| Index: components/view_manager/gles2/command_buffer_impl.h
|
| diff --git a/components/view_manager/gles2/command_buffer_impl.h b/components/view_manager/gles2/command_buffer_impl.h
|
| index 2961d949f6ff1b5acdae72917b3560ea46b31527..7ae43a8ef17d0aaacdde39b03ad6858cf2985d8a 100644
|
| --- a/components/view_manager/gles2/command_buffer_impl.h
|
| +++ b/components/view_manager/gles2/command_buffer_impl.h
|
| @@ -18,6 +18,7 @@ class SyncPointManager;
|
| namespace gles2 {
|
| class CommandBufferDriver;
|
| class CommandBufferImplObserver;
|
| +class GpuState;
|
|
|
| // This class listens to the CommandBuffer message pipe on a low-latency thread
|
| // so that we can insert sync points without blocking on the GL driver. It
|
| @@ -25,12 +26,10 @@ class CommandBufferImplObserver;
|
| // same thread as the native viewport.
|
| class CommandBufferImpl : public mojo::CommandBuffer {
|
| public:
|
| - CommandBufferImpl(
|
| - mojo::InterfaceRequest<CommandBuffer> request,
|
| - mojo::ViewportParameterListenerPtr listener,
|
| - scoped_refptr<base::SingleThreadTaskRunner> control_task_runner,
|
| - gpu::SyncPointManager* sync_point_manager,
|
| - scoped_ptr<CommandBufferDriver> driver);
|
| + CommandBufferImpl(mojo::InterfaceRequest<CommandBuffer> request,
|
| + mojo::ViewportParameterListenerPtr listener,
|
| + scoped_refptr<GpuState> gpu_state,
|
| + scoped_ptr<CommandBufferDriver> driver);
|
|
|
| // mojo::CommandBuffer:
|
| void Initialize(mojo::CommandBufferSyncClientPtr sync_client,
|
| @@ -75,7 +74,7 @@ class CommandBufferImpl : public mojo::CommandBuffer {
|
|
|
| void OnConnectionError();
|
|
|
| - scoped_refptr<gpu::SyncPointManager> sync_point_manager_;
|
| + scoped_refptr<GpuState> gpu_state_;
|
| scoped_refptr<base::SingleThreadTaskRunner> driver_task_runner_;
|
| scoped_ptr<CommandBufferDriver> driver_;
|
| mojo::CommandBufferSyncPointClientPtr sync_point_client_;
|
|
|