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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 | 9 |
10 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
11 #include "ash/launcher/launcher.h" | 11 #include "ash/launcher/launcher.h" |
12 #include "ash/launcher/launcher_types.h" | |
12 #include "ash/root_window_controller.h" | 13 #include "ash/root_window_controller.h" |
13 #include "ash/screen_ash.h" | 14 #include "ash/screen_ash.h" |
15 #include "ash/shelf/shelf_widget.h" | |
14 #include "ash/shell.h" | 16 #include "ash/shell.h" |
15 #include "ash/shell_delegate.h" | 17 #include "ash/shell_delegate.h" |
16 #include "ash/shell_window_ids.h" | 18 #include "ash/shell_window_ids.h" |
17 #include "ash/system/status_area_widget.h" | 19 #include "ash/system/status_area_widget.h" |
18 #include "ash/wm/property_util.h" | 20 #include "ash/wm/property_util.h" |
19 #include "ash/wm/window_cycle_controller.h" | 21 #include "ash/wm/window_cycle_controller.h" |
20 #include "ash/wm/window_util.h" | 22 #include "ash/wm/window_util.h" |
21 #include "ash/wm/workspace_controller.h" | 23 #include "ash/wm/workspace_controller.h" |
22 #include "ash/wm/workspace/workspace_animations.h" | 24 #include "ash/wm/workspace/workspace_animations.h" |
23 #include "base/auto_reset.h" | 25 #include "base/auto_reset.h" |
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139 } | 141 } |
140 | 142 |
141 // Shelf we're in. NULL if deleted before we're deleted. | 143 // Shelf we're in. NULL if deleted before we're deleted. |
142 ShelfLayoutManager* shelf_; | 144 ShelfLayoutManager* shelf_; |
143 | 145 |
144 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); | 146 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); |
145 }; | 147 }; |
146 | 148 |
147 // ShelfLayoutManager ---------------------------------------------------------- | 149 // ShelfLayoutManager ---------------------------------------------------------- |
148 | 150 |
149 ShelfLayoutManager::ShelfLayoutManager(StatusAreaWidget* status_area_widget) | 151 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf) |
150 : root_window_(status_area_widget->GetNativeView()->GetRootWindow()), | 152 : root_window_(shelf->GetNativeView()->GetRootWindow()), |
151 in_layout_(false), | 153 in_layout_(false), |
152 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), | 154 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), |
153 alignment_(SHELF_ALIGNMENT_BOTTOM), | 155 alignment_(SHELF_ALIGNMENT_BOTTOM), |
154 launcher_(NULL), | 156 shelf_(shelf), |
155 status_area_widget_(status_area_widget), | |
156 workspace_controller_(NULL), | 157 workspace_controller_(NULL), |
157 window_overlaps_shelf_(false), | 158 window_overlaps_shelf_(false), |
158 gesture_drag_status_(GESTURE_DRAG_NONE), | 159 gesture_drag_status_(GESTURE_DRAG_NONE), |
159 gesture_drag_amount_(0.f), | 160 gesture_drag_amount_(0.f), |
160 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), | 161 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), |
161 update_shelf_observer_(NULL) { | 162 update_shelf_observer_(NULL) { |
162 Shell::GetInstance()->AddShellObserver(this); | 163 Shell::GetInstance()->AddShellObserver(this); |
163 aura::client::GetActivationClient(root_window_)->AddObserver(this); | 164 aura::client::GetActivationClient(root_window_)->AddObserver(this); |
164 } | 165 } |
165 | 166 |
166 ShelfLayoutManager::~ShelfLayoutManager() { | 167 ShelfLayoutManager::~ShelfLayoutManager() { |
167 if (update_shelf_observer_) | 168 if (update_shelf_observer_) |
168 update_shelf_observer_->Detach(); | 169 update_shelf_observer_->Detach(); |
169 | 170 |
170 FOR_EACH_OBSERVER(Observer, observers_, WillDeleteShelf()); | 171 FOR_EACH_OBSERVER(Observer, observers_, WillDeleteShelf()); |
171 Shell::GetInstance()->RemoveShellObserver(this); | 172 Shell::GetInstance()->RemoveShellObserver(this); |
172 aura::client::GetActivationClient(root_window_)->RemoveObserver(this); | 173 aura::client::GetActivationClient(root_window_)->RemoveObserver(this); |
173 } | 174 } |
174 | 175 |
175 void ShelfLayoutManager::SetAutoHideBehavior(ShelfAutoHideBehavior behavior) { | 176 void ShelfLayoutManager::SetAutoHideBehavior(ShelfAutoHideBehavior behavior) { |
176 if (auto_hide_behavior_ == behavior) | 177 if (auto_hide_behavior_ == behavior) |
177 return; | 178 return; |
178 auto_hide_behavior_ = behavior; | 179 auto_hide_behavior_ = behavior; |
179 UpdateVisibilityState(); | 180 UpdateVisibilityState(); |
180 FOR_EACH_OBSERVER(Observer, observers_, | 181 FOR_EACH_OBSERVER(Observer, observers_, |
181 OnAutoHideStateChanged(state_.auto_hide_state)); | 182 OnAutoHideStateChanged(state_.auto_hide_state)); |
182 } | 183 } |
183 | 184 |
184 bool ShelfLayoutManager::IsVisible() const { | 185 bool ShelfLayoutManager::IsVisible() const { |
185 return status_area_widget_->IsVisible() && | 186 return shelf_->status_area_widget()->IsVisible() && |
186 (state_.visibility_state == SHELF_VISIBLE || | 187 (state_.visibility_state == SHELF_VISIBLE || |
187 (state_.visibility_state == SHELF_AUTO_HIDE && | 188 (state_.visibility_state == SHELF_AUTO_HIDE && |
188 state_.auto_hide_state == SHELF_AUTO_HIDE_SHOWN)); | 189 state_.auto_hide_state == SHELF_AUTO_HIDE_SHOWN)); |
189 } | 190 } |
190 | 191 |
191 void ShelfLayoutManager::SetLauncher(Launcher* launcher) { | |
192 if (launcher == launcher_) | |
193 return; | |
194 | |
195 launcher_ = launcher; | |
196 if (launcher_) | |
197 launcher_->SetAlignment(alignment_); | |
198 LayoutShelf(); | |
199 } | |
200 | |
201 bool ShelfLayoutManager::SetAlignment(ShelfAlignment alignment) { | 192 bool ShelfLayoutManager::SetAlignment(ShelfAlignment alignment) { |
202 if (alignment_ == alignment) | 193 if (alignment_ == alignment) |
203 return false; | 194 return false; |
204 | 195 |
205 alignment_ = alignment; | 196 alignment_ = alignment; |
206 if (launcher_) | 197 if (shelf_->launcher()) |
207 launcher_->SetAlignment(alignment); | 198 shelf_->launcher()->SetAlignment(alignment); |
208 status_area_widget_->SetShelfAlignment(alignment); | 199 shelf_->status_area_widget()->SetShelfAlignment(alignment); |
209 LayoutShelf(); | 200 LayoutShelf(); |
210 return true; | 201 return true; |
211 } | 202 } |
212 | 203 |
213 gfx::Rect ShelfLayoutManager::GetIdealBounds() { | 204 gfx::Rect ShelfLayoutManager::GetIdealBounds() { |
214 // TODO(oshima): this is wrong. Figure out what display shelf is on | 205 // TODO(oshima): this is wrong. Figure out what display shelf is on |
215 // and everything should be based on it. | 206 // and everything should be based on it. |
216 gfx::Rect bounds(ScreenAsh::GetDisplayBoundsInParent( | 207 gfx::Rect bounds( |
217 status_area_widget_->GetNativeView())); | 208 ScreenAsh::GetDisplayBoundsInParent(shelf_->GetNativeView())); |
218 int width = 0, height = 0; | 209 int width = 0, height = 0; |
219 GetShelfSize(&width, &height); | 210 GetShelfSize(&width, &height); |
220 return SelectValueForShelfAlignment( | 211 return SelectValueForShelfAlignment( |
221 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height), | 212 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height), |
222 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()), | 213 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()), |
223 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()), | 214 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()), |
224 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height)); | 215 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height)); |
225 } | 216 } |
226 | 217 |
227 void ShelfLayoutManager::LayoutShelf() { | 218 void ShelfLayoutManager::LayoutShelf() { |
228 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | 219 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); |
229 StopAnimating(); | 220 StopAnimating(); |
230 TargetBounds target_bounds; | 221 TargetBounds target_bounds; |
231 CalculateTargetBounds(state_, &target_bounds); | 222 CalculateTargetBounds(state_, &target_bounds); |
232 if (launcher_widget()) { | 223 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); |
233 GetLayer(launcher_widget())->SetOpacity(target_bounds.opacity); | 224 shelf_->SetBounds( |
234 launcher_->SetWidgetBounds( | 225 ScreenAsh::ConvertRectToScreen( |
235 ScreenAsh::ConvertRectToScreen( | 226 shelf_->GetNativeView()->parent(), |
236 launcher_widget()->GetNativeView()->parent(), | 227 target_bounds.shelf_bounds_in_root)); |
237 target_bounds.launcher_bounds_in_root)); | 228 if (shelf_->launcher()) { |
238 launcher_->SetStatusSize(target_bounds.status_bounds_in_root.size()); | 229 shelf_->launcher()->SetViewBounds(target_bounds.launcher_bounds_in_shelf); |
239 } | 230 } |
Mr4D (OOO till 08-26)
2013/03/02 02:02:12
These brackets are unnecessary
Harry McCleave
2013/03/04 02:47:41
Done.
| |
240 GetLayer(status_area_widget_)->SetOpacity(target_bounds.opacity); | 231 GetLayer(shelf_->status_area_widget())->SetOpacity(target_bounds.opacity); |
241 status_area_widget_->SetBounds( | 232 // TODO(harrym): Once status area widget is a child view of shelf |
233 // this can be simplified. | |
234 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; | |
235 status_bounds.set_x(status_bounds.x() + | |
236 target_bounds.shelf_bounds_in_root.x()); | |
237 status_bounds.set_y(status_bounds.y() + | |
238 target_bounds.shelf_bounds_in_root.y()); | |
239 shelf_->status_area_widget()->SetBounds( | |
242 ScreenAsh::ConvertRectToScreen( | 240 ScreenAsh::ConvertRectToScreen( |
243 status_area_widget_->GetNativeView()->parent(), | 241 shelf_->status_area_widget()->GetNativeView()->parent(), |
244 target_bounds.status_bounds_in_root)); | 242 status_bounds)); |
245 Shell::GetInstance()->SetDisplayWorkAreaInsets( | 243 Shell::GetInstance()->SetDisplayWorkAreaInsets( |
246 root_window_, target_bounds.work_area_insets); | 244 root_window_, target_bounds.work_area_insets); |
247 UpdateHitTestBounds(); | 245 UpdateHitTestBounds(); |
248 } | 246 } |
249 | 247 |
250 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { | 248 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { |
251 switch(auto_hide_behavior_) { | 249 switch(auto_hide_behavior_) { |
252 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: | 250 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: |
253 return SHELF_AUTO_HIDE; | 251 return SHELF_AUTO_HIDE; |
254 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: | 252 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: |
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357 bool horizontal = IsHorizontalAlignment(); | 355 bool horizontal = IsHorizontalAlignment(); |
358 gesture_drag_amount_ += horizontal ? gesture.details().scroll_y() : | 356 gesture_drag_amount_ += horizontal ? gesture.details().scroll_y() : |
359 gesture.details().scroll_x(); | 357 gesture.details().scroll_x(); |
360 LayoutShelf(); | 358 LayoutShelf(); |
361 | 359 |
362 // Start reveling the status menu when: | 360 // Start reveling the status menu when: |
363 // - dragging up on an already visible shelf | 361 // - dragging up on an already visible shelf |
364 // - dragging up on a hidden shelf, but it is currently completely visible. | 362 // - dragging up on a hidden shelf, but it is currently completely visible. |
365 if (horizontal && gesture.details().scroll_y() < 0) { | 363 if (horizontal && gesture.details().scroll_y() < 0) { |
366 int min_height = 0; | 364 int min_height = 0; |
367 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && | 365 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && shelf_) |
368 launcher_widget()) | 366 min_height = shelf_->GetContentsView()->GetPreferredSize().height(); |
369 min_height = launcher_widget()->GetContentsView()-> | |
370 GetPreferredSize().height(); | |
371 | 367 |
372 if (min_height < launcher_widget()->GetWindowBoundsInScreen().height() && | 368 if (min_height < shelf_->GetWindowBoundsInScreen().height() && |
373 gesture.root_location().x() >= | 369 gesture.root_location().x() >= |
374 status_area_widget_->GetWindowBoundsInScreen().x() && | 370 shelf_->status_area_widget()->GetWindowBoundsInScreen().x() && |
375 IsDraggingTrayEnabled()) | 371 IsDraggingTrayEnabled()) |
376 return DRAG_TRAY; | 372 return DRAG_TRAY; |
377 } | 373 } |
378 | 374 |
379 return DRAG_SHELF; | 375 return DRAG_SHELF; |
380 } | 376 } |
381 | 377 |
382 void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) { | 378 void ShelfLayoutManager::CompleteGestureDrag(const ui::GestureEvent& gesture) { |
383 bool horizontal = IsHorizontalAlignment(); | 379 bool horizontal = IsHorizontalAlignment(); |
384 bool should_change = false; | 380 bool should_change = false; |
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422 } | 418 } |
423 | 419 |
424 if (!should_change) { | 420 if (!should_change) { |
425 CancelGestureDrag(); | 421 CancelGestureDrag(); |
426 return; | 422 return; |
427 } | 423 } |
428 | 424 |
429 gesture_drag_auto_hide_state_ = | 425 gesture_drag_auto_hide_state_ = |
430 gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN ? | 426 gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN ? |
431 SHELF_AUTO_HIDE_HIDDEN : SHELF_AUTO_HIDE_SHOWN; | 427 SHELF_AUTO_HIDE_HIDDEN : SHELF_AUTO_HIDE_SHOWN; |
432 if (launcher_widget()) | 428 if (shelf_) |
433 launcher_widget()->Deactivate(); | 429 shelf_->Deactivate(); |
434 status_area_widget_->Deactivate(); | 430 shelf_->status_area_widget()->Deactivate(); |
435 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && | 431 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && |
436 auto_hide_behavior_ != SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS) { | 432 auto_hide_behavior_ != SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS) { |
437 gesture_drag_status_ = GESTURE_DRAG_NONE; | 433 gesture_drag_status_ = GESTURE_DRAG_NONE; |
438 SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); | 434 SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
439 } else if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN && | 435 } else if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN && |
440 auto_hide_behavior_ != SHELF_AUTO_HIDE_BEHAVIOR_NEVER) { | 436 auto_hide_behavior_ != SHELF_AUTO_HIDE_BEHAVIOR_NEVER) { |
441 gesture_drag_status_ = GESTURE_DRAG_NONE; | 437 gesture_drag_status_ = GESTURE_DRAG_NONE; |
442 SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); | 438 SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
443 } else { | 439 } else { |
444 gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; | 440 gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; |
445 UpdateVisibilityState(); | 441 UpdateVisibilityState(); |
446 gesture_drag_status_ = GESTURE_DRAG_NONE; | 442 gesture_drag_status_ = GESTURE_DRAG_NONE; |
447 } | 443 } |
448 } | 444 } |
449 | 445 |
450 void ShelfLayoutManager::CancelGestureDrag() { | 446 void ShelfLayoutManager::CancelGestureDrag() { |
451 gesture_drag_status_ = GESTURE_DRAG_NONE; | 447 gesture_drag_status_ = GESTURE_DRAG_NONE; |
452 ui::ScopedLayerAnimationSettings | 448 ui::ScopedLayerAnimationSettings |
453 launcher_settings(GetLayer(launcher_widget())->GetAnimator()), | 449 launcher_settings(GetLayer(shelf_)->GetAnimator()), |
454 status_settings(GetLayer(status_area_widget_)->GetAnimator()); | 450 status_settings(GetLayer(shelf_->status_area_widget())->GetAnimator()); |
455 LayoutShelf(); | 451 LayoutShelf(); |
456 UpdateVisibilityState(); | 452 UpdateVisibilityState(); |
457 UpdateShelfBackground(BackgroundAnimator::CHANGE_ANIMATE); | 453 UpdateShelfBackground(BackgroundAnimator::CHANGE_ANIMATE); |
458 } | 454 } |
459 | 455 |
460 //////////////////////////////////////////////////////////////////////////////// | 456 //////////////////////////////////////////////////////////////////////////////// |
461 // ShelfLayoutManager, aura::LayoutManager implementation: | 457 // ShelfLayoutManager, aura::LayoutManager implementation: |
462 | 458 |
463 void ShelfLayoutManager::OnWindowResized() { | 459 void ShelfLayoutManager::OnWindowResized() { |
464 LayoutShelf(); | 460 LayoutShelf(); |
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476 void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, | 472 void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, |
477 bool visible) { | 473 bool visible) { |
478 } | 474 } |
479 | 475 |
480 void ShelfLayoutManager::SetChildBounds(aura::Window* child, | 476 void ShelfLayoutManager::SetChildBounds(aura::Window* child, |
481 const gfx::Rect& requested_bounds) { | 477 const gfx::Rect& requested_bounds) { |
482 SetChildBoundsDirect(child, requested_bounds); | 478 SetChildBoundsDirect(child, requested_bounds); |
483 // We may contain other widgets (such as frame maximize bubble) but they don't | 479 // We may contain other widgets (such as frame maximize bubble) but they don't |
484 // effect the layout in anyway. | 480 // effect the layout in anyway. |
485 if (!in_layout_ && | 481 if (!in_layout_ && |
486 ((launcher_widget() && launcher_widget()->GetNativeView() == child) || | 482 ((shelf_ && shelf_->GetNativeView() == child) || |
487 (status_area_widget_->GetNativeView() == child))) { | 483 (shelf_->status_area_widget()->GetNativeView() == child))) { |
488 LayoutShelf(); | 484 LayoutShelf(); |
489 } | 485 } |
490 } | 486 } |
491 | 487 |
492 void ShelfLayoutManager::OnLockStateChanged(bool locked) { | 488 void ShelfLayoutManager::OnLockStateChanged(bool locked) { |
493 UpdateVisibilityState(); | 489 UpdateVisibilityState(); |
494 } | 490 } |
495 | 491 |
496 void ShelfLayoutManager::OnWindowActivated(aura::Window* gained_active, | 492 void ShelfLayoutManager::OnWindowActivated(aura::Window* gained_active, |
497 aura::Window* lost_active) { | 493 aura::Window* lost_active) { |
498 UpdateAutoHideStateNow(); | 494 UpdateAutoHideStateNow(); |
499 } | 495 } |
500 | 496 |
501 bool ShelfLayoutManager::IsHorizontalAlignment() const { | 497 bool ShelfLayoutManager::IsHorizontalAlignment() const { |
502 return alignment_ == SHELF_ALIGNMENT_BOTTOM || | 498 return alignment_ == SHELF_ALIGNMENT_BOTTOM || |
503 alignment_ == SHELF_ALIGNMENT_TOP; | 499 alignment_ == SHELF_ALIGNMENT_TOP; |
504 } | 500 } |
505 | 501 |
506 // static | 502 // static |
507 ShelfLayoutManager* ShelfLayoutManager::ForLauncher(aura::Window* window) { | 503 ShelfLayoutManager* ShelfLayoutManager::ForLauncher(aura::Window* window) { |
508 return RootWindowController::ForLauncher(window)->shelf(); | 504 if (RootWindowController::ForLauncher(window)->shelf()) |
Mr4D (OOO till 08-26)
2013/03/02 02:02:12
You might want to assign this to a variable to avo
Harry McCleave
2013/03/04 02:47:41
Done.
| |
505 return RootWindowController::ForLauncher(window)-> | |
506 shelf()->shelf_layout_manager(); | |
507 return NULL; | |
509 } | 508 } |
510 | 509 |
511 //////////////////////////////////////////////////////////////////////////////// | 510 //////////////////////////////////////////////////////////////////////////////// |
512 // ShelfLayoutManager, private: | 511 // ShelfLayoutManager, private: |
513 | 512 |
514 ShelfLayoutManager::TargetBounds::TargetBounds() : opacity(0.0f) {} | 513 ShelfLayoutManager::TargetBounds::TargetBounds() : opacity(0.0f) {} |
515 | 514 |
516 void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) { | 515 void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) { |
517 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | 516 ShellDelegate* delegate = Shell::GetInstance()->delegate(); |
518 State state; | 517 State state; |
519 state.visibility_state = visibility_state; | 518 state.visibility_state = visibility_state; |
520 state.auto_hide_state = CalculateAutoHideState(visibility_state); | 519 state.auto_hide_state = CalculateAutoHideState(visibility_state); |
521 state.is_screen_locked = delegate && delegate->IsScreenLocked(); | 520 state.is_screen_locked = delegate && delegate->IsScreenLocked(); |
522 | 521 |
523 // It's possible for SetState() when a window becomes maximized but the state | 522 // It's possible for SetState() when a window becomes maximized but the state |
524 // won't have changed value. Do the dimming check before the early exit. | 523 // won't have changed value. Do the dimming check before the early exit. |
525 if (launcher_ && workspace_controller_) { | 524 if (shelf_ && workspace_controller_) { |
526 launcher_->SetDimsShelf( | 525 shelf_->SetDimsShelf( |
527 (state.visibility_state == SHELF_VISIBLE) && | 526 (state.visibility_state == SHELF_VISIBLE) && |
528 workspace_controller_->GetWindowState() == | 527 workspace_controller_->GetWindowState() == |
529 WORKSPACE_WINDOW_STATE_MAXIMIZED); | 528 WORKSPACE_WINDOW_STATE_MAXIMIZED); |
530 } | 529 } |
531 | 530 |
532 if (state_.Equals(state)) | 531 if (state_.Equals(state)) |
533 return; // Nothing changed. | 532 return; // Nothing changed. |
534 | 533 |
535 FOR_EACH_OBSERVER(Observer, observers_, | 534 FOR_EACH_OBSERVER(Observer, observers_, |
536 WillChangeVisibilityState(visibility_state)); | 535 WillChangeVisibilityState(visibility_state)); |
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552 (state_.visibility_state == SHELF_AUTO_HIDE && | 551 (state_.visibility_state == SHELF_AUTO_HIDE && |
553 state_.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN && | 552 state_.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN && |
554 state.visibility_state == SHELF_VISIBLE) ? | 553 state.visibility_state == SHELF_VISIBLE) ? |
555 BackgroundAnimator::CHANGE_IMMEDIATE : BackgroundAnimator::CHANGE_ANIMATE; | 554 BackgroundAnimator::CHANGE_IMMEDIATE : BackgroundAnimator::CHANGE_ANIMATE; |
556 StopAnimating(); | 555 StopAnimating(); |
557 | 556 |
558 State old_state = state_; | 557 State old_state = state_; |
559 state_ = state; | 558 state_ = state; |
560 TargetBounds target_bounds; | 559 TargetBounds target_bounds; |
561 CalculateTargetBounds(state_, &target_bounds); | 560 CalculateTargetBounds(state_, &target_bounds); |
562 if (launcher_widget()) { | 561 |
563 ui::ScopedLayerAnimationSettings launcher_animation_setter( | 562 ui::ScopedLayerAnimationSettings launcher_animation_setter( |
Mr4D (OOO till 08-26)
2013/03/02 02:02:12
According to line 524 shelf_ can get NULL (as laun
Harry McCleave
2013/03/04 02:47:41
Done.
| |
564 GetLayer(launcher_widget())->GetAnimator()); | 563 GetLayer(shelf_)->GetAnimator()); |
565 launcher_animation_setter.SetTransitionDuration( | 564 launcher_animation_setter.SetTransitionDuration( |
566 base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS)); | 565 base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS)); |
567 launcher_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | 566 launcher_animation_setter.SetTweenType(ui::Tween::EASE_OUT); |
568 GetLayer(launcher_widget())->SetBounds( | 567 GetLayer(shelf_)->SetBounds( |
569 target_bounds.launcher_bounds_in_root); | 568 target_bounds.shelf_bounds_in_root); |
570 GetLayer(launcher_widget())->SetOpacity(target_bounds.opacity); | 569 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); |
571 } | |
572 ui::ScopedLayerAnimationSettings status_animation_setter( | 570 ui::ScopedLayerAnimationSettings status_animation_setter( |
573 GetLayer(status_area_widget_)->GetAnimator()); | 571 GetLayer(shelf_->status_area_widget())->GetAnimator()); |
574 status_animation_setter.SetTransitionDuration( | 572 status_animation_setter.SetTransitionDuration( |
575 base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS)); | 573 base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS)); |
576 status_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | 574 status_animation_setter.SetTweenType(ui::Tween::EASE_OUT); |
577 | 575 |
578 // Delay updating the background when going from SHELF_AUTO_HIDE_SHOWN to | 576 // Delay updating the background when going from SHELF_AUTO_HIDE_SHOWN to |
579 // SHELF_AUTO_HIDE_HIDDEN until the shelf animates out. Otherwise during the | 577 // SHELF_AUTO_HIDE_HIDDEN until the shelf animates out. Otherwise during the |
580 // animation you see the background change. | 578 // animation you see the background change. |
581 // Also delay the animation when the shelf was hidden, and has just been made | 579 // Also delay the animation when the shelf was hidden, and has just been made |
582 // visible (e.g. using a gesture-drag). | 580 // visible (e.g. using a gesture-drag). |
583 bool delay_shelf_update = | 581 bool delay_shelf_update = |
584 state.visibility_state == SHELF_AUTO_HIDE && | 582 state.visibility_state == SHELF_AUTO_HIDE && |
585 state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN && | 583 state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN && |
586 old_state.visibility_state == SHELF_AUTO_HIDE; | 584 old_state.visibility_state == SHELF_AUTO_HIDE; |
587 | 585 |
588 if (state.visibility_state == SHELF_VISIBLE && | 586 if (state.visibility_state == SHELF_VISIBLE && |
589 old_state.visibility_state == SHELF_AUTO_HIDE && | 587 old_state.visibility_state == SHELF_AUTO_HIDE && |
590 old_state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) | 588 old_state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) |
591 delay_shelf_update = true; | 589 delay_shelf_update = true; |
592 | 590 |
593 if (delay_shelf_update) { | 591 if (delay_shelf_update) { |
594 if (update_shelf_observer_) | 592 if (update_shelf_observer_) |
595 update_shelf_observer_->Detach(); | 593 update_shelf_observer_->Detach(); |
596 // UpdateShelfBackground deletes itself when the animation is done. | 594 // UpdateShelfBackground deletes itself when the animation is done. |
597 update_shelf_observer_ = new UpdateShelfObserver(this); | 595 update_shelf_observer_ = new UpdateShelfObserver(this); |
598 status_animation_setter.AddObserver(update_shelf_observer_); | 596 status_animation_setter.AddObserver(update_shelf_observer_); |
599 } | 597 } |
600 ui::Layer* layer = GetLayer(status_area_widget_); | 598 ui::Layer* layer = GetLayer(shelf_->status_area_widget()); |
601 layer->SetBounds(target_bounds.status_bounds_in_root); | 599 // TODO(harrym): Remove when status_area is view. |
600 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; | |
601 status_bounds.set_x(status_bounds.x() + | |
602 target_bounds.shelf_bounds_in_root.x()); | |
603 status_bounds.set_y(status_bounds.y() + | |
604 target_bounds.shelf_bounds_in_root.y()); | |
605 layer->SetBounds(status_bounds); | |
602 layer->SetOpacity(target_bounds.opacity); | 606 layer->SetOpacity(target_bounds.opacity); |
603 Shell::GetInstance()->SetDisplayWorkAreaInsets( | 607 Shell::GetInstance()->SetDisplayWorkAreaInsets( |
604 root_window_, target_bounds.work_area_insets); | 608 root_window_, target_bounds.work_area_insets); |
605 UpdateHitTestBounds(); | 609 UpdateHitTestBounds(); |
606 if (!delay_shelf_update) | 610 if (!delay_shelf_update) |
607 UpdateShelfBackground(change_type); | 611 UpdateShelfBackground(change_type); |
608 } | 612 } |
609 | 613 |
610 void ShelfLayoutManager::StopAnimating() { | 614 void ShelfLayoutManager::StopAnimating() { |
611 ui::Layer* layer = GetLayer(status_area_widget_); | 615 GetLayer(shelf_)->GetAnimator()->StopAnimating(); |
612 if (launcher_widget()) | 616 GetLayer(shelf_->status_area_widget())->GetAnimator()->StopAnimating(); |
613 layer->GetAnimator()->StopAnimating(); | |
614 layer->GetAnimator()->StopAnimating(); | |
615 } | 617 } |
616 | 618 |
617 void ShelfLayoutManager::GetShelfSize(int* width, int* height) { | 619 void ShelfLayoutManager::GetShelfSize(int* width, int* height) { |
618 *width = *height = 0; | 620 *width = *height = 0; |
619 gfx::Size status_size(status_area_widget_->GetWindowBoundsInScreen().size()); | 621 gfx::Size status_size( |
620 gfx::Size launcher_size = launcher_ ? | 622 shelf_->status_area_widget()->GetWindowBoundsInScreen().size()); |
621 launcher_widget()->GetContentsView()->GetPreferredSize() : gfx::Size(); | 623 if (IsHorizontalAlignment()) { |
622 if (IsHorizontalAlignment()) | 624 *height = std::max(kLauncherPreferredSize, status_size.height()); |
623 *height = std::max(launcher_size.height(), status_size.height()); | 625 } else { |
Mr4D (OOO till 08-26)
2013/03/02 02:02:12
These brackets are not necessary - see on the left
Harry McCleave
2013/03/04 02:47:41
Done.
| |
624 else | 626 *width = std::max(kLauncherPreferredSize, status_size.width()); |
625 *width = std::max(launcher_size.width(), status_size.width()); | 627 } |
626 } | 628 } |
627 | 629 |
628 void ShelfLayoutManager::AdjustBoundsBasedOnAlignment(int inset, | 630 void ShelfLayoutManager::AdjustBoundsBasedOnAlignment(int inset, |
629 gfx::Rect* bounds) const { | 631 gfx::Rect* bounds) const { |
630 bounds->Inset(SelectValueForShelfAlignment( | 632 bounds->Inset(SelectValueForShelfAlignment( |
631 gfx::Insets(0, 0, inset, 0), | 633 gfx::Insets(0, 0, inset, 0), |
632 gfx::Insets(0, inset, 0, 0), | 634 gfx::Insets(0, inset, 0, 0), |
633 gfx::Insets(0, 0, 0, inset), | 635 gfx::Insets(0, 0, 0, inset), |
634 gfx::Insets(inset, 0, 0, 0))); | 636 gfx::Insets(inset, 0, 0, 0))); |
635 } | 637 } |
636 | 638 |
637 void ShelfLayoutManager::CalculateTargetBounds( | 639 void ShelfLayoutManager::CalculateTargetBounds( |
638 const State& state, | 640 const State& state, |
639 TargetBounds* target_bounds) { | 641 TargetBounds* target_bounds) { |
640 const gfx::Rect& available_bounds(root_window_->bounds()); | 642 const gfx::Rect& available_bounds(root_window_->bounds()); |
641 gfx::Rect status_size(status_area_widget_->GetWindowBoundsInScreen().size()); | 643 gfx::Rect status_size( |
642 gfx::Size launcher_size = launcher_ ? | 644 shelf_->status_area_widget()->GetWindowBoundsInScreen().size()); |
643 launcher_widget()->GetContentsView()->GetPreferredSize() : gfx::Size(); | |
644 int shelf_size = 0; | |
645 int shelf_width = 0, shelf_height = 0; | 645 int shelf_width = 0, shelf_height = 0; |
646 GetShelfSize(&shelf_width, &shelf_height); | 646 GetShelfSize(&shelf_width, &shelf_height); |
647 if (state.visibility_state == SHELF_VISIBLE || | 647 if (IsHorizontalAlignment()) |
648 (state.visibility_state == SHELF_AUTO_HIDE && | 648 shelf_width = available_bounds.width(); |
649 state.auto_hide_state == SHELF_AUTO_HIDE_SHOWN)) { | 649 else |
650 shelf_size = std::max(shelf_width, shelf_height); | 650 shelf_height = available_bounds.height(); |
651 launcher_size.set_width(std::max(shelf_width,launcher_size.width())); | 651 |
652 launcher_size.set_height(std::max(shelf_height,launcher_size.height())); | 652 if (state.visibility_state == SHELF_AUTO_HIDE && |
653 } else if (state.visibility_state == SHELF_AUTO_HIDE && | 653 state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { |
654 state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { | |
655 shelf_size = kAutoHideSize; | |
656 // Keep the launcher to its full height when dragging is in progress. | 654 // Keep the launcher to its full height when dragging is in progress. |
657 if (gesture_drag_status_ == GESTURE_DRAG_NONE) { | 655 if (gesture_drag_status_ == GESTURE_DRAG_NONE) { |
658 if (IsHorizontalAlignment()) | 656 if (IsHorizontalAlignment()) |
659 launcher_size.set_height(kAutoHideSize); | 657 shelf_height = kAutoHideSize; |
660 else | 658 else |
661 launcher_size.set_width(kAutoHideSize); | 659 shelf_width = kAutoHideSize; |
662 } | 660 } |
661 } else if (state.visibility_state == SHELF_HIDDEN) { | |
662 if (IsHorizontalAlignment()) | |
663 shelf_height = 0; | |
664 else | |
665 shelf_width = 0; | |
663 } | 666 } |
664 switch(alignment_) { | 667 target_bounds->shelf_bounds_in_root = SelectValueForShelfAlignment( |
665 case SHELF_ALIGNMENT_BOTTOM: | 668 gfx::Rect(available_bounds.x(), available_bounds.bottom() - shelf_height, |
666 // The status widget should extend to the bottom and right edges. | 669 available_bounds.width(), shelf_height), |
667 target_bounds->status_bounds_in_root = gfx::Rect( | 670 gfx::Rect(available_bounds.x(), available_bounds.y(), |
668 base::i18n::IsRTL() ? available_bounds.x() : | 671 shelf_width, available_bounds.height()), |
669 available_bounds.right() - status_size.width(), | 672 gfx::Rect(available_bounds.right() - shelf_width, available_bounds.y(), |
670 available_bounds.bottom() - shelf_size + shelf_height - | 673 shelf_width, available_bounds.height()), |
671 status_size.height(), | 674 gfx::Rect(available_bounds.x(), available_bounds.y(), |
672 status_size.width(), status_size.height()); | 675 available_bounds.width(), shelf_height)); |
673 if (launcher_widget()) | 676 |
674 target_bounds->launcher_bounds_in_root = gfx::Rect( | 677 int status_inset = (kLauncherPreferredSize - |
675 available_bounds.x(), | 678 PrimaryAxisValue(status_size.height(), status_size.width())); |
676 available_bounds.bottom() - shelf_size, | 679 |
677 available_bounds.width(), | 680 target_bounds->status_bounds_in_shelf = SelectValueForShelfAlignment( |
678 launcher_size.height()); | 681 gfx::Rect(base::i18n::IsRTL() ? 0 : shelf_width - status_size.width(), |
679 target_bounds->work_area_insets.Set( | 682 status_inset, status_size.width(), status_size.height()), |
680 0, 0, GetWorkAreaSize(state, shelf_height), 0); | 683 gfx::Rect(shelf_width - (status_size.width() + status_inset), |
681 break; | 684 shelf_height - status_size.height(), status_size.width(), |
682 case SHELF_ALIGNMENT_LEFT: | 685 status_size.height()), |
683 target_bounds->status_bounds_in_root = gfx::Rect( | 686 gfx::Rect(status_inset, shelf_height - status_size.height(), |
684 available_bounds.x() + launcher_size.width() - status_size.width(), | 687 status_size.width(), status_size.height()), |
685 available_bounds.bottom() - status_size.height(), | 688 gfx::Rect(base::i18n::IsRTL() ? 0 : shelf_width - status_size.width(), |
686 shelf_width, status_size.height()); | 689 shelf_height - (status_size.height() + status_inset), |
687 if (launcher_widget()) | 690 status_size.width(), status_size.height())); |
688 target_bounds->launcher_bounds_in_root = gfx::Rect( | 691 |
689 available_bounds.x(), available_bounds.y(), | 692 target_bounds->launcher_bounds_in_shelf = SelectValueForShelfAlignment( |
690 launcher_size.width(), available_bounds.height()); | 693 gfx::Rect(base::i18n::IsRTL() ? status_size.width() : 0, 0, |
691 target_bounds->work_area_insets.Set( | 694 shelf_width - status_size.width(), shelf_height), |
692 0, GetWorkAreaSize(state, launcher_size.width()), 0, 0); | 695 gfx::Rect(0, 0, shelf_width, shelf_height - status_size.height()), |
693 break; | 696 gfx::Rect(0, 0, shelf_width, shelf_height - status_size.height()), |
694 case SHELF_ALIGNMENT_RIGHT: | 697 gfx::Rect(base::i18n::IsRTL() ? status_size.width() : 0, 0, |
695 target_bounds->status_bounds_in_root = gfx::Rect( | 698 shelf_width - status_size.width(), shelf_height)); |
696 available_bounds.right()- status_size.width() - | 699 |
697 shelf_size + shelf_width, | 700 target_bounds->work_area_insets = SelectValueForShelfAlignment( |
698 available_bounds.bottom() - status_size.height(), | 701 gfx::Insets(0, 0, GetWorkAreaSize(state, shelf_height), 0), |
699 shelf_width, status_size.height()); | 702 gfx::Insets(0, GetWorkAreaSize(state, shelf_width), 0, 0), |
700 if (launcher_widget()) | 703 gfx::Insets(0, 0, 0, GetWorkAreaSize(state, shelf_width)), |
701 target_bounds->launcher_bounds_in_root = gfx::Rect( | 704 gfx::Insets(GetWorkAreaSize(state, shelf_height), 0, 0, 0)); |
702 available_bounds.right() - launcher_size.width(), | 705 |
703 available_bounds.y(), | |
704 launcher_size.width(), available_bounds.height()); | |
705 target_bounds->work_area_insets.Set( | |
706 0, 0, 0, GetWorkAreaSize(state, launcher_size.width())); | |
707 break; | |
708 case SHELF_ALIGNMENT_TOP: | |
709 target_bounds->status_bounds_in_root = gfx::Rect( | |
710 base::i18n::IsRTL() ? available_bounds.x() : | |
711 available_bounds.right() - status_size.width(), | |
712 available_bounds.y() + launcher_size.height() - status_size.height(), | |
713 status_size.width(), status_size.height()); | |
714 if (launcher_widget()) | |
715 target_bounds->launcher_bounds_in_root = gfx::Rect( | |
716 available_bounds.x(), | |
717 available_bounds.y(), | |
718 available_bounds.width(), | |
719 launcher_size.height()); | |
720 target_bounds->work_area_insets.Set( | |
721 GetWorkAreaSize(state, shelf_height), 0, 0, 0); | |
722 break; | |
723 } | |
724 target_bounds->opacity = | 706 target_bounds->opacity = |
725 (gesture_drag_status_ != GESTURE_DRAG_NONE || | 707 (gesture_drag_status_ != GESTURE_DRAG_NONE || |
726 state.visibility_state == SHELF_VISIBLE || | 708 state.visibility_state == SHELF_VISIBLE || |
727 state.visibility_state == SHELF_AUTO_HIDE) ? 1.0f : 0.0f; | 709 state.visibility_state == SHELF_AUTO_HIDE) ? 1.0f : 0.0f; |
728 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS) | 710 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS) |
729 UpdateTargetBoundsForGesture(target_bounds); | 711 UpdateTargetBoundsForGesture(target_bounds); |
730 } | 712 } |
731 | 713 |
732 void ShelfLayoutManager::UpdateTargetBoundsForGesture( | 714 void ShelfLayoutManager::UpdateTargetBoundsForGesture( |
733 TargetBounds* target_bounds) const { | 715 TargetBounds* target_bounds) const { |
734 CHECK_EQ(GESTURE_DRAG_IN_PROGRESS, gesture_drag_status_); | 716 CHECK_EQ(GESTURE_DRAG_IN_PROGRESS, gesture_drag_status_); |
735 bool horizontal = IsHorizontalAlignment(); | 717 bool horizontal = IsHorizontalAlignment(); |
736 int resistance_free_region = 0; | 718 int resistance_free_region = 0; |
737 | 719 |
738 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && | 720 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_HIDDEN && |
739 visibility_state() == SHELF_AUTO_HIDE && | 721 visibility_state() == SHELF_AUTO_HIDE && |
740 auto_hide_state() != SHELF_AUTO_HIDE_SHOWN) { | 722 auto_hide_state() != SHELF_AUTO_HIDE_SHOWN) { |
741 // If the shelf was hidden when the drag started (and the state hasn't | 723 // If the shelf was hidden when the drag started (and the state hasn't |
742 // changed since then, e.g. because the tray-menu was shown because of the | 724 // changed since then, e.g. because the tray-menu was shown because of the |
743 // drag), then allow the drag some resistance-free region at first to make | 725 // drag), then allow the drag some resistance-free region at first to make |
744 // sure the shelf sticks with the finger until the shelf is visible. | 726 // sure the shelf sticks with the finger until the shelf is visible. |
745 resistance_free_region += horizontal ? | 727 resistance_free_region += horizontal ? |
746 target_bounds->launcher_bounds_in_root.height() : | 728 target_bounds->shelf_bounds_in_root.height() : |
747 target_bounds->launcher_bounds_in_root.width(); | 729 target_bounds->shelf_bounds_in_root.width(); |
748 resistance_free_region -= kAutoHideSize; | 730 resistance_free_region -= kAutoHideSize; |
749 } | 731 } |
750 | 732 |
751 bool resist = SelectValueForShelfAlignment( | 733 bool resist = SelectValueForShelfAlignment( |
752 gesture_drag_amount_ < -resistance_free_region, | 734 gesture_drag_amount_ < -resistance_free_region, |
753 gesture_drag_amount_ > resistance_free_region, | 735 gesture_drag_amount_ > resistance_free_region, |
754 gesture_drag_amount_ < -resistance_free_region, | 736 gesture_drag_amount_ < -resistance_free_region, |
755 gesture_drag_amount_ > resistance_free_region); | 737 gesture_drag_amount_ > resistance_free_region); |
756 | 738 |
757 float translate = 0.f; | 739 float translate = 0.f; |
758 if (resist) { | 740 if (resist) { |
759 float diff = fabsf(gesture_drag_amount_) - resistance_free_region; | 741 float diff = fabsf(gesture_drag_amount_) - resistance_free_region; |
760 diff = std::min(diff, sqrtf(diff)); | 742 diff = std::min(diff, sqrtf(diff)); |
761 if (gesture_drag_amount_ < 0) | 743 if (gesture_drag_amount_ < 0) |
762 translate = -resistance_free_region - diff; | 744 translate = -resistance_free_region - diff; |
763 else | 745 else |
764 translate = resistance_free_region + diff; | 746 translate = resistance_free_region + diff; |
765 } else { | 747 } else { |
766 translate = gesture_drag_amount_; | 748 translate = gesture_drag_amount_; |
767 } | 749 } |
768 | 750 |
769 if (horizontal) { | 751 if (horizontal) { |
770 // Move the launcher with the gesture. | 752 // Move the launcher with the gesture. |
771 target_bounds->launcher_bounds_in_root.Offset(0, translate); | 753 target_bounds->shelf_bounds_in_root.Offset(0, translate); |
772 target_bounds->status_bounds_in_root.Offset(0, translate); | |
773 | 754 |
774 if (translate < 0) { | 755 if (translate < 0) { |
775 // When dragging up, the launcher height should increase. | 756 // When dragging up, the launcher height should increase. |
776 float move = std::max(translate, | 757 float move = std::max(translate, |
777 -static_cast<float>(resistance_free_region)); | 758 -static_cast<float>(resistance_free_region)); |
778 target_bounds->launcher_bounds_in_root.set_height( | 759 target_bounds->shelf_bounds_in_root.set_height( |
779 target_bounds->launcher_bounds_in_root.height() + move - translate); | 760 target_bounds->shelf_bounds_in_root.height() + move - translate); |
761 | |
762 // The statusbar should be in the center. | |
763 gfx::Rect status_y = target_bounds->shelf_bounds_in_root; | |
764 status_y.ClampToCenteredSize( | |
765 target_bounds->status_bounds_in_shelf.size()); | |
766 target_bounds->status_bounds_in_shelf.set_y(status_y.y()); | |
780 } | 767 } |
781 } else { | 768 } else { |
782 // Move the launcher with the gesture. | 769 // Move the launcher with the gesture. |
783 if (alignment_ == SHELF_ALIGNMENT_RIGHT) | 770 if (alignment_ == SHELF_ALIGNMENT_RIGHT) |
784 target_bounds->launcher_bounds_in_root.Offset(translate, 0); | 771 target_bounds->shelf_bounds_in_root.Offset(translate, 0); |
785 | 772 |
786 if ((translate > 0 && alignment_ == SHELF_ALIGNMENT_RIGHT) || | 773 if ((translate > 0 && alignment_ == SHELF_ALIGNMENT_RIGHT) || |
787 (translate < 0 && alignment_ == SHELF_ALIGNMENT_LEFT)) { | 774 (translate < 0 && alignment_ == SHELF_ALIGNMENT_LEFT)) { |
788 // When dragging towards the edge, the statusbar should move. | 775 // When dragging towards the edge, the statusbar should move. |
789 target_bounds->status_bounds_in_root.Offset(translate, 0); | 776 target_bounds->status_bounds_in_shelf.Offset(translate, 0); |
790 } else { | 777 } else { |
791 // When dragging away from the edge, the launcher width should increase. | 778 // When dragging away from the edge, the launcher width should increase. |
792 float move = alignment_ == SHELF_ALIGNMENT_RIGHT ? | 779 float move = alignment_ == SHELF_ALIGNMENT_RIGHT ? |
793 std::max(translate, -static_cast<float>(resistance_free_region)) : | 780 std::max(translate, -static_cast<float>(resistance_free_region)) : |
794 std::min(translate, static_cast<float>(resistance_free_region)); | 781 std::min(translate, static_cast<float>(resistance_free_region)); |
795 | 782 |
796 if (alignment_ == SHELF_ALIGNMENT_RIGHT) { | 783 if (alignment_ == SHELF_ALIGNMENT_RIGHT) { |
797 target_bounds->launcher_bounds_in_root.set_width( | 784 target_bounds->shelf_bounds_in_root.set_width( |
798 target_bounds->launcher_bounds_in_root.width() + move - translate); | 785 target_bounds->shelf_bounds_in_root.width() + move - translate); |
799 } else { | 786 } else { |
800 target_bounds->launcher_bounds_in_root.set_width( | 787 target_bounds->shelf_bounds_in_root.set_width( |
801 target_bounds->launcher_bounds_in_root.width() - move + translate); | 788 target_bounds->shelf_bounds_in_root.width() - move + translate); |
802 } | 789 } |
803 | 790 |
804 // The statusbar should be in the center. | 791 // The statusbar should be in the center. |
805 gfx::Rect status_x = target_bounds->launcher_bounds_in_root; | 792 gfx::Rect status_x = target_bounds->shelf_bounds_in_root; |
806 status_x.ClampToCenteredSize( | 793 status_x.ClampToCenteredSize( |
807 target_bounds->status_bounds_in_root.size()); | 794 target_bounds->status_bounds_in_shelf.size()); |
808 target_bounds->status_bounds_in_root.set_x(status_x.x()); | 795 target_bounds->status_bounds_in_shelf.set_x(status_x.x()); |
809 } | 796 } |
810 } | 797 } |
811 } | 798 } |
812 | 799 |
813 void ShelfLayoutManager::UpdateShelfBackground( | 800 void ShelfLayoutManager::UpdateShelfBackground( |
814 BackgroundAnimator::ChangeType type) { | 801 BackgroundAnimator::ChangeType type) { |
815 bool launcher_paints = GetLauncherPaintsBackground(); | 802 bool launcher_paints = GetLauncherPaintsBackground(); |
816 if (launcher_) | 803 shelf_->SetPaintsBackground(launcher_paints, type); |
817 launcher_->SetPaintsBackground(launcher_paints, type); | |
818 // The status area normally draws a background, but we don't want it to draw a | |
819 // background when the launcher does or when we're at login/lock screen. | |
820 ShellDelegate* delegate = Shell::GetInstance()->delegate(); | |
821 bool delegate_allows_tray_bg = | |
822 delegate->IsUserLoggedIn() && !delegate->IsScreenLocked(); | |
823 bool status_area_paints = !launcher_paints && delegate_allows_tray_bg; | |
824 status_area_widget_->SetPaintsBackground(status_area_paints, type); | |
825 } | 804 } |
826 | 805 |
827 bool ShelfLayoutManager::GetLauncherPaintsBackground() const { | 806 bool ShelfLayoutManager::GetLauncherPaintsBackground() const { |
828 return gesture_drag_status_ != GESTURE_DRAG_NONE || | 807 return gesture_drag_status_ != GESTURE_DRAG_NONE || |
829 (!state_.is_screen_locked && window_overlaps_shelf_) || | 808 (!state_.is_screen_locked && window_overlaps_shelf_) || |
830 (state_.visibility_state == SHELF_AUTO_HIDE) ; | 809 (state_.visibility_state == SHELF_AUTO_HIDE) ; |
831 } | 810 } |
832 | 811 |
833 void ShelfLayoutManager::UpdateAutoHideStateNow() { | 812 void ShelfLayoutManager::UpdateAutoHideStateNow() { |
834 SetState(state_.visibility_state); | 813 SetState(state_.visibility_state); |
835 } | 814 } |
836 | 815 |
837 ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState( | 816 ShelfAutoHideState ShelfLayoutManager::CalculateAutoHideState( |
838 ShelfVisibilityState visibility_state) const { | 817 ShelfVisibilityState visibility_state) const { |
839 if (visibility_state != SHELF_AUTO_HIDE || !launcher_widget()) | 818 if (visibility_state != SHELF_AUTO_HIDE || !shelf_) |
840 return SHELF_AUTO_HIDE_HIDDEN; | 819 return SHELF_AUTO_HIDE_HIDDEN; |
841 | 820 |
842 if (gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS) | 821 if (gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS) |
843 return gesture_drag_auto_hide_state_; | 822 return gesture_drag_auto_hide_state_; |
844 | 823 |
845 Shell* shell = Shell::GetInstance(); | 824 Shell* shell = Shell::GetInstance(); |
846 if (shell->GetAppListTargetVisibility()) | 825 if (shell->GetAppListTargetVisibility()) |
847 return SHELF_AUTO_HIDE_SHOWN; | 826 return SHELF_AUTO_HIDE_SHOWN; |
848 | 827 |
849 if (status_area_widget_ && status_area_widget_->ShouldShowLauncher()) | 828 if (shelf_->status_area_widget() && |
829 shelf_->status_area_widget()->ShouldShowLauncher()) | |
850 return SHELF_AUTO_HIDE_SHOWN; | 830 return SHELF_AUTO_HIDE_SHOWN; |
851 | 831 |
852 if (launcher_ && launcher_->IsShowingMenu()) | 832 if (shelf_->launcher() && shelf_->launcher()->IsShowingMenu()) |
853 return SHELF_AUTO_HIDE_SHOWN; | 833 return SHELF_AUTO_HIDE_SHOWN; |
854 | 834 |
855 if (launcher_ && launcher_->IsShowingOverflowBubble()) | 835 if (shelf_->launcher() && shelf_->launcher()->IsShowingOverflowBubble()) |
856 return SHELF_AUTO_HIDE_SHOWN; | 836 return SHELF_AUTO_HIDE_SHOWN; |
857 | 837 |
858 if (launcher_widget()->IsActive() || status_area_widget_->IsActive()) | 838 if (shelf_->IsActive() || shelf_->status_area_widget()->IsActive()) |
859 return SHELF_AUTO_HIDE_SHOWN; | 839 return SHELF_AUTO_HIDE_SHOWN; |
860 | 840 |
861 // Don't show if the user is dragging the mouse. | 841 // Don't show if the user is dragging the mouse. |
862 if (event_filter_.get() && event_filter_->in_mouse_drag()) | 842 if (event_filter_.get() && event_filter_->in_mouse_drag()) |
863 return SHELF_AUTO_HIDE_HIDDEN; | 843 return SHELF_AUTO_HIDE_HIDDEN; |
864 | 844 |
865 gfx::Rect shelf_region = launcher_widget()->GetWindowBoundsInScreen(); | 845 gfx::Rect shelf_region = shelf_->GetWindowBoundsInScreen(); |
866 if (status_area_widget_ && | 846 if (shelf_->status_area_widget() && |
867 status_area_widget_->IsMessageBubbleShown() && | 847 shelf_->status_area_widget()->IsMessageBubbleShown() && |
868 IsVisible()) { | 848 IsVisible()) { |
869 // Increase the the hit test area to prevent the shelf from disappearing | 849 // Increase the the hit test area to prevent the shelf from disappearing |
870 // when the mouse is over the bubble gap. | 850 // when the mouse is over the bubble gap. |
871 shelf_region.Inset(alignment_ == SHELF_ALIGNMENT_RIGHT ? | 851 shelf_region.Inset(alignment_ == SHELF_ALIGNMENT_RIGHT ? |
872 -kNotificationBubbleGapHeight : 0, | 852 -kNotificationBubbleGapHeight : 0, |
873 alignment_ == SHELF_ALIGNMENT_BOTTOM ? | 853 alignment_ == SHELF_ALIGNMENT_BOTTOM ? |
874 -kNotificationBubbleGapHeight : 0, | 854 -kNotificationBubbleGapHeight : 0, |
875 alignment_ == SHELF_ALIGNMENT_LEFT ? | 855 alignment_ == SHELF_ALIGNMENT_LEFT ? |
876 -kNotificationBubbleGapHeight : 0, | 856 -kNotificationBubbleGapHeight : 0, |
877 alignment_ == SHELF_ALIGNMENT_TOP ? | 857 alignment_ == SHELF_ALIGNMENT_TOP ? |
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910 insets.Set(0, 0, 0, kWorkspaceAreaBottomInset); | 890 insets.Set(0, 0, 0, kWorkspaceAreaBottomInset); |
911 break; | 891 break; |
912 case SHELF_ALIGNMENT_RIGHT: | 892 case SHELF_ALIGNMENT_RIGHT: |
913 insets.Set(0, kWorkspaceAreaBottomInset, 0, 0); | 893 insets.Set(0, kWorkspaceAreaBottomInset, 0, 0); |
914 break; | 894 break; |
915 case SHELF_ALIGNMENT_TOP: | 895 case SHELF_ALIGNMENT_TOP: |
916 insets.Set(0, 0, kWorkspaceAreaBottomInset, 0); | 896 insets.Set(0, 0, kWorkspaceAreaBottomInset, 0); |
917 break; | 897 break; |
918 } | 898 } |
919 } | 899 } |
920 if (launcher_widget() && launcher_widget()->GetNativeWindow()) { | 900 if (shelf_ && shelf_->GetNativeWindow()) { |
921 launcher_widget()->GetNativeWindow()->SetHitTestBoundsOverrideOuter( | 901 shelf_->GetNativeWindow()->SetHitTestBoundsOverrideOuter( |
922 insets, 1); | 902 insets, 1); |
923 } | 903 } |
924 status_area_widget_->GetNativeWindow()-> | 904 shelf_->status_area_widget()->GetNativeWindow()-> |
925 SetHitTestBoundsOverrideOuter(insets, 1); | 905 SetHitTestBoundsOverrideOuter(insets, 1); |
926 } | 906 } |
927 | 907 |
928 bool ShelfLayoutManager::IsShelfWindow(aura::Window* window) { | 908 bool ShelfLayoutManager::IsShelfWindow(aura::Window* window) { |
929 if (!window) | 909 if (!window) |
930 return false; | 910 return false; |
931 return (launcher_widget() && | 911 return (shelf_ && |
932 launcher_widget()->GetNativeWindow()->Contains(window)) || | 912 shelf_->GetNativeWindow()->Contains(window)) || |
933 (status_area_widget_->GetNativeWindow()->Contains(window)); | 913 (shelf_->status_area_widget()->GetNativeWindow()->Contains(window)); |
934 } | 914 } |
935 | 915 |
936 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { | 916 int ShelfLayoutManager::GetWorkAreaSize(const State& state, int size) const { |
937 if (state.visibility_state == SHELF_VISIBLE) | 917 if (state.visibility_state == SHELF_VISIBLE) |
938 return size; | 918 return size; |
939 if (state.visibility_state == SHELF_AUTO_HIDE) | 919 if (state.visibility_state == SHELF_AUTO_HIDE) |
940 return kAutoHideSize; | 920 return kAutoHideSize; |
941 return 0; | 921 return 0; |
942 } | 922 } |
943 | 923 |
944 } // namespace internal | 924 } // namespace internal |
945 } // namespace ash | 925 } // namespace ash |
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