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Side by Side Diff: ash/shelf/shelf_widget.h

Issue 12313118: Refactor: Shelf Widget (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_SHELF_SHELF_WIDGET_H_
6 #define ASH_SHELF_SHELF_WIDGET_H_
7
8 #include "ash/ash_export.h"
9 #include "ash/shelf/background_animator.h"
10 #include "ash/shelf/shelf_types.h"
11 #include "ui/views/widget/widget.h"
12 #include "ui/views/widget/widget_observer.h"
13
14 namespace aura {
15 class Window;
16 }
17
18 namespace ash {
19 class Launcher;
20
21 namespace internal {
22 class FocusCycler;
23 class StatusAreaWidget;
24 class ShelfLayoutManager;
25 class WorkspaceController;
26 }
27
28 class ASH_EXPORT ShelfWidget : public views::Widget,
29 public views::WidgetObserver {
30 public:
31 ShelfWidget(
32 aura::Window* shelf_container,
33 aura::Window* status_container,
34 internal::WorkspaceController* workspace_controller);
35 virtual ~ShelfWidget();
36
37 void SetAlignment(ShelfAlignment alignmnet);
38 ShelfAlignment GetAlignment() const;
39
40 ShelfAutoHideBehavior GetAutoHideBehavior() const;
41 void SetAutoHideBehavior(ShelfAutoHideBehavior behavior);
42
43 // Sets whether the shelf paints a background. Default is false, but is set
44 // to true if a window overlaps the shelf.
45 void SetPaintsBackground(
46 bool value,
47 internal::BackgroundAnimator::ChangeType change_type);
48 bool paints_background() const {
49 return background_animator_.paints_background();
50 }
51
52 // Causes shelf items to be slightly dimmed (eg when a window is maximized).
53 void SetDimsShelf(bool dimming);
54 bool GetDimsShelf() const;
55
56 internal::ShelfLayoutManager* shelf_layout_manager() {
57 return shelf_layout_manager_;
58 }
59 Launcher* launcher() const { return launcher_.get(); }
60 internal::StatusAreaWidget* status_area_widget() const {
61 return status_area_widget_;
62 }
63
64 void CreateLauncher();
65
66 // Set visibility of the launcher component of the shelf.
67 void SetLauncherVisibility(bool visible);
68 bool IsLauncherVisible() const;
69
70 // Sets the focus cycler. Also adds the launcher to the cycle.
71 void SetFocusCycler(internal::FocusCycler* focus_cycler);
72 internal::FocusCycler* GetFocusCycler();
73
74 // Called by the activation delegate, before the launcher is activated
75 // when no other windows are visible.
76 void WillActivateAsFallback() { activating_as_fallback_ = true; }
77
78 // Overridden from views::WidgetObserver:
79 virtual void OnWidgetActivationChanged(
80 views::Widget* widget, bool active) OVERRIDE;
81
82 aura::Window* window_container() { return window_container_; }
83
84 private:
85 class DelegateView;
86
87 internal::ShelfLayoutManager* shelf_layout_manager_;
88 scoped_ptr<Launcher> launcher_;
89 internal::StatusAreaWidget* status_area_widget_;
90
91 // delegate_view_ is attached to window_container_ and is cleaned up
92 // during CloseChildWindows of the associated RootWindowController.
93 DelegateView* delegate_view_;
94 internal::BackgroundAnimator background_animator_;
95 bool activating_as_fallback_;
96 aura::Window* window_container_;
97 };
98
99 } // namespace ash
100
101 #endif // ASH_SHELF_SHELF_WIDGET_H_
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