVER(Observer, observers_, | |
| 181 OnAutoHideStateChanged(state_.auto_hide_state)); | |
| 182 } | |
| 183 | |
| 184 bool ShelfLayoutManager::IsVisible() const { | |
| 185 return status_area_widget_->IsVisible() && | |
| 186 (state_.visibility_state == SHELF_VISIBLE || | |
| 187 (state_.visibility_state == SHELF_AUTO_HIDE && | |
| 188 state_.auto_hide_state == SHELF_AUTO_HIDE_SHOWN)); | |
| 189 } | |
| 190 | |
| 191 void ShelfLayoutManager::SetLauncher(Launcher* launcher) { | |
| 192 if (launcher == launcher_) | |
| 193 return; | |
| 194 | |
| 195 launcher_ = launcher; | |
| 196 if (launcher_) | |
| 197 launcher_->SetAlignment(alignment_); | |
| 198 LayoutShelf(); | |
| 199 } | |
| 200 | |
| 201 bool ShelfLayoutManager::SetAlignment(ShelfAlignment alignment) { | |
| 202 if (alignment_ == alignment) | |
| 203 return false; | |
| 204 | |
| 205 alignment_ = alignment; | |
| 206 if (launcher_) | |
| 207 launcher_->SetAlignment(alignment); | |
| 208 status_area_widget_->SetShelfAlignment(alignment); | |
| 209 LayoutShelf(); | |
| 210 return true; | |
| 211 } | |
| 212 | |
| 213 gfx::Rect ShelfLayoutManager::GetIdealBounds() { | |
| 214 // TODO(oshima): this is wrong. Figure out what display shelf is on | |
| 215 // and everything should be based on it. | |
| 216 gfx::Rect bounds(ScreenAsh::GetDisplayBoundsInParent( | |
| 217 status_area_widget_->GetNativeView())); | |
| 218 int width = 0, height = 0; | |
| 219 GetShelfSize(&width, &height); | |
| 220 return SelectValueForShelfAlignment( | |
| 221 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height), | |
| 222 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()), | |
| 223 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()), | |
| 224 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height)); | |
| 225 } | |
| 226 | |
| 227 void ShelfLayoutManager::LayoutShelf() { | |
| 228 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | |
| 229 StopAnimating(); | |
| 230 TargetBounds target_bounds; | |
| 231 CalculateTargetBounds(state_, &target_bounds); | |
| 232 if (launcher_widget()) { | |
| 233 GetLayer(launcher_widget())->SetOpacity(target_bounds.opacity); | |
| 234 launcher_->SetWidgetBounds( | |
| 235 ScreenAsh::ConvertRectToScreen( | |
| 236 launcher_widget()->GetNativeView()->parent(), | |
| 237 target_bounds.launcher_bounds_in_root)); | |
| 238 launcher_->SetStatusSize(target_bounds.status_bounds_in_root.size()); | |
| 239 } | |
| 240 GetLayer(status_area_widget_)->SetOpacity(target_bounds.opacity); | |
| 241 status_area_widget_->SetBounds( | |
| 242 ScreenAsh::ConvertRectToScreen( | |
| 243 status_area_widget_->GetNativeView()->parent(), | |
| 244 target_bounds.status_bounds_in_root)); | |
| 245 Shell::GetInstance()->SetDisplayWorkAreaInsets( | |
| 246 root_window_, target_bounds.work_area_insets); | |
| 247 UpdateHitTestBounds(); | |
| 248 } | |
| 249 | |
| 250 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { | |
| 251 switch(auto_hide_behavior_) { | |
| 252 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: | |
| 253 return SHELF_AUTO_HIDE; | |
| 254 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: | |
| 255 return SHELF_VISIBLE; | |
| 256 case SHELF_AUTO_HIDE_ALWAYS_HIDDEN: | |
| 257 return SHELF_HIDDEN; | |
| 258 } | |
| 259 return SHELF_VISIBLE; | |
| 260 } | |
| 261 | |
| 262 ShelfVisibilityState | |
| 263 ShelfLayoutManager::CalculateShelfVisibilityWhileDragging() { | |
| 264 switch(auto_hide_behavior_) { | |
| 265 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: | |
| 266 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: | |
| 267 return SHELF_AUTO_HIDE; | |
| 268 case SHELF_AUTO_HIDE_ALWAYS_HIDDEN: | |
| 269 return SHELF_HIDDEN; | |
| 270 } | |
| 271 return SHELF_VISIBLE; | |
| 272 } | |
| 273 | |
| 274 void ShelfLayoutManager::UpdateVisibilityState() { | |
| 275 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
| 276 if (delegate && delegate->IsScreenLocked()) { | |
| 277 SetState(SHELF_VISIBLE); | |
| 278 } else if (gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS) { | |
| 279 // TODO(zelidrag): Verify shelf drag animation still shows on the device | |
| 280 // when we are in SHELF_AUTO_HIDE_ALWAYS_HIDDEN. | |
| 281 SetState(CalculateShelfVisibilityWhileDragging()); | |
| 282 } else if (GetRootWindowController(root_window_)->IsImmersiveMode()) { | |
| 283 // The user choosing immersive mode indicates he or she wants to maximize | |
| 284 // screen real-estate for content, so always auto-hide the shelf. | |
| 285 DCHECK_NE(auto_hide_behavior_, SHELF_AUTO_HIDE_ALWAYS_HIDDEN); | |
| 286 SetState(SHELF_AUTO_HIDE); | |
| 287 } else { | |
| 288 WorkspaceWindowState window_state(workspace_controller_->GetWindowState()); | |
| 289 switch (window_state) { | |
| 290 case WORKSPACE_WINDOW_STATE_FULL_SCREEN: | |
| 291 SetState(SHELF_HIDDEN); | |
| 292 break; | |
| 293 | |
| 294 case WORKSPACE_WINDOW_STATE_MAXIMIZED: | |
| 295 SetState(CalculateShelfVisibility()); | |
| 296 break; | |
| 297 | |
| 298 case WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF: | |
| 299 case WORKSPACE_WINDOW_STATE_DEFAULT: | |
| 300 SetState(CalculateShelfVisibility()); | |
| 301 SetWindowOverlapsShelf(window_state == | |
| 302 WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF); | |
| 303 break; | |
| 304 } | |
| 305 } | |
| 306 } | |
| 307 | |
| 308 void ShelfLayoutManager::UpdateAutoHideState() { | |
| 309 ShelfAutoHideState auto_hide_state = | |
| 310 CalculateAutoHideState(state_.visibility_state); | |
| 311 if (auto_hide_state != state_.auto_hide_state) { | |
| 312 if (auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { | |
| 313 // Hides happen immediately. | |
| 314 SetState(state_.visibility_state); | |
| 315 FOR_EACH_OBSERVER(Observer, observers_, | |
| 316 OnAutoHideStateChanged(auto_hide_state)); | |
| 317 } else { | |
| 318 auto_hide_timer_.Stop(); | |
| 319 auto_hide_timer_.Start( | |
| 320 FROM_HERE, | |
| 321 base::TimeDelta::FromMilliseconds(kAutoHideDelayMS), | |
| 322 this, &ShelfLayoutManager::UpdateAutoHideStateNow); | |
| 323 FOR_EACH_OBSERVER(Observer, observers_, OnAutoHideStateChanged( | |
| 324 CalculateAutoHideState(state_.visibility_state))); | |
| 325 } | |
| 326 } else { | |
| 327 auto_hide_timer_.Stop(); | |
| 328 } | |
| 329 } | |
| 330 | |
| 331 void ShelfLayoutManager::SetWindowOverlapsShelf(bool value) { | |
| 332 window_overlaps_shelf_ = value; | |
| 333 UpdateShelfBackground(BackgroundAnimator::CHANGE_ANIMATE); | |
| 334 } | |
| 335 | |
| 336 void ShelfLayoutManager::AddObserver(Observer* observer) { | |
| 337 observers_.AddObserver(observer); | |
| 338 } | |
| 339 | |
| 340 void ShelfLayoutManager::RemoveObserver(Observer* observer) { | |
| 341 observers_.RemoveObserver(observer); | |
| 342 } | |
| 343 | |
| 344 //////////////////////////////////////////////////////////////////////////////// | |
| 345 // ShelfLayoutManager, Gesture dragging: | |
| 346 | |
| 347 void ShelfLayoutManager::StartGestureDrag(const ui::GestureEvent& gesture) { | |
| 348 gesture_drag_status_ = GESTURE_DRAG_IN_PROGRESS; | |
| 349 gesture_drag_amount_ = 0.f; | |
| 350 gesture_drag_auto_hide_state_ = visibility_state() == SHELF_AUTO_HIDE ? | |
| 351 auto_hide_state() : SHELF_AUTO_HIDE_SHOWN; | |
| 352 UpdateShelfBackground(BackgroundAnimator::CHANGE_ANIMATE); | |
| 353 } | |
| 354 | |
| 355 ShelfLayoutManager::DragState ShelfLayoutManager::UpdateGestureDrag( | |
| 356 const ui::GestureEvent& gesture) { | |
| 357 bool horizontal = IsHorizontalAlignment(); | |
| 358 gesture_drag_amount_ += horizontal ? gesture.details().scroll_y() : | |
| 359 gesture.details().scroll_x(); | |
| 360 LayoutShelf(); | |
| 361 | |
| 362 // Start reveling the status menu when: | |
| 363 // - dragging up on an already visible shelf | |
| 364 // - dragging up on a hidden shelf, but it is currently completely visible. | |
| 365 if (horizontal && gesture.details().scroll_y() < 0) { | |
| 366 int min_height = 0; | |
| 367 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && | |
| 368 launcher_widget()) | |
| 369 min_height = launcher_widget()->GetContentsView()-> | |
| 370 GetPreferredSize().height(); | |
| 371 | |
| 372 if (min_height < launcher_widget()->GetWindowBoundsInScreen().height() && | |
| 373 gesture.root_location().x() >= | |
| 374 status_area_widget_->GetWindowBoundsInScreen().x() && | |
| 375 IsDraggingTrayEnabled()) | |
| 376 return DRAG_TRAY; | |
| 377 } | |
| 378 | |
| 379 return DRAG_SHELF; | |
| 380 } | |
| 381 | |
| 382 void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) { | |
| 383 bool horizontal = IsHorizontalAlignment(); | |
| 384 bool should_change = false; | |
| 385 if (gesture.type() == ui::ET_GESTURE_SCROLL_END) { | |
| 386 // The visibility of the shelf changes only if the shelf was dragged X% | |
| 387 // along the correct axis. If the shelf was already visible, then the | |
| 388 // direction of the drag does not matter. | |
| 389 const float kDragHideThreshold = 0.4f; | |
| 390 gfx::Rect bounds = GetIdealBounds(); | |
| 391 float drag_ratio = fabs(gesture_drag_amount_) / | |
| 392 (horizontal ? bounds.height() : bounds.width()); | |
| 393 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN) { | |
| 394 should_change = drag_ratio > kDragHideThreshold; | |
| 395 } else { | |
| 396 bool correct_direction = false; | |
| 397 switch (alignment_) { | |
| 398 case SHELF_ALIGNMENT_BOTTOM: | |
| 399 case SHELF_ALIGNMENT_RIGHT: | |
| 400 correct_direction = gesture_drag_amount_ < 0; | |
| 401 break; | |
| 402 case SHELF_ALIGNMENT_LEFT: | |
| 403 case SHELF_ALIGNMENT_TOP: | |
| 404 correct_direction = gesture_drag_amount_ > 0; | |
| 405 break; | |
| 406 } | |
| 407 should_change = correct_direction && drag_ratio > kDragHideThreshold; | |
| 408 } | |
| 409 } else if (gesture.type() == ui::ET_SCROLL_FLING_START) { | |
| 410 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN) { | |
| 411 should_change = horizontal ? fabs(gesture.details().velocity_y()) > 0 : | |
| 412 fabs(gesture.details().velocity_x()) > 0; | |
| 413 } else { | |
| 414 should_change = SelectValueForShelfAlignment( | |
| 415 gesture.details().velocity_y() < 0, | |
| 416 gesture.details().velocity_x() > 0, | |
| 417 gesture.details().velocity_x() < 0, | |
| 418 gesture.details().velocity_y() > 0); | |
| 419 } | |
| 420 } else { | |
| 421 NOTREACHED(); | |
| 422 } | |
| 423 | |
| 424 if (!should_change) { | |
| 425 CancelGestureDrag(); | |
| 426 return; | |
| 427 } | |
| 428 | |
| 429 gesture_drag_auto_hide_state_ = | |
| 430 gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN ? | |
| 431 SHELF_AUTO_HIDE_HIDDEN : SHELF_AUTO_HIDE_SHOWN; | |
| 432 if (launcher_widget()) | |
| 433 launcher_widget()->Deactivate(); | |
| 434 status_area_widget_->Deactivate(); | |
| 435 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && | |
| 436 auto_hide_behavior_ != SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS) { | |
| 437 gesture_drag_status_ = GESTURE_DRAG_NONE; | |
| 438 SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); | |
| 439 } else if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN && | |
| 440 auto_hide_behavior_ != SHELF_AUTO_HIDE_BEHAVIOR_NEVER) { | |
| 441 gesture_drag_status_ = GESTURE_DRAG_NONE; | |
| 442 SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); | |
| 443 } else { | |
| 444 gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; | |
| 445 UpdateVisibilityState(); | |
| 446 gesture_drag_status_ = GESTURE_DRAG_NONE; | |
| 447 } | |
| 448 } | |
| 449 | |
| 450 void ShelfLayoutManager::CancelGestureDrag() { | |
| 451 gesture_drag_status_ = GESTURE_DRAG_NONE; | |
| 452 ui::ScopedLayerAnimationSettings | |
| 453 launcher_settings(GetLayer(launcher_widget())->GetAnimator()), | |
| 454 status_settings(GetLayer(status_area_widget_)->GetAnimator()); | |
| 455 LayoutShelf(); | |
| 456 UpdateVisibilityState(); | |
| 457 UpdateShelfBackground(BackgroundAnimator::CHANGE_ANIMATE); | |
| 458 } | |
| 459 | |
| 460 //////////////////////////////////////////////////////////////////////////////// | |
| 461 // ShelfLayoutManager, aura::LayoutManager implementation: | |
| 462 | |
| 463 void ShelfLayoutManager::OnWindowResized() { | |
| 464 LayoutShelf(); | |
| 465 } | |
| 466 | |
| 467 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | |
| 468 } | |
| 469 | |
| 470 void ShelfLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { | |
| 471 } | |
| 472 | |
| 473 void ShelfLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) { | |
| 474 } | |
| 475 | |
| 476 void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, | |
| 477 bool visible) { | |
| 478 } | |
| 479 | |
| 480 void ShelfLayoutManager::SetChildBounds(aura::Window* child, | |
| 481 const gfx::Rect& requested_bounds) { | |
| 482 SetChildBoundsDirect(child, requested_bounds); | |
| 483 // We may contain other widgets (such as frame maximize bubble) but they don't | |
| 484 // effect the layout in anyway. | |
| 485 if (!in_layout_ && | |
| 486 ((launcher_widget() && launcher_widget()->GetNativeView() == child) || | |
| 487 (status_area_widget_->GetNativeView() == child))) { | |
| 488 LayoutShelf(); | |
| 489 } | |
| 490 } | |
| 491 | |
| 492 void ShelfLayoutManager::OnLockStateChanged(bool locked) { | |
| 493 UpdateVisibilityState(); | |
| 494 } | |
| 495 | |
| 496 void ShelfLayoutManager::OnWindowActivated(aura::Window* gained_active, | |
| 497 aura::Window* lost_active) { | |
| 498 UpdateAutoHideStateNow(); | |
| 499 } | |
| 500 | |
| 501 bool ShelfLayoutManager::IsHorizontalAlignment() const { | |
| 502 return alignment_ == SHELF_ALIGNMENT_BOTTOM || | |
| 503 alignment_ == SHELF_ALIGNMENT_TOP; | |
| 504 } | |
| 505 | |
| 506 // static | |
| 507 ShelfLayoutManager* ShelfLayoutManager::ForLauncher(aura::Window* window) { | |
| 508 return RootWindowController::ForLauncher(window)->shelf(); | |
| 509 } | |
| 510 | |
| 511 //////////////////////////////////////////////////////////////////////////////// | |
| 512 // ShelfLayoutManager, private: | |
| 513 | |
| 514 ShelfLayoutManager::TargetBounds::TargetBounds() : opacity(0.0f) {} | |
| 515 | |
| 516 void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) { | |
| 517 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
| 518 State state; | |
| 519 state.visibility_state = visibility_state; | |
| 520 state.auto_hide_state = CalculateAutoHideState(visibility_state); | |
| 521 state.is_screen_locked = delegate && delegate->IsScreenLocked(); | |
| 522 | |
| 523 // It's possible for SetState() when a window becomes maximized but the state | |
| 524 // won't have changed value. Do the dimming check before the early exit. | |
| 525 if (launcher_ && workspace_controller_) { | |
| 526 launcher_->SetDimsShelf( | |
| 527 (state.visibility_state == SHELF_VISIBLE) && | |
| 528 workspace_controller_->GetWindowState() == | |
| 529 WORKSPACE_WINDOW_STATE_MAXIMIZED); | |
| 530 } | |
| 531 | |
| 532 if (state_.Equals(state)) | |
| 533 return; // Nothing changed. | |
| 534 | |
| 535 FOR_EACH_OBSERVER(Observer, observers_, | |
| 536 WillChangeVisibilityState(visibility_state)); | |
| 537 | |
| 538 if (state.visibility_state == SHELF_AUTO_HIDE) { | |
| 539 // When state is SHELF_AUTO_HIDE we need to track when the mouse is over the | |
| 540 // launcher to unhide the shelf. AutoHideEventFilter does that for us. | |
| 541 if (!event_filter_.get()) | |
| 542 event_filter_.reset(new AutoHideEventFilter(this)); | |
| 543 } else { | |
| 544 event_filter_.reset(NULL); | |
| 545 } | |
| 546 | |
| 547 auto_hide_timer_.Stop(); | |
| 548 | |
| 549 // Animating the background when transitioning from auto-hide & hidden to | |
| 550 // visible is janky. Update the background immediately in this case. | |
| 551 BackgroundAnimator::ChangeType change_type = | |
| 552 (state_.visibility_state == SHELF_AUTO_HIDE && | |
| 553 state_.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN && | |
| 554 state.visibility_state == SHELF_VISIBLE) ? | |
| 555 BackgroundAnimator::CHANGE_IMMEDIATE : BackgroundAnimator::CHANGE_ANIMATE; | |
| 556 StopAnimating(); | |
| 557 | |
| 558 State old_state = state_; | |
| 559 state_ = state; | |
| 560 TargetBounds target_bounds; | |
| 561 CalculateTargetBounds(state_, &target_bounds); | |
| 562 if (launcher_widget()) { | |
| 563 ui::ScopedLayerAnimationSettings launcher_animation_setter( | |
| 564 GetLayer(launcher_widget())->GetAnimator()); | |
| 565 launcher_animation_setter.SetTransitionDuration( | |
| 566 base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS)); | |
| 567 launcher_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | |
| 568 GetLayer(launcher_widget())->SetBounds( | |
| 569 target_bounds.launcher_bounds_in_root); | |
| 570 GetLayer(launcher_widget())->SetOpacity(target_bounds.opacity); | |
| 571 } | |
| 572 ui::ScopedLayerAnimationSettings status_animation_setter( | |
| 573 GetLayer(status_area_widget_)->GetAnimator()); | |
| 574 status_animation_setter.SetTransitionDuration( | |
| 575 base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS)); | |
| 576 status_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | |
| 577 | |
| 578 // Delay updating the background when going from SHELF_AUTO_HIDE_SHOWN to | |
| 579 // SHELF_AUTO_HIDE_HIDDEN until the shelf animates out. Otherwise during the | |
| 580 // animation you see the background change. | |
| 581 // Also delay the animation when the shelf was hidden, and has just been made | |
| 582 // visible (e.g. using a gesture-drag). | |
| 583 bool delay_shelf_update = | |
| 584 state.visibility_state == SHELF_AUTO_HIDE && | |
| 585 state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN && | |
| 586 old_state.visibility_state == SHELF_AUTO_HIDE; | |
| 587 | |
| 588 if (state.visibility_state == SHELF_VISIBLE && | |
| 589 old_state.visibility_state == SHELF_AUTO_HIDE && | |
| 590 old_state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) | |
| 591 delay_shelf_update = true; | |
| 592 | |
| 593 if (delay_shelf_update) { | |
| 594 if (update_shelf_observer_) | |
| 595 update_shelf_observer_->Detach(); | |
| 596 // UpdateShelfBackground deletes itself when the animation is done. | |
| 597 update_shelf_observer_ = new UpdateShelfObserver(this); | |
| 598 status_animation_setter.AddObserver(update_shelf_observer_); | |
| 599 } | |
| 600 ui::Layer* layer = GetLayer(status_area_widget_); | |
| 601 layer->SetBounds(target_bounds.status_bounds_in_root); | |
| 602 layer->SetOpacity(target_bounds.opacity); | |
| 603 Shell::GetInstance()->SetDisplayWorkAreaInsets( | |
| 604 root_window_, target_bounds.work_area_insets); | |
| 605 UpdateHitTestBounds(); | |
| 606 if (!delay_shelf_update) | |
| 607 UpdateShelfBackground(change_type); | |
| 608 } | |
| 609 | |
| 610 void ShelfLayoutManager::StopAnimating() { | |
| 611 ui::Layer* layer = GetLayer(status_area_widget_); | |
| 612 if (launcher_widget()) | |
| 613 layer->GetAnimator()->StopAnimating(); | |
| 614 layer->GetAnimator()->StopAnimating(); | |
| 615 } | |
| 616 | |
| 617 void ShelfLayoutManager::GetShelfSize(int* width, int* height) { | |
| 618 *width = *height = 0; | |
| 619 gfx::Size status_size(status_area_widget_->GetWindowBoundsInScreen().size()); | |
| 620 gfx::Size launcher_size = launcher_ ? | |
| 621 launcher_widget()->GetContentsView()->GetPreferredSize() : gfx::Size(); | |
| 622 if (IsHorizontalAlignment()) | |
| 623 *height = std::max(launcher_size.height(), status_size.height()); | |
| 624 else | |
| 625 *width = std::max(launcher_size.width(), status_size.width()); | |
| 626 } | |
| 627 | |
| 628 void ShelfLayoutManager::AdjustBoundsBasedOnAlignment(int inset, | |
| 629 gfx::Rect* bounds) const { | |
| 630 bounds->Inset(SelectValueForShelfAlignment( | |
| 631 gfx::Insets(0, 0, inset, 0), | |
| 632 gfx::Insets(0, inset, 0, 0), | |
| 633 gfx::Insets(0, 0, 0, inset), | |
| 634 gfx::Insets(inset, 0, 0, 0))); | |
| 635 } | |
| 636 | |
| 637 void ShelfLayoutManager::CalculateTargetBounds( | |
| 638 const State& state, | |
| 639 TargetBounds* target_bounds) { | |
| 640 const gfx::Rect& available_bounds(root_window_->bounds()); | |
| 641 gfx::Rect status_size(status_area_widget_->GetWindowBoundsInScreen().size()); | |
| 642 gfx::Size launcher_size = launcher_ ? | |
| 643 launcher_widget()->GetContentsView()->GetPreferredSize() : gfx::Size(); | |
| 644 int shelf_size = 0; | |
| 645 int shelf_width = 0, shelf_height = 0; | |
| 646 GetShelfSize(&shelf_width, &shelf_height); | |
| 647 if (state.visibility_state == SHELF_VISIBLE || | |
| 648 (state.visibility_state == SHELF_AUTO_HIDE && | |
| 649 state.auto_hide_state == SHELF_AUTO_HIDE_SHOWN)) { | |
| 650 shelf_size = std::max(shelf_width, shelf_height); | |
| 651 launcher_size.set_width(std::max(shelf_width,launcher_size.width())); | |
| 652 launcher_size.set_height(std::max(shelf_height,launcher_size.height())); | |
| 653 } else if (state.visibility_state == SHELF_AUTO_HIDE && | |
| 654 state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { | |
| 655 shelf_size = kAutoHideSize; | |
| 656 // Keep the launcher to its full height when dragging is in progress. | |
| 657 if (gesture_drag_status_ == GESTURE_DRAG_NONE) { | |
| 658 if (IsHorizontalAlignment()) | |
| 659 launcher_size.set_height(kAutoHideSize); | |
| 660 else | |
| 661 launcher_size.set_width(kAutoHideSize); | |
| 662 } | |
| 663 } | |
| 664 switch(alignment_) { | |
| 665 case SHELF_ALIGNMENT_BOTTOM: | |
| 666 // The status widget should extend to the bottom and right edges. | |
| 667 target_bounds->status_bounds_in_root = gfx::Rect( | |
| 668 base::i18n::IsRTL() ? available_bounds.x() : | |
| 669 available_bounds.right() - status_size.width(), | |
| 670 available_bounds.bottom() - shelf_size + shelf_height - | |
| 671 status_size.height(), | |
| 672 status_size.width(), status_size.height()); | |
| 673 if (launcher_widget()) | |
| 674 target_bounds->launcher_bounds_in_root = gfx::Rect( | |
| 675 available_bounds.x(), | |
| 676 available_bounds.bottom() - shelf_size, | |
| 677 available_bounds.width(), | |
| 678 launcher_size.height()); | |
| 679 target_bounds->work_area_insets.Set( | |
| 680 0, 0, GetWorkAreaSize(state, shelf_height), 0); | |
| 681 break; | |
| 682 case SHELF_ALIGNMENT_LEFT: | |
| 683 target_bounds->status_bounds_in_root = gfx::Rect( | |
| 684 available_bounds.x() + launcher_size.width() - status_size.width(), | |
| 685 available_bounds.bottom() - status_size.height(), | |
| 686 shelf_width, status_size.height()); | |
| 687 if (launcher_widget()) | |
| 688 target_bounds->launcher_bounds_in_root = gfx::Rect( | |
| 689 available_bounds.x(), available_bounds.y(), | |
| 690 launcher_size.width(), available_bounds.height()); | |
| 691 target_bounds->work_area_insets.Set( | |
| 692 0, GetWorkAreaSize(state, launcher_size.width()), 0, 0); | |
| 693 break; | |
| 694 case SHELF_ALIGNMENT_RIGHT: | |
| 695 target_bounds->status_bounds_in_root = gfx::Rect( | |
| 696 available_bounds.right()- status_size.width() - | |
| 697 shelf_size + shelf_width, | |
| 698 available_bounds.bottom() - status_size.height(), | |
| 699 shelf_width, status_size.height()); | |
| 700 if (launcher_widget()) | |
| 701 target_bounds->launcher_bounds_in_root = gfx::Rect( | |
| 702 available_bounds.right() - launcher_size.width(), | |
| 703 available_bounds.y(), | |
| 704 launcher_size.width(), available_bounds.height()); | |
| 705 target_bounds->work_area_insets.Set( | |
| 706 0, 0, 0, GetWorkAreaSize(state, launcher_size.width())); | |
| 707 break; | |
| 708 case SHELF_ALIGNMENT_TOP: | |
| 709 target_bounds->status_bounds_in_root = gfx::Rect( | |
| 710 base::i18n::IsRTL() ? available_bounds.x() : | |
| 711 available_bounds.right() - status_size.width(), | |
| 712 available_bounds.y() + launcher_size.height() - status_size.height(), | |
| 713 status_size.width(), status_size.height()); | |
| 714 if (launcher_widget()) | |
| 715 target_bounds->launcher_bounds_in_root = gfx::Rect( | |
| 716 available_bounds.x(), | |
| 717 available_bounds.y(), | |
| 718 available_bounds.width(), | |
| 719 launcher_size.height()); | |
| 720 target_bounds->work_area_insets.Set( | |
| 721 GetWorkAreaSize(state, shelf_height), 0, 0, 0); | |
| 722 break; | |
| 723 } | |
| 724 target_bounds->opacity = | |
| 725 (gesture_drag_status_ != GESTURE_DRAG_NONE || | |
| 726 state.visibility_state == SHELF_VISIBLE || | |
| 727 state.visibility_state == SHELF_AUTO_HIDE) ? 1.0f : 0.0f; | |
| 728 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS) | |
| 729 UpdateTargetBoundsForGesture(target_bounds); | |
| 730 } | |
| 731 | |
| 732 void ShelfLayoutManager::UpdateTargetBoundsForGesture( | |
| 733 TargetBounds* target_bounds) const { | |
| 734 CHECK_EQ(GESTURE_DRAG_IN_PROGRESS, gesture_drag_status_); | |
| 735 bool horizontal = IsHorizontalAlignment(); | |
| 736 int resistance_free_region = 0; | |
| 737 | |
| 738 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && | |
| 739 visibility_state() == SHELF_AUTO_HIDE && | |
| 740 auto_hide_state() != SHELF_AUTO_HIDE_SHOWN) { | |
| 741 // If the shelf was hidden when the drag started (and the state hasn't | |
| 742 // changed since then, e.g. because the tray-menu was shown because of the | |
| 743 // drag), then allow the drag some resistance-free region at first to make | |
| 744 // sure the shelf sticks with the finger until the shelf is visible. | |
| 745 resistance_free_region += horizontal ? | |
| 746 target_bounds->launcher_bounds_in_root.height() : | |
| 747 target_bounds->launcher_bounds_in_root.width(); | |
| 748 resistance_free_region -= kAutoHideSize; | |
| 749 } | |
| 750 | |
| 751 bool resist = SelectValueForShelfAlignment( | |
| 752 gesture_drag_amount_ < -resistance_free_region, | |
| 753 gesture_drag_amount_ > resistance_free_region, | |
| 754 gesture_drag_amount_ < -resistance_free_region, | |
| 755 gesture_drag_amount_ > resistance_free_region); | |
| 756 | |
| 757 float translate = 0.f; | |
| 758 if (resist) { | |
| 759 float diff = fabsf(gesture_drag_amount_) - resistance_free_region; | |
| 760 diff = std::min(diff, sqrtf(diff)); | |
| 761 if (gesture_drag_amount_ < 0) | |
| 762 translate = -resistance_free_region - diff; | |
| 763 else | |
| 764 translate = resistance_free_region + diff; | |
| 765 } else { | |
| 766 translate = gesture_drag_amount_; | |
| 767 } | |
| 768 | |
| 769 if (horizontal) { | |
| 770 // Move the launcher with the gesture. | |
| 771 target_bounds->launcher_bounds_in_root.Offset(0, translate); | |
| 772 target_bounds->status_bounds_in_root.Offset(0, translate); | |
| 773 | |
| 774 if (translate < 0) { | |
| 775 // When dragging up, the launcher height should increase. | |
| 776 float move = std::max(translate, | |
| 777 -static_cast<float>(resistance_free_region)); | |
| 778 target_bounds->launcher_bounds_in_root.set_height( | |
| 779 target_bounds->launcher_bounds_in_root.height() + move - translate); | |
| 780 } | |
| 781 } else { | |
| 782 // Move the launcher with the gesture. | |
| 783 if (alignment_ == SHELF_ALIGNMENT_RIGHT) | |
| 784 target_bounds->launcher_bounds_in_root.Offset(translate, 0); | |
| 785 | |
| 786 if ((translate > 0 && alignment_ == SHELF_ALIGNMENT_RIGHT) || | |
| 787 (translate < 0 && alignment_ == SHELF_ALIGNMENT_LEFT)) { | |
| 788 // When dragging towards the edge, the statusbar should move. | |
| 789 target_bounds->status_bounds_in_root.Offset(translate, 0); | |
| 790 } else { | |
| 791 // When dragging away from the edge, the launcher width should increase. | |
| 792 float move = alignment_ == SHELF_ALIGNMENT_RIGHT ? | |
| 793 std::max(translate, -static_cast<float>(resistance_free_region)) : | |
| 794 std::min(translate, static_cast<float>(resistance_free_region)); | |
| 795 | |
| 796 if (alignment_ == SHELF_ALIGNMENT_RIGHT) { | |
| 797 target_bounds->launcher_bounds_in_root.set_width( | |
| 798 target_bounds->launcher_bounds_in_root.width() + move - translate); | |
| 799 } else { | |
| 800 target_bounds->launcher_bounds_in_root.set_width( | |
| 801 target_bounds->launcher_bounds_in_root.width() - move + translate); | |
| 802 } | |
| 803 | |
| 804 // The statusbar should be in the center. | |
| 805 gfx::Rect status_x = target_bounds->launcher_bounds_in_root; | |
| 806 status_x.ClampToCenteredSize( | |
| 807 target_bounds->status_bounds_in_root.size()); | |
| 808 target_bounds->status_bounds_in_root.set_x(status_x.x()); | |
| 809 } | |
| 810 } | |
| 811 } | |
| 812 | |
| 813 void ShelfLayoutManager::UpdateShelfBackground( | |
| 814 BackgroundAnimator::ChangeType type) { | |
| 815 bool launcher_paints = GetLauncherPaintsBackground(); | |
| 816 if (launcher_) | |
| 817 launcher_->SetPaintsBackground(launcher_paints, type); | |
| 818 // The status area normally draws a background, but we don't want it to draw a | |
| 819 // background when the launcher does or when we're at login/lock screen. | |
| 820 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
| 821 bool delegate_allows_tray_bg = | |
| 822 delegate->IsUserLoggedIn() && !delegate->IsScreenLocked(); | |
| 823 bool status_area_paints = !launcher_paints && delegate_allows_tray_bg; | |
| 824 status_area_widget_->SetPaintsBackground(status_area_paints, type); | |
| 825 } | |
| 826 | |
| 827 bool ShelfLayoutManager::GetLauncherPaintsBackground() const { | |
| 828 return gesture_drag_status_ != GESTURE_DRAG_NONE || | |
| 829 (!state_.is_screen_locked && window_overlaps_shelf_) || | |
| 830 (state_.visibility_state == SHELF_AUTO_HIDE) ; | |
| 831 } | |
| 832 | |
| 833 void ShelfLayoutManager::UpdateAutoHideStateNow() { | |
| 834 SetState(state_.visibility_state); | |
| 835 } | |
| 836 | |
| 837 ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState( | |
| 838 ShelfVisibilityState visibility_state) const { | |
| 839 if (visibility_state != SHELF_AUTO_HIDE || !launcher_widget()) | |
| 840 return SHELF_AUTO_HIDE_HIDDEN; | |
| 841 | |
| 842 if (gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS) | |
| 843 return gesture_drag_auto_hide_state_; | |
| 844 | |
| 845 Shell* shell = Shell::GetInstance(); | |
| 846 if (shell->GetAppListTargetVisibility()) | |
| 847 return SHELF_AUTO_HIDE_SHOWN; | |
| 848 | |
| 849 if (status_area_widget_ && status_area_widget_->ShouldShowLauncher()) | |
| 850 return SHELF_AUTO_HIDE_SHOWN; | |
| 851 | |
| 852 if (launcher_ && launcher_->IsShowingMenu()) | |
| 853 return SHELF_AUTO_HIDE_SHOWN; | |
| 854 | |
| 855 if (launcher_ && launcher_->IsShowingOverflowBubble()) | |
| 856 return SHELF_AUTO_HIDE_SHOWN; | |
| 857 | |
| 858 if (launcher_widget()->IsActive() || status_area_widget_->IsActive()) | |
| 859 return SHELF_AUTO_HIDE_SHOWN; | |
| 860 | |
| 861 // Don't show if the user is dragging the mouse. | |
| 862 if (event_filter_.get() && event_filter_->in_mouse_drag()) | |
| 863 return SHELF_AUTO_HIDE_HIDDEN; | |
| 864 | |
| 865 gfx::Rect shelf_region = launcher_widget()->GetWindowBoundsInScreen(); | |
| 866 if (status_area_widget_ && | |
| 867 status_area_widget_->IsMessageBubbleShown() && | |
| 868 IsVisible()) { | |
| 869 // Increase the the hit test area to prevent the shelf from disappearing | |
| 870 // when the mouse is over the bubble gap. | |
| 871 shelf_region.Inset(alignment_ == SHELF_ALIGNMENT_RIGHT ? | |
| 872 -kNotificationBubbleGapHeight : 0, | |
| 873 alignment_ == SHELF_ALIGNMENT_BOTTOM ? | |
| 874 -kNotificationBubbleGapHeight : 0, | |
| 875 alignment_ == SHELF_ALIGNMENT_LEFT ? | |
| 876 -kNotificationBubbleGapHeight : 0, | |
| 877 alignment_ == SHELF_ALIGNMENT_TOP ? | |
| 878 -kNotificationBubbleGapHeight : 0); | |
| 879 } | |
| 880 | |
| 881 if (shelf_region.Contains(Shell::GetScreen()->GetCursorScreenPoint())) | |
| 882 return SHELF_AUTO_HIDE_SHOWN; | |
| 883 | |
| 884 const std::vector<aura::Window*> windows = | |
| 885 ash::WindowCycleController::BuildWindowList(NULL); | |
| 886 | |
| 887 // Process the window list and check if there are any visible windows. | |
| 888 for (size_t i = 0; i < windows.size(); ++i) { | |
| 889 if (windows[i] && windows[i]->IsVisible() && | |
| 890 !ash::wm::IsWindowMinimized(windows[i])) | |
| 891 return SHELF_AUTO_HIDE_HIDDEN; | |
| 892 } | |
| 893 | |
| 894 // If there are no visible windows do not hide the shelf. | |
| 895 return SHELF_AUTO_HIDE_SHOWN; | |
| 896 } | |
| 897 | |
| 898 void ShelfLayoutManager::UpdateHitTestBounds() { | |
| 899 gfx::Insets insets; | |
| 900 // Only modify the hit test when the shelf is visible, so we don't mess with | |
| 901 // hover hit testing in the auto-hide state. | |
| 902 if (state_.visibility_state == SHELF_VISIBLE) { | |
| 903 // Let clicks at the very top of the launcher through so windows can be | |
| 904 // resized with the bottom-right corner and bottom edge. | |
| 905 switch (alignment_) { | |
| 906 case SHELF_ALIGNMENT_BOTTOM: | |
| 907 insets.Set(kWorkspaceAreaBottomInset, 0, 0, 0); | |
| 908 break; | |
| 909 case SHELF_ALIGNMENT_LEFT: | |
| 910 insets.Set(0, 0, 0, kWorkspaceAreaBottomInset); | |
| 911 break; | |
| 912 case SHELF_ALIGNMENT_RIGHT: | |
| 913 insets.Set(0, kWorkspaceAreaBottomInset, 0, 0); | |
| 914 break; | |
| 915 case SHELF_ALIGNMENT_TOP: | |
| 916 insets.Set(0, 0, kWorkspaceAreaBottomInset, 0); | |
| 917 break; | |
| 918 } | |
| 919 } | |
| 920 if (launcher_widget() && launcher_widget()->GetNativeWindow()) { | |
| 921 launcher_widget()->GetNativeWindow()->SetHitTestBoundsOverrideOuter( | |
| 922 insets, 1); | |
| 923 } | |
| 924 status_area_widget_->GetNativeWindow()-> | |
| 925 SetHitTestBoundsOverrideOuter(insets, 1); | |
| 926 } | |
| 927 | |
| 928 bool ShelfLayoutManager::IsShelfWindow(aura::Window* window) { | |
| 929 if (!window) | |
| 930 return false; | |
| 931 return (launcher_widget() && | |
| 932 launcher_widget()->GetNativeWindow()->Contains(window)) || | |
| 933 (status_area_widget_->GetNativeWindow()->Contains(window)); | |
| 934 } | |
| 935 | |
| 936 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { | |
| 937 if (state.visibility_state == SHELF_VISIBLE) | |
| 938 return size; | |
| 939 if (state.visibility_state == SHELF_AUTO_HIDE) | |
| 940 return kAutoHideSize; | |
| 941 return 0; | |
| 942 } | |
| 943 | |
| 944 } // namespace internal | |
| 945 } // namespace ash | |
| OLD | NEW |