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Side by Side Diff: ash/wm/gestures/system_pinch_handler.cc

Issue 12313118: Refactor: Shelf Widget (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/gestures/system_pinch_handler.h" 5 #include "ash/wm/gestures/system_pinch_handler.h"
6 6
7 #include "ash/launcher/launcher.h" 7 #include "ash/launcher/launcher.h"
8 #include "ash/screen_ash.h" 8 #include "ash/screen_ash.h"
9 #include "ash/shelf/shelf_widget.h"
9 #include "ash/shell.h" 10 #include "ash/shell.h"
10 #include "ash/wm/property_util.h" 11 #include "ash/wm/property_util.h"
11 #include "ash/wm/window_util.h" 12 #include "ash/wm/window_util.h"
12 #include "ash/wm/workspace/snap_sizer.h" 13 #include "ash/wm/workspace/snap_sizer.h"
13 #include "ui/aura/window.h" 14 #include "ui/aura/window.h"
14 #include "ui/base/events/event_constants.h" 15 #include "ui/base/events/event_constants.h"
15 #include "ui/base/gestures/gesture_types.h" 16 #include "ui/base/gestures/gesture_types.h"
16 #include "ui/compositor/scoped_layer_animation_settings.h" 17 #include "ui/compositor/scoped_layer_animation_settings.h"
17 #include "ui/gfx/rect.h" 18 #include "ui/gfx/rect.h"
18 #include "ui/views/widget/widget.h" 19 #include "ui/views/widget/widget.h"
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124 if (restore) { 125 if (restore) {
125 phantom_state_ = PHANTOM_WINDOW_MINIMIZED; 126 phantom_state_ = PHANTOM_WINDOW_MINIMIZED;
126 return *restore; 127 return *restore;
127 } 128 }
128 return window->bounds(); 129 return window->bounds();
129 } 130 }
130 131
131 Launcher* launcher = Launcher::ForWindow(window); 132 Launcher* launcher = Launcher::ForWindow(window);
132 gfx::Rect rect = launcher->GetScreenBoundsOfItemIconForWindow(target_); 133 gfx::Rect rect = launcher->GetScreenBoundsOfItemIconForWindow(target_);
133 if (rect.IsEmpty()) 134 if (rect.IsEmpty())
134 rect = launcher->widget()->GetWindowBoundsInScreen(); 135 rect = launcher->shelf_widget()->GetWindowBoundsInScreen();
135 else 136 else
136 rect.Inset(-8, -8); 137 rect.Inset(-8, -8);
137 phantom_state_ = PHANTOM_WINDOW_MINIMIZED; 138 phantom_state_ = PHANTOM_WINDOW_MINIMIZED;
138 return rect; 139 return rect;
139 } 140 }
140 141
141 phantom_state_ = PHANTOM_WINDOW_NORMAL; 142 phantom_state_ = PHANTOM_WINDOW_NORMAL;
142 return window->bounds(); 143 return window->bounds();
143 } 144 }
144 145
145 } // namespace internal 146 } // namespace internal
146 } // namespace ash 147 } // namespace ash
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