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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef ASH_SHELF_SHELF_WIDGET_H_ |
| 6 #define ASH_SHELF_SHELF_WIDGET_H_ |
| 7 |
| 8 #include "ash/ash_export.h" |
| 9 #include "ash/shelf/background_animator.h" |
| 10 #include "ash/shelf/shelf_types.h" |
| 11 #include "ui/views/widget/widget.h" |
| 12 #include "ui/views/widget/widget_observer.h" |
| 13 |
| 14 namespace aura { |
| 15 class Window; |
| 16 } |
| 17 |
| 18 namespace ash { |
| 19 class Launcher; |
| 20 |
| 21 namespace internal { |
| 22 class FocusCycler; |
| 23 class StatusAreaWidget; |
| 24 class ShelfLayoutManager; |
| 25 class WorkspaceController; |
| 26 } |
| 27 |
| 28 class ASH_EXPORT ShelfWidget : public views::Widget, |
| 29 public views::WidgetObserver { |
| 30 public: |
| 31 ShelfWidget( |
| 32 aura::Window* shelf_container, |
| 33 aura::Window* status_container, |
| 34 internal::WorkspaceController* workspace_controller); |
| 35 virtual ~ShelfWidget(); |
| 36 |
| 37 // Set the alignment of the shelf. |
| 38 void SetAlignment(ShelfAlignment alignmnet); |
| 39 ShelfAlignment GetAlignment() const; |
| 40 |
| 41 // Sets/gets the shelf auto-hide behavior. |
| 42 ShelfAutoHideBehavior GetAutoHideBehavior() const; |
| 43 void SetAutoHideBehavior(ShelfAutoHideBehavior behavior); |
| 44 |
| 45 // Sets whether the shelf paints a background. Default is false, but is set |
| 46 // to true if a window overlaps the shelf. |
| 47 void SetPaintsBackground( |
| 48 bool value, |
| 49 internal::BackgroundAnimator::ChangeType change_type); |
| 50 bool paints_background() const { |
| 51 return background_animator_.paints_background(); |
| 52 } |
| 53 |
| 54 // Causes shelf items to be slightly dimmed. |
| 55 void SetDimsShelf(bool dimming); |
| 56 bool GetDimsShelf() const; |
| 57 |
| 58 internal::ShelfLayoutManager* shelf_layout_manager() { |
| 59 return shelf_layout_manager_; |
| 60 } |
| 61 Launcher* launcher() const { return launcher_.get(); } |
| 62 internal::StatusAreaWidget* status_area_widget() const { |
| 63 return status_area_widget_; |
| 64 } |
| 65 |
| 66 void CreateLauncher(); |
| 67 |
| 68 // Set visibility of the launcher component is visible on the shelf. |
| 69 void SetLauncherVisibility(bool visible); |
| 70 bool LauncherVisible() const; |
| 71 |
| 72 // Sets the focus cycler. Also adds the launcher to the cycle. |
| 73 void SetFocusCycler(internal::FocusCycler* focus_cycler); |
| 74 internal::FocusCycler* GetFocusCycler(); |
| 75 |
| 76 // Called by the activation delegate, before the launcher is activated |
| 77 // when no other windows are visible. |
| 78 void WillActivateAsFallback() { activating_as_fallback_ = true; } |
| 79 |
| 80 // Overridden from views::WidgetObserver: |
| 81 virtual void OnWidgetActivationChanged( |
| 82 views::Widget* widget, bool active) OVERRIDE; |
| 83 |
| 84 aura::Window* window_container() { return window_container_; } |
| 85 |
| 86 private: |
| 87 class DelegateView; |
| 88 |
| 89 internal::ShelfLayoutManager* shelf_layout_manager_; |
| 90 scoped_ptr<Launcher> launcher_; |
| 91 internal::StatusAreaWidget* status_area_widget_; |
| 92 DelegateView* delegate_view_; |
| 93 internal::BackgroundAnimator background_animator_; |
| 94 bool activating_as_fallback_; |
| 95 aura::Window* window_container_; |
| 96 }; |
| 97 |
| 98 } // namespace ash |
| 99 |
| 100 #endif // ASH_SHELF_SHELF_WIDGET_H_ |
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