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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <algorithm> | 5 #include <algorithm> |
| 6 #include <vector> | 6 #include <vector> |
| 7 | 7 |
| 8 #include "ash/launcher/launcher.h" | 8 #include "ash/launcher/launcher.h" |
| 9 #include "ash/shelf/shelf_widget.h" |
| 9 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 10 #include "ash/test/ash_test_base.h" | 11 #include "ash/test/ash_test_base.h" |
| 11 #include "ash/wm/window_properties.h" | 12 #include "ash/wm/window_properties.h" |
| 12 #include "ash/wm/window_util.h" | 13 #include "ash/wm/window_util.h" |
| 13 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
| 14 #include "ui/aura/client/activation_client.h" | 15 #include "ui/aura/client/activation_client.h" |
| 15 #include "ui/aura/root_window.h" | 16 #include "ui/aura/root_window.h" |
| 16 #include "ui/aura/window.h" | 17 #include "ui/aura/window.h" |
| 17 #include "ui/compositor/layer.h" | 18 #include "ui/compositor/layer.h" |
| 18 #include "ui/gfx/display.h" | 19 #include "ui/gfx/display.h" |
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| 52 EXPECT_EQ("0,0 1000x900", display_2x.bounds().ToString()); | 53 EXPECT_EQ("0,0 1000x900", display_2x.bounds().ToString()); |
| 53 work_area = display_2x.work_area(); | 54 work_area = display_2x.work_area(); |
| 54 EXPECT_EQ("0,0 1000x852", work_area.ToString()); | 55 EXPECT_EQ("0,0 1000x852", work_area.ToString()); |
| 55 EXPECT_EQ("0,0,48,0", display_2x.bounds().InsetsFrom(work_area).ToString()); | 56 EXPECT_EQ("0,0,48,0", display_2x.bounds().InsetsFrom(work_area).ToString()); |
| 56 | 57 |
| 57 // Sanity check if the workarea's inset hight is same as | 58 // Sanity check if the workarea's inset hight is same as |
| 58 // the launcher's height. | 59 // the launcher's height. |
| 59 Launcher* launcher = Launcher::ForPrimaryDisplay(); | 60 Launcher* launcher = Launcher::ForPrimaryDisplay(); |
| 60 EXPECT_EQ( | 61 EXPECT_EQ( |
| 61 display_2x.bounds().InsetsFrom(work_area).height(), | 62 display_2x.bounds().InsetsFrom(work_area).height(), |
| 62 launcher->widget()->GetNativeView()->layer()->bounds().height()); | 63 launcher->shelf_widget()->GetNativeView()->layer()->bounds().height()); |
| 63 } | 64 } |
| 64 | 65 |
| 65 } // namespace ash | 66 } // namespace ash |
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