| Index: sdk/lib/io/input_stream.dart
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| diff --git a/sdk/lib/io/input_stream.dart b/sdk/lib/io/input_stream.dart
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| deleted file mode 100644
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| index 81ba090198976b9f45fce095d95b28950cb88ace..0000000000000000000000000000000000000000
|
| --- a/sdk/lib/io/input_stream.dart
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| +++ /dev/null
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| @@ -1,123 +0,0 @@
|
| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -part of dart.io;
|
| -
|
| -/**
|
| - * Basic input stream which supplies binary data.
|
| - *
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| - * Input streams are used to read data sequentially from some data
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| - * source. All input streams are non-blocking. They each have a number
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| - * of read calls which will always return without any IO related
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| - * blocking. If the requested data is not available a read call will
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| - * return `null`. All input streams have one or more handlers which
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| - * will trigger when data is available.
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| - *
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| - * The following example shows a data handler in an ordinary input
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| - * stream which will be called when some data is available and a call
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| - * to read will not return `null`.
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| - *
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| - * InputStream input = ...
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| - * input.onData = () {
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| - * var data = input.read();
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| - * ...
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| - * };
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| - *
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| - * If for some reason the data from an input stream cannot be handled
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| - * by the application immediately setting the data handler to `null`
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| - * will avoid further callbacks until it is set to a function
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| - * again. While the data handler is not active system flow control
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| - * will be used to avoid buffering more data than needed.
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| - *
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| - * Always set up appropriate handlers when using input streams.
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| - *
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| - */
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| -abstract class InputStream {
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| - /**
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| - * Reads data from the stream. Returns a system allocated buffer
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| - * with up to [len] bytes. If no value is passed for [len] all
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| - * available data will be returned. If no data is available null will
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| - * be returned.
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| - */
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| - List<int> read([int len]);
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| -
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| - /**
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| - * Reads up to [len] bytes into buffer [buffer] starting at offset
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| - * [offset]. Returns the number of bytes actually read which might
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| - * be zero. If [offset] is not specified 0 is used. If [len] is not
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| - * specified the length of [buffer] is used.
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| - */
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| - int readInto(List<int> buffer, [int offset, int len]);
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| -
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| - /**
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| - * Returns the number of bytes available for immediate reading.
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| - */
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| - int available();
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| -
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| - /**
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| - * Pipe the content of this input stream directly to the output
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| - * stream [output]. The default behavior is to close the output when
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| - * all the data from the input stream have been written. Specifying
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| - * `false` for the optional argument [close] keeps the output
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| - * stream open after writing all data from the input stream.
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| - */
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| - void pipe(OutputStream output, {bool close: true});
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| -
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| - /**
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| - * Close the underlying communication channel to avoid getting any
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| - * more data. In normal situations, where all data is read from the
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| - * stream until the close handler is called, calling [close] is not
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| - * required. When [close] is used the close handler will still be
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| - * called.
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| - */
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| - void close();
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| -
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| - /**
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| - * Returns whether the stream is closed. There will be no more data
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| - * to read.
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| - */
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| - bool get closed;
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| -
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| - /**
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| - * Sets the handler that gets called when data is available.
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| - */
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| - void set onData(void callback());
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| -
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| - /**
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| - * Sets the handler that gets called when there will be no more data
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| - * available in the stream.
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| - */
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| - void set onClosed(void callback());
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| -
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| - /**
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| - * Sets the handler that gets called when the underlying
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| - * communication channel gets into some kind of error situation.
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| - */
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| - void set onError(void callback(e));
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| -}
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| -
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| -
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| -/**
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| - * String encodings.
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| - */
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| -class Encoding {
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| - static const Encoding UTF_8 = const Encoding._internal("UTF-8");
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| - static const Encoding ISO_8859_1 = const Encoding._internal("ISO-8859-1");
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| - static const Encoding ASCII = const Encoding._internal("ASCII");
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| - /**
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| - * SYSTEM encoding is the current code page on Windows and UTF-8 on
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| - * Linux and Mac.
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| - */
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| - static const Encoding SYSTEM = const Encoding._internal("SYSTEM");
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| - const Encoding._internal(String this.name);
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| - final String name;
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| -}
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| -
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| -
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| -class StreamException implements Exception {
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| - const StreamException([String this.message = ""]);
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| - const StreamException.streamClosed() : message = "Stream closed";
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| - String toString() => "StreamException: $message";
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| - final String message;
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| -}
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|